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1 files changed, 8 insertions, 3 deletions
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@@ -12,7 +12,7 @@ Make code blocks on matrix and 4chan use monospace and have a background of a di
Allow deleting watch history with delete key (and show confirmation).
Add navigation to nyaa.si submitter torrents.
Create a large texture and add downloaded images to it. This will save memory usage because sfml has to use power of two textures (and so does opengl internally) for textures, so if you have multiple textures they will use more memory than one large texture with the same texture data.
-Use fallback cjk font for regular sf::Text as well (search, tabs, chapter name when viewing a page, path in file-manager, etc). That should also result in better performance on pinephone.
+Use fallback cjk font for regular mgl::Text as well (search, tabs, chapter name when viewing a page, path in file-manager, etc). That should also result in better performance on pinephone.
Fix some japanese fonts not rendering (half width alphanumeric?).
Extract thumbnail from images that are being downloaded, while its downloading and show that while the full image is downloading (upscaled, or with blurhash).
Add setting to disable sending typing events to the server (matrix).
@@ -47,7 +47,7 @@ Add F5 to refresh page.
Allow choosing which translation/scanlation to use on mangadex. Right now it uses the latest one, which is most likely to be the best.
Retry download if it fails.
Readd 4chan login page.
-Modify sfml to use GL_COMPRESSED_LUMINANCE and other texture compression modes (in sf::Texture). This reduces memory usage by half.
+Modify sfml to use GL_COMPRESSED_LUMINANCE and other texture compression modes (in mgl::Texture). This reduces memory usage by half.
Decrease memory usage even further (mostly in matrix /sync when part of large rooms) by using rapidjson SAX style API to stream json string into SAX style parsing.
Sometimes we fail to get images in mangadex, most common reason being that the manga is licensed and we can't view the manga on mangadex. QuickMedia should implement mangaplus and redirect us to mangaplus plugin to view the manga, or simply show that we cant view the manga because its licensed.
Show redacted messages even when part of the initial sync in matrix. Right now they are hidden while new sync redacted messages are not.
@@ -97,7 +97,6 @@ When fetching previous messages in matrix, fetching until there are 0 messages o
QuickMedia crashes if you enter a room that you have left before. This could happen if cache is loaded that has a room that is then getting removed when sync is finished.
Limit size of Entry and scroll content instead.
Implement matrix spoiler, see: https://github.com/matrix-org/matrix-doc/blob/master/proposals/2010-spoilers.md.
-Replace sfml font glyph loading completely with stb_freetype.
Create a workaround for dwm terminal swallow patch stealing mpv when moving QuickMedia to another monitor sometimes. Maybe check for structure notify events on mpv and reparent and select input on the mpv window again?
Add option to decline and mute user in invites. This is to combat invite spam, where muted users cant invite you.
Add an option to select video resolution, if we want to use less power and less bandwidth for example.
@@ -208,3 +207,9 @@ Support directly going to a youtube channel for a url. This is helpful for openi
Support downloading soundcloud/youtube playlists. Such downloads should also have a different download gui as you would select a folder instead of an output file.
Support downloading .m3u8 files, such as soundcloud music without using youtube-dl.
Fix lbry and peertube download which fail because for lbry all videos are .m3u8 and some peertube videos are .m3u8.
+Fix lbry and peertube download which fail because for lbry all videos are .m3u8 and some peertube videos are .m3u8.
+Improve pinephone video load performance by not restarting mpv on next video. Instead start the video in the same video player.
+Very large resolutions, such as 7680x2160 (id 272) for video https://www.youtube.com/watch?v=GxaH40zpvYc are not supported by the youtube android video loader. Find a way to fix that.
+Use std::move(string) for all places where text.set_string is called.
+Use reference for text.get_string() in all places.
+Cleanup font sizes that are not visible (or not used for a while). Also do the same for character ranges font texture.