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#include "../include/ResourceLoader.hpp"
#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/Texture.hpp>
#include <array>
#include <unordered_map>
#include <assert.h>
static std::string resource_root;
static std::array<std::unique_ptr<sf::Font>, 3> font_cache;
static std::unordered_map<std::string, std::unique_ptr<sf::Texture>> texture_cache;
namespace QuickMedia {
void set_resource_loader_root_path(const char *new_resource_root) {
resource_root = new_resource_root;
}
}
namespace QuickMedia::FontLoader {
sf::Font* get_font(FontType font_type) {
sf::Font *font = font_cache[(size_t)font_type].get();
if(!font) {
auto new_font = std::make_unique<sf::Font>();
std::vector<std::string> noto_directories;
std::string font_file_name;
switch(font_type) {
case FontType::LATIN: {
noto_directories.push_back("/usr/share/fonts/noto");
noto_directories.push_back("/usr/share/fonts/truetype/noto");
font_file_name = "NotoSans-Regular.ttf";
break;
}
case FontType::LATIN_BOLD: {
noto_directories.push_back("/usr/share/fonts/noto");
noto_directories.push_back("/usr/share/fonts/truetype/noto");
font_file_name = "NotoSans-Bold.ttf";
break;
}
case FontType::CJK: {
noto_directories.push_back("/usr/share/fonts/noto-cjk");
noto_directories.push_back("/usr/share/fonts/truetype/noto-cjk");
font_file_name = "NotoSansCJK-Regular.ttc";
break;
}
case FontType::EMOJI: {
noto_directories.push_back("/usr/share/fonts/noto");
noto_directories.push_back("/usr/share/fonts/truetype/noto");
font_file_name = "NotoColorEmoji.ttf";
break;
}
}
for(const std::string ¬o_dir : noto_directories) {
if(new_font->loadFromFile(noto_dir + "/" + font_file_name))
break;
}
font = new_font.get();
font_cache[(size_t)font_type] = std::move(new_font);
}
return font;
}
}
namespace QuickMedia::TextureLoader {
sf::Texture* get_texture(const char *filepath) {
assert(!resource_root.empty());
std::string str = filepath;
auto it = texture_cache.find(str);
if(it != texture_cache.end())
return it->second.get();
auto new_texture = std::make_unique<sf::Texture>();
sf::Texture *result = new_texture.get();
if(!new_texture->loadFromFile(resource_root + str))
fprintf(stderr, "Failed to load image: %s%s\n", resource_root.c_str(), filepath);
new_texture->setSmooth(true);
texture_cache[str] = std::move(new_texture);
return result;
}
}
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