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#pragma once

#include "Body.hpp"
#include "SearchBar.hpp"
#include "Page.hpp"
#include "Storage.hpp"
#include "Tab.hpp"
#include "MessageQueue.hpp"
#include "AsyncTask.hpp"
#include <vector>
#include <memory>
#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Shader.hpp>
#include <json/value.h>
#include <unordered_set>
#include <future>
#include <thread>
#include <stack>
#include "../plugins/Plugin.hpp"
#include <X11/Xlib.h>
#include <X11/Xatom.h>

namespace QuickMedia {
    class Matrix;
    class FileManager;
    class MangaImagesPage;
    class ImageBoardThreadPage;
    class RoomData;
    class MatrixChatPage;
    class VideoPage;
    class Tabs;

    enum class ImageViewMode {
        SINGLE,
        SCROLL
    };

    struct CopyOp {
        Path source;
        Path destination;
    };

    enum class TaskResult {
        TRUE,
        FALSE,
        CANCEL
    };

    enum class FetchType {
        SEARCH,
        LAZY
    };

    struct FetchResult {
        BodyItems body_items;
        PluginResult result;
    };

    struct TabAssociatedData {
        std::string update_search_text;
        bool search_text_updated = false;
        FetchStatus fetch_status = FetchStatus::NONE;
        bool lazy_fetch_finished = false;
        FetchType fetch_type;
        bool typing = false;
        bool fetching_next_page_running = false;
        int fetched_page = 0;
        sf::Text search_result_text;
        AsyncTask<FetchResult> fetch_future;
        AsyncTask<BodyItems> next_page_future;
    };
    
    class Program {
    public:
        Program();
        ~Program();
        int run(int argc, char **argv);

        std::unique_ptr<Body> create_body();
        std::unique_ptr<SearchBar> create_search_bar(const std::string &placeholder, int search_delay);

        bool load_manga_content_storage(const char *service_name, const std::string &manga_title, const std::string &manga_id);

        void select_file(const std::string &filepath);

        bool is_window_focused();
        RoomData* get_current_chat_room();

        void set_go_to_previous_page();
        void set_pipe_selected_text(const std::string &text);

        TaskResult run_task_with_loading_screen(std::function<bool()> callback);

        const char* get_plugin_name() const;
        void manga_get_watch_history(const char *plugin_name, BodyItems &history_items);
        void youtube_get_watch_history(BodyItems &history_items);
    private:
        void init(Window parent_window);
        void load_plugin_by_name(std::vector<Tab> &tabs, const char *start_dir);
        // Returns true if the window was closed
        bool handle_window_close();
        void base_event_handler(sf::Event &event, PageType previous_page, Body *body, SearchBar *search_bar, bool handle_key_press = true, bool handle_searchbar = true);
        void event_idle_handler(const sf::Event &event);
        void idle_active_handler();
        void update_idle_state();
        void page_loop_render(sf::RenderWindow &window, std::vector<Tab> &tabs, int selected_tab, TabAssociatedData &tab_associated_data, const Json::Value *json_chapters, Tabs &ui_tabs);
        using PageLoopSubmitHandler = std::function<void(const std::vector<Tab> &new_tabs)>;
        void page_loop(std::vector<Tab> &tabs, int start_tab_index = 0, PageLoopSubmitHandler after_submit_handler = nullptr);
        void video_content_page(Page *parent_page, VideoPage *video_page, std::string video_title, bool download_if_streaming_fails, BodyItems &next_play_items, int play_index, int *parent_body_page = nullptr, const std::string &parent_page_search = "");
        // Returns -1 to go to previous chapter, 0 to stay on same chapter and 1 to go to next chapter
        int image_page(MangaImagesPage *images_page, Body *chapters_body);
        void image_continuous_page(MangaImagesPage *images_page);
        void image_board_thread_page(ImageBoardThreadPage *thread_page, Body *thread_body);
        void chat_login_page();
        bool chat_page(MatrixChatPage *matrix_chat_page, RoomData *current_room, std::vector<Tab> &room_tabs, int room_selected_tab);
        void after_matrix_login_page();

        enum class LoadImageResult {
            OK,
            FAILED,
            DOWNLOAD_IN_PROGRESS
        };

        LoadImageResult load_image_by_index(int image_index, sf::Texture &image_texture, sf::String &error_message);
        void download_chapter_images_if_needed(MangaImagesPage *images_page);
        void select_episode(BodyItem *item, bool start_from_beginning);

        // Returns PageType::EXIT if empty
        PageType pop_page_stack();

        Json::Value load_video_history_json();
        Json::Value load_recommended_json();

        void save_recommendations_from_related_videos(const std::string &video_url, const std::string &video_title, const BodyItems &related_media_body_items);
    private:
        enum class UpscaleImageAction {
            NO,
            LOW_RESOLUTION,
            FORCE
        };

        Display *disp;
        sf::RenderWindow window;
        Matrix *matrix = nullptr;
        bool is_login_sync = false;
        int monitor_hz;
        sf::Vector2f window_size;
        const char *plugin_name = nullptr;
        sf::Texture plugin_logo;
        sf::Texture loading_icon;
        sf::Sprite load_sprite;
        sf::Clock load_sprite_timer;
        PageType current_page;
        std::stack<PageType> page_stack;
        int image_index;
        Path content_storage_file;
        Path content_cache_dir;
        std::string manga_id_base64;
        Json::Value content_storage_json;
        bool content_storage_file_modified = false;
        std::unordered_set<std::string> watched_videos;
        AsyncTask<BodyItems> search_suggestion_future;
        AsyncTask<std::string> autocomplete_future;
        AsyncTask<void, std::promise<int>> image_download_future;
        std::thread image_upscale_thead;
        MessageQueue<CopyOp> images_to_upscale_queue;
        std::vector<char> image_upscale_status;
        std::string downloading_chapter_url;
        bool image_download_cancel = false;
        std::future<int> num_manga_pages_future;
        int num_manga_pages = 0;
        int exit_code = 0;
        std::string resources_root;
        sf::Shader circle_mask_shader;
        sf::Shader rounded_rectangle_shader;
        bool no_video = false;
        bool force_no_video = false;
        bool use_system_mpv_config = false;
        UpscaleImageAction upscale_image_action = UpscaleImageAction::NO;
        // TODO: Save this to config file when switching modes
        ImageViewMode image_view_mode = ImageViewMode::SINGLE;
        std::vector<std::string> selected_files;
        bool fit_image_to_window = false;
        RoomData *current_chat_room = nullptr;
        bool go_to_previous_page = false;
        sf::Text tab_text;
        sf::Vertex gradient_points[4];
        sf::Vector2f body_pos;
        sf::Vector2f body_size;
        bool show_room_side_panel = true;
        std::thread::id main_thread_id;
        sf::Clock idle_timer;
        bool idle = true;
        bool low_cpu_mode = false;
        std::string pipe_selected_text;
        Window x11_window = None;
        Atom wm_delete_window_atom;
        XEvent xev;
    };
}