diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/Body.hpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/include/Body.hpp b/include/Body.hpp index 4126697..d4eb49f 100644 --- a/include/Body.hpp +++ b/include/Body.hpp @@ -103,8 +103,10 @@ namespace QuickMedia { // Returns true if the event was handled bool on_event(const sf::RenderWindow &window, const sf::Event &event, bool keyboard_navigation = true); - void draw(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size); - void draw(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size, const Json::Value &content_progress); + // Returns the the body total height + double draw(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size); + // Returns the the body total height + double draw(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size, const Json::Value &content_progress); // |size| is the clip size, another outside this will be cut off. // Note: this should be called after |draw|, or thumbnails will be messed up. TODO: find a way to solve this issue in a clean way. // This happens because of |draw| sets thumbnails as unreferenced at the beginning and cleans them up at the end if they are not drawn in the same function call. @@ -152,9 +154,10 @@ namespace QuickMedia { void draw_drop_shadow(sf::RenderWindow &window); void filter_search_fuzzy_item(const std::string &text, BodyItem *body_item); void handle_item_render(const sf::Vector2f pos, const float item_width, const float item_height, int item_index); - // Returns the the body total drawn height - float draw_list_view(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size, const Json::Value &content_progress); - void draw_card_view(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size, sf::Vector2u window_size, float scissor_y); + // Returns the the body total height + double draw_list_view(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size, const Json::Value &content_progress); + // Returns the the body total height + double draw_card_view(sf::RenderWindow &window, sf::Vector2f pos, sf::Vector2f size, sf::Vector2u window_size, float scissor_y); void draw_item(sf::RenderWindow &window, std::shared_ptr<BodyItem> &item, const sf::Vector2f &pos, const sf::Vector2f &size, const float item_height, const int item_index, const Json::Value &content_progress, bool include_embedded_item = true, bool merge_with_previous = false); void draw_card_item(sf::RenderWindow &window, std::shared_ptr<BodyItem> &item, const sf::Vector2f &pos, const sf::Vector2f &pos_offset, const sf::Vector2f &body_size, const sf::Vector2f &window_size, float item_height, float scissor_y, int item_index, ThumbnailData *item_thumbnail); void update_dirty_state(BodyItem *body_item, float width); @@ -264,6 +267,7 @@ namespace QuickMedia { TargetSetState target_set = TargetSetState::NOT_SET; std::string current_filter; bool using_filter = false; + sf::Shader *rounded_rectangle_shader; sf::Shader *rounded_rectangle_mask_shader; }; }
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