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#pragma once
#include "Body.hpp"
#include "SearchBar.hpp"
#include "Page.hpp"
#include "Storage.hpp"
#include "Tab.hpp"
#include "MessageQueue.hpp"
#include "AsyncTask.hpp"
#include "../plugins/Plugin.hpp"
#include "../plugins/FileManager.hpp"
#include <vector>
#include <memory>
#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Shader.hpp>
#include <json/value.h>
#include <unordered_set>
#include <future>
#include <thread>
#include <stack>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
namespace QuickMedia {
class Matrix;
class FileManager;
class MangaImagesPage;
class ImageBoardThreadPage;
class RoomData;
class MatrixChatPage;
class VideoPage;
class Tabs;
enum class ImageViewMode {
SINGLE,
SCROLL
};
struct CopyOp {
Path source;
Path destination;
};
enum class TaskResult {
TRUE,
FALSE,
CANCEL
};
enum class FetchType {
SEARCH,
LAZY
};
struct FetchResult {
BodyItems body_items;
PluginResult result;
};
struct TabAssociatedData {
std::string update_search_text;
bool search_text_updated = false;
FetchStatus fetch_status = FetchStatus::NONE;
bool lazy_fetch_finished = false;
FetchType fetch_type;
bool typing = false;
bool fetching_next_page_running = false;
bool fetching_next_page_failed = false;
int fetched_page = 0;
sf::Text search_result_text;
AsyncTask<FetchResult> fetch_future;
AsyncTask<BodyItems> next_page_future;
};
class Program {
public:
Program();
~Program();
int run(int argc, char **argv);
std::unique_ptr<Body> create_body();
std::unique_ptr<SearchBar> create_search_bar(const std::string &placeholder, int search_delay);
bool load_manga_content_storage(const char *service_name, const std::string &manga_title, const std::string &manga_id);
void select_file(const std::string &filepath);
bool is_window_focused();
RoomData* get_current_chat_room();
void set_go_to_previous_page();
void set_pipe_selected_text(const std::string &text);
TaskResult run_task_with_loading_screen(std::function<bool()> callback);
const char* get_plugin_name() const;
void manga_get_watch_history(const char *plugin_name, BodyItems &history_items);
void youtube_get_watch_history(BodyItems &history_items);
Json::Value load_video_history_json();
private:
void init(Window parent_window, std::string &program_path);
void load_plugin_by_name(std::vector<Tab> &tabs, int &start_tab_index, FileManagerMimeType fm_mime_type, FileSelectionHandler file_selection_handler);
// Returns true if the window was closed
bool handle_window_close();
void base_event_handler(sf::Event &event, PageType previous_page, Body *body, SearchBar *search_bar, bool handle_key_press = true, bool handle_searchbar = true);
void event_idle_handler(const sf::Event &event);
void idle_active_handler();
void update_idle_state();
bool show_info_page(BodyItem *body_item, bool include_reverse_image_search);
void page_loop_render(sf::RenderWindow &window, std::vector<Tab> &tabs, int selected_tab, TabAssociatedData &tab_associated_data, const Json::Value *json_chapters, Tabs &ui_tabs);
using PageLoopSubmitHandler = std::function<void(const std::vector<Tab> &new_tabs)>;
void page_loop(std::vector<Tab> &tabs, int start_tab_index = 0, PageLoopSubmitHandler after_submit_handler = nullptr);
void video_content_page(Page *parent_page, VideoPage *video_page, std::string video_title, bool download_if_streaming_fails, BodyItems &next_play_items, int play_index, int *parent_body_page = nullptr, const std::string &parent_page_search = "");
// Returns -1 to go to previous chapter, 0 to stay on same chapter and 1 to go to next chapter
int image_page(MangaImagesPage *images_page, Body *chapters_body);
void image_continuous_page(MangaImagesPage *images_page);
void image_board_thread_page(ImageBoardThreadPage *thread_page, Body *thread_body);
void chat_login_page();
bool chat_page(MatrixChatPage *matrix_chat_page, RoomData *current_room);
void after_matrix_login_page();
void download_page(const char *url, bool download_use_youtube_dl);
// Returns the full path where the file should be saved, or an empty string if the operation was cancelled
std::string file_save_page(const std::string &filename);
enum class LoadImageResult {
OK,
FAILED,
DOWNLOAD_IN_PROGRESS
};
LoadImageResult load_image_by_index(int image_index, sf::Texture &image_texture, sf::String &error_message);
void download_chapter_images_if_needed(MangaImagesPage *images_page);
void select_episode(BodyItem *item, bool start_from_beginning);
// Returns PageType::EXIT if empty
PageType pop_page_stack();
private:
enum class UpscaleImageAction {
NO,
LOW_RESOLUTION,
FORCE
};
Display *disp;
sf::RenderWindow window;
Matrix *matrix = nullptr;
bool is_login_sync = false;
int monitor_hz;
sf::Vector2f window_size;
const char *plugin_name = nullptr;
sf::Texture plugin_logo;
sf::Texture loading_icon;
sf::Sprite load_sprite;
sf::Clock load_sprite_timer;
PageType current_page;
std::stack<PageType> page_stack;
int image_index;
Path content_storage_file;
Path content_cache_dir;
std::string manga_id_base64;
Json::Value content_storage_json;
bool content_storage_file_modified = false;
std::unordered_set<std::string> watched_videos;
AsyncTask<BodyItems> search_suggestion_future;
AsyncTask<std::string> autocomplete_future;
AsyncTask<void, std::promise<int>> image_download_future;
std::thread image_upscale_thead;
MessageQueue<CopyOp> images_to_upscale_queue;
std::vector<char> image_upscale_status;
std::string downloading_chapter_url;
bool image_download_cancel = false;
std::future<int> num_manga_pages_future;
int num_manga_pages = 0;
int exit_code = 0;
std::string resources_root;
sf::Shader circle_mask_shader;
sf::Shader rounded_rectangle_shader;
bool no_video = false;
bool force_no_video = false;
bool use_system_mpv_config = false;
UpscaleImageAction upscale_image_action = UpscaleImageAction::NO;
// TODO: Save this to config file when switching modes
ImageViewMode image_view_mode = ImageViewMode::SINGLE;
std::vector<std::string> selected_files;
bool fit_image_to_window = false;
RoomData *current_chat_room = nullptr;
bool go_to_previous_page = false;
sf::Text tab_text;
sf::Vertex gradient_points[4];
sf::Vector2f body_pos;
sf::Vector2f body_size;
bool show_room_side_panel = true;
std::thread::id main_thread_id;
sf::Clock idle_timer;
bool idle = true;
bool low_cpu_mode = false;
std::string pipe_selected_text;
Window x11_window = None;
Atom wm_delete_window_atom;
XEvent xev;
std::filesystem::path file_manager_start_dir;
};
}
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