diff options
author | dec05eba <dec05eba@protonmail.com> | 2021-06-13 04:21:35 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-06-13 04:21:35 +0200 |
commit | f51a76e6febb27923e3ca8e853974a24465c4739 (patch) | |
tree | 03eda2424e5ec20d076e057ee55a04756f005e08 /shaders | |
parent | c7e10b0910473c99dbc139f514220b134093c9f0 (diff) |
Support braille, temporary disable video cache to support seeking in long videos on youtube...
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/rounded_rectangle.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/rounded_rectangle.glsl b/shaders/rounded_rectangle.glsl index 8c379b7..5af174b 100644 --- a/shaders/rounded_rectangle.glsl +++ b/shaders/rounded_rectangle.glsl @@ -21,5 +21,5 @@ void main() { vec4 front_color = mix(gl_Color, band_color, band_blend.x*band_blend.y); float shadow_a = 1.0 - smoothstep(0.0, shadow_offset.x, rect_dist); front_color.a *= a; - gl_FragColor = mix(front_color, vec4(0.0, 0.0, 0.0, 0.135), shadow_a - a); + gl_FragColor = mix(front_color, vec4(0.0, 0.0, 0.0, 0.14), shadow_a - a); }
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