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#pragma once
namespace mgl {
class Font;
class Texture;
}
namespace QuickMedia {
void set_resource_loader_root_path(const char *resource_root);
const char* get_resource_loader_root_path();
}
namespace QuickMedia::FontLoader {
enum class FontType {
LATIN,
LATIN_BOLD,
CJK,
SYMBOLS
};
// Note: not thread-safe
mgl::Font* get_font(FontType font_type, unsigned int character_size);
}
namespace QuickMedia::TextureLoader {
// Note: not thread-safe. Filepath is relative to the resource loader root path
mgl::Texture* get_texture(const char *filepath, bool pixel_coordinates = false);
}
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