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#pragma once
#include <string>
namespace QuickMedia {
class Path {
public:
Path() = default;
~Path() = default;
Path(const Path &other) = default;
Path& operator=(const Path &other) = default;
Path(const char *path) : data(path) {}
Path(const std::string &path) : data(path) {}
Path(Path &&other) {
data = std::move(other.data);
}
Path& join(const Path &other) {
data += "/";
data += other.data;
return *this;
}
std::string data;
};
}
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