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authordec05eba <dec05eba@protonmail.com>2021-02-09 22:13:27 +0100
committerdec05eba <dec05eba@protonmail.com>2021-02-09 22:13:50 +0100
commite1bbef2d64de09e0eef88410d69ac772d34d79ad (patch)
tree84f221e51443b99965d26809e63b03305d2b3600 /src
parent31be2fd556fbfd6679ca2bcc131450e6853c155e (diff)
Matrix: final room sort, hide room list behind reply/edit
Diffstat (limited to 'src')
-rw-r--r--src/QuickMedia.cpp5
-rw-r--r--src/plugins/Matrix.cpp8
2 files changed, 11 insertions, 2 deletions
diff --git a/src/QuickMedia.cpp b/src/QuickMedia.cpp
index 3bd75d6..205b201 100644
--- a/src/QuickMedia.cpp
+++ b/src/QuickMedia.cpp
@@ -4739,6 +4739,11 @@ namespace QuickMedia {
item_background.setPosition(sf::Vector2f(0.0f, body_item_pos.y - replying_to_text_height - margin));
item_background.setFillColor(back_color);
window.draw(item_background);
+
+ sf::RectangleShape message_box_shade_left(sf::Vector2f(body_pos.x, chat_input_height_full));
+ message_box_shade_left.setPosition(0.0f, window_size.y - chat_input_height_full);
+ message_box_shade_left.setFillColor(chat_input_shade.getFillColor());
+ window.draw(message_box_shade_left);
replying_to_text.setPosition(body_item_pos.x, body_item_pos.y - replying_to_text_height);
window.draw(replying_to_text);
diff --git a/src/plugins/Matrix.cpp b/src/plugins/Matrix.cpp
index 8c9b1c1..d3e8117 100644
--- a/src/plugins/Matrix.cpp
+++ b/src/plugins/Matrix.cpp
@@ -674,13 +674,17 @@ namespace QuickMedia {
for(size_t i = 0; i < body->items.size(); ++i) {
RoomData *room_i = static_cast<RoomData*>(body->items[i]->userdata);
- if((int)i != selected_item && room_i && room->last_message_timestamp > room_i->last_message_timestamp) {
+ if((int)i == room_body_index)
+ return;
+ if((int)i != selected_item && room_i && room->last_message_timestamp >= room_i->last_message_timestamp) {
auto body_item_to_insert = body->items[room_body_index];
body->items.erase(body->items.begin() + room_body_index);
- if((int)i <= room_body_index)
+ if(room_body_index >= (int)i)
body->items.insert(body->items.begin() + i, std::move(body_item_to_insert));
else
body->items.insert(body->items.begin() + (i - 1), std::move(body_item_to_insert));
+ if((int)i < selected_item && room_body_index > selected_item && body->items.size() > 1 && i != body->items.size() - 1)
+ body->set_selected_item(selected_item + 1);
return;
}
}