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Diffstat (limited to 'shaders/rounded_rectangle_no_shadow.glsl')
-rw-r--r--shaders/rounded_rectangle_no_shadow.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/rounded_rectangle_no_shadow.glsl b/shaders/rounded_rectangle_no_shadow.glsl
index b12b35c..fe8b48f 100644
--- a/shaders/rounded_rectangle_no_shadow.glsl
+++ b/shaders/rounded_rectangle_no_shadow.glsl
@@ -13,5 +13,5 @@ void main() {
float rect_dist = rounded_rect(uv - center, size, radius);
float a = clamp(1.0 - smoothstep(0.0, 1.0, rect_dist), 0.0, 1.0);
- gl_FragColor = vec4(gl_Color.rgb, a);
+ gl_FragColor = vec4(gl_Color.rgb, gl_Color.a * a);
} \ No newline at end of file