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#pragma once

#include "Program.hpp"
#include <thread>
#include <future>

namespace QuickMedia {
    template <typename T>
    class AsyncTask {
    public:
        using CallbackFunc = std::function<T()>;

        AsyncTask() = default;

        AsyncTask(CallbackFunc callback_func) {
            std::promise<T> promise;
            future = promise.get_future();
            thread = std::thread(&AsyncTask::thread_handler, this, std::move(promise), std::move(callback_func));
        }

        AsyncTask& operator=(CallbackFunc callback_func) {
            cancel();
            std::promise<T> promise;
            future = promise.get_future();
            thread = std::thread(&AsyncTask::thread_handler, this, std::move(promise), std::move(callback_func));
            return *this;
        }

        AsyncTask(AsyncTask &&other) {
            cancel();
            thread = std::move(other.thread);
            future = std::move(other.future);
        }

        AsyncTask& operator=(AsyncTask &&other) {
            cancel();
            thread = std::move(other.thread);
            future = std::move(other.future);
            return *this;
        }

        ~AsyncTask() {
            cancel();
        }

        bool valid() {
            return future.valid();
        }

        bool ready() {
            return future.valid() && future.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
        }

        T get() {
            thread.join();
            return future.get();
        }

        void cancel() {
            if(valid()) {
                program_kill_in_thread(thread.get_id());
                get();
            }
        }
    private:
        void thread_handler(std::promise<T> &&promise, CallbackFunc callback_func) {
            if constexpr(std::is_same<T, void>::value) {
                callback_func();
                promise.set_value();
            } else {
                promise.set_value(callback_func());
            }
        }
    private:
        std::thread thread;
        std::future<T> future;
    };
}