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#pragma once
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/Text.hpp>
#include <SFML/Graphics/RectangleShape.hpp>
#include <SFML/Graphics/Sprite.hpp>
#include <functional>
namespace QuickMedia {
using TextUpdateCallback = std::function<void(const sf::String &text)>;
// Return true to consume the search (clear the search field)
using TextSubmitCallback = std::function<bool(const sf::String &text)>;
using TextBeginTypingCallback = std::function<void()>;
using AutocompleteRequestCallback = std::function<void(const sf::String &text)>;
class SearchBar {
public:
SearchBar(sf::Font &font, sf::Texture &plugin_logo, const std::string &placeholder);
void draw(sf::RenderWindow &window, bool draw_shadow = true);
void update();
void onWindowResize(const sf::Vector2f &window_size);
void onTextEntered(sf::Uint32 codepoint);
void clear();
void append_text(const std::string &text_to_add);
bool is_cursor_at_start_of_line() const;
void set_to_autocomplete();
void set_autocomplete_text(const std::string &text);
float getBottom() const;
float getBottomWithoutShadow() const;
TextUpdateCallback onTextUpdateCallback;
TextSubmitCallback onTextSubmitCallback;
TextBeginTypingCallback onTextBeginTypingCallback;
AutocompleteRequestCallback onAutocompleteRequestCallback;
int text_autosearch_delay;
int autocomplete_search_delay;
private:
void clear_autocomplete_if_text_not_substring();
void clear_autocomplete_if_last_char_not_substr();
private:
sf::Text text;
sf::Text autocomplete_text;
sf::RectangleShape background;
sf::RectangleShape background_shadow;
sf::RectangleShape shade;
sf::Sprite plugin_logo_sprite;
std::string placeholder_str;
bool show_placeholder;
bool updated_search;
bool updated_autocomplete;
bool draw_logo;
bool needs_update;
sf::Clock time_since_search_update;
};
}
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