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author | dec05eba <dec05eba@protonmail.com> | 2020-10-17 13:42:31 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2020-10-17 14:56:41 +0200 |
commit | 4a7b86829025664f6eeef6fcb5fc0894733f2ad6 (patch) | |
tree | efd29796ec64b31609640dfea633e3ada982ee1d /include/Text.hpp | |
parent | 9bf163d51a252fb5a611e88c2e0b4123a98169e1 (diff) |
Matrix: make displayname more bright, add circle mask shader for avatar and room thumbnails
Diffstat (limited to 'include/Text.hpp')
-rw-r--r-- | include/Text.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/Text.hpp b/include/Text.hpp index a71bc8e..f24e79d 100644 --- a/include/Text.hpp +++ b/include/Text.hpp @@ -126,7 +126,7 @@ namespace QuickMedia // Takes into consideration if index is the last vertex and the last vertex is a newline, then it should be on its own line int get_vertex_line(int index) const; private: - sf::String str; // TODO: Remove this for non-editable text??? + sf::String str; // TODO: Remove this for non-editable text??? also replace with std::string? then we get more efficient editing of text const sf::Font *font; const sf::Font *cjk_font; unsigned int characterSize; |