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#pragma once
namespace sf {
class Font;
class Texture;
}
namespace QuickMedia {
void set_resource_loader_root_path(const char *resource_root);
const char* get_resource_loader_root_path();
}
namespace QuickMedia::FontLoader {
enum class FontType {
LATIN,
LATIN_BOLD,
CJK,
SYMBOLS
};
// Note: not thread-safe
sf::Font* get_font(FontType font_type);
}
namespace QuickMedia::TextureLoader {
// Note: not thread-safe
sf::Texture* get_texture(const char *filepath);
}
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