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path: root/src/Text.cpp
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#include "../include/Text.hpp"
#include "../include/ResourceLoader.hpp"
#include "../include/Config.hpp"
#include "../include/Theme.hpp"
#include "../generated/Emoji.hpp"
#include <mglpp/graphics/Rectangle.hpp>
#include <mglpp/window/Event.hpp>
#include <mglpp/window/Window.hpp>
#include <mglpp/graphics/Font.hpp>
#include <mglpp/graphics/Texture.hpp>
#include <mglpp/system/Utf8.hpp>

namespace QuickMedia
{
    static float floor(float v) {
        return (int)v;
    }

    static float fabs(float v) {
        return v >= 0.0 ? v : -v;
    }

    static const float TAB_WIDTH = 4.0f;
    static const float WORD_WRAP_MIN_SIZE = 80.0f;

    static const size_t FONT_INDEX_LATIN = 0;
    static const size_t FONT_INDEX_CJK = 1;
    static const size_t FONT_INDEX_SYMBOLS = 2;
    static const size_t FONT_INDEX_EMOJI = 3;
    static const size_t FONT_ARRAY_SIZE = 4;

    Text::Text() : 
        bold_font(false),
        characterSize(12),
        maxWidth(0.0f),
        color(get_theme().text_color),
        dirty(true),
        dirtyText(true),
        dirtyCaret(true),
        editable(false),
        highlight_urls(false),
        caretMoveDirection(CaretMoveDirection::NONE),
        num_lines(1),
        lineSpacing(0.0f),
        characterSpacing(0.0f),
        caretIndex(0),
        caret_offset_x(0.0f)
    {

    }
    
    Text::Text(std::string _str, bool bold_font, unsigned int characterSize, float maxWidth, bool highlight_urls) : 
        bold_font(bold_font),
        characterSize(characterSize),
        maxWidth(maxWidth),
        color(get_theme().text_color),
        dirty(true),
        dirtyText(true),
        dirtyCaret(true),
        editable(false),
        highlight_urls(highlight_urls),
        caretMoveDirection(CaretMoveDirection::NONE),
        num_lines(1),
        lineSpacing(0.0f),
        characterSpacing(0.0f),
        caretIndex(0),
        caret_offset_x(0.0f)
    {
        setString(std::move(_str));
    }

    Text::Text(const Text &other) : Text(other.str, other.bold_font, other.characterSize, other.maxWidth, other.highlight_urls) {
        
    }

    Text& Text::operator=(const Text &other) {
        str = other.str;
        bold_font = other.bold_font;
        characterSize = other.characterSize;
        maxWidth = other.maxWidth;
        highlight_urls = other.highlight_urls;
        caretIndex = other.caretIndex;
        position = other.position;
        return *this;
    }
    
    void Text::setString(std::string str)
    {
        //if(str != this->str)
        //{
            size_t prev_str_size = this->str.size();
            this->str = std::move(str);
            dirty = true;
            dirtyText = true;
            if((int)this->str.size() < caretIndex || prev_str_size == 0)
            {
                caretIndex = this->str.size();
                dirtyCaret = true;
            }
       // }
    }
    
    const std::string& Text::getString() const
    {
        return str;
    }

    void Text::appendText(const std::string &str) {
        this->str += str;
        dirty = true;
        dirtyText = true;
    }

    void Text::insert_text_at_caret_position(const std::string &str) {
        this->str.insert(caretIndex, str);
        dirty = true;
        dirtyText = true;
    }
    
    void Text::set_position(float x, float y)
    {
        position.x = x;
        position.y = y;
    }
    
    void Text::set_position(const mgl::vec2f &position)
    {
        this->position = position;
    }
    
    mgl::vec2f Text::get_position() const
    {
        return position;
    }
    
    // TODO: Instead of setting text to dirty, iterate vertices and change their positions
    void Text::setMaxWidth(float maxWidth)
    {
        if(std::abs(maxWidth - this->maxWidth) > 1.0f)
        {
            this->maxWidth = maxWidth;
            if(num_lines > 1 || maxWidth < boundingBox.size.x) {
                dirty = true;
                dirtyCaret = true;
            }
        }
    }
    
    float Text::getMaxWidth() const
    {
        return maxWidth;
    }
    
    void Text::setCharacterSize(unsigned int characterSize)
    {
        if(characterSize != this->characterSize)
        {
            this->characterSize = characterSize;
            dirty = true;
        }
    }
    
    unsigned int Text::get_character_size() const
    {
        return characterSize;
    }

    void Text::replace(size_t start_index, size_t length, const std::string &insert_str) {
        int string_diff = (int)insert_str.size() - (int)length;
        str.replace(start_index, length, insert_str);
        dirty = true;
        dirtyText = true;
        if(caretIndex >= (int)start_index) {
            caretIndex += string_diff;
            dirtyCaret = true;
        }
    }

    int Text::getCaretIndex() const {
        return caretIndex;
    }
    
    void Text::set_color(mgl::Color color)
    {
        if(color != this->color)
        {
            this->color = color;
            dirty = true;
        }
    }
    
    void Text::setLineSpacing(float lineSpacing)
    {
        if(fabs(lineSpacing - this->lineSpacing) > 0.001f)
        {
            this->lineSpacing = lineSpacing;
            dirty = true;
        }
    }
    
    void Text::setCharacterSpacing(float characterSpacing)
    {
        if(fabs(characterSpacing - this->characterSpacing) > 0.001f)
        {
            this->characterSpacing = characterSpacing;
            dirty = true;
        }
    }
    
    void Text::setEditable(bool editable)
    {
        if(editable != this->editable)
        {
            this->editable = editable;
            dirtyCaret = true;
            if(editable)
                dirty = true;
            else
                vertices_linear.clear();
        }
    }

    bool Text::isEditable() const {
        return editable;
    }

    void Text::moveCaretToEnd() {
        caretIndex = vertices_linear.size();
    }

    float Text::getWidth() const
    {
        return boundingBox.size.x;
    }
    
    float Text::getHeight() const
    {
        return boundingBox.size.y;
    }

    // TODO: Is there a more efficient way to do this? maybe japanese characters have a specific bit-pattern?
    static bool is_japanese_codepoint(uint32_t codepoint) {
        return (codepoint >= 0x2E80 && codepoint <= 0x2FD5)     // Kanji radicals
            || (codepoint >= 0x3000 && codepoint <= 0x303F)     // Punctuation
            || (codepoint >= 0x3041 && codepoint <= 0x3096)     // Hiragana
            || (codepoint >= 0x30A0 && codepoint <= 0x30FF)     // Katakana
            || (codepoint >= 0x31F0 && codepoint <= 0x31FF)     // Miscellaneous symbols and characters 1
            || (codepoint >= 0x3220 && codepoint <= 0x3243)     // Miscellaneous symbols and characters 2
            || (codepoint >= 0x3280 && codepoint <= 0x337F)     // Miscellaneous symbols and characters 3
            || (codepoint >= 0x3400 && codepoint <= 0x4DB5)     // Kanji 1
            || (codepoint >= 0x4E00 && codepoint <= 0x9FCB)     // Kanji 2
            || (codepoint >= 0xF900 && codepoint <= 0xFA6A)     // Kanji 3
            || (codepoint >= 0xFF01 && codepoint <= 0xFF5E)     // Alphanumeric and punctuation (full width)
            || (codepoint >= 0xFF5F && codepoint <= 0xFF9F);    // Katakana and punctuation (half width)
    }

    static bool is_korean_codepoint(uint32_t codepoint) {
        return codepoint >= 0xAC00 && codepoint <= 0xD7A3;
    }

    // TODO: Is there a more efficient way to do this? maybe chinese characters have a specific bit-pattern?
    static bool is_chinese_codepoint(uint32_t codepoint) {
        return (codepoint >= 0x4E00 && codepoint <= 0x9FFF)     // CJK Unified Ideographs
            || (codepoint >= 0x3400 && codepoint <= 0x4DBF)     // CJK Unified Ideographs Extension A
            || (codepoint >= 0x20000 && codepoint <= 0x2A6DF)   // CJK Unified Ideographs Extension B
            || (codepoint >= 0x2A700 && codepoint <= 0x2B73F)   // CJK Unified Ideographs Extension C
            || (codepoint >= 0x2B740 && codepoint <= 0x2B81F)   // CJK Unified Ideographs Extension D
            || (codepoint >= 0x2B820 && codepoint <= 0x2CEAF)   // CJK Unified Ideographs Extension E
            || (codepoint >= 0xF900 && codepoint <= 0xFAFF)     // CJK Compatibility Ideographs
            || (codepoint >= 0x2F800 && codepoint <= 0x2FA1F);  // CJK Compatibility Ideographs Supplement
    }

    // TODO: Merge chinese, japanese and korean codepoints into one function since they share ranges
    static bool is_cjk_codepoint(uint32_t codepoint) {
        return is_chinese_codepoint(codepoint) || is_japanese_codepoint(codepoint) || is_korean_codepoint(codepoint);
    }

    static bool is_symbol_codepoint(uint32_t codepoint) {
        // TODO: Add the remaining NotoSansSymbols2-Regular.ttf codepoints as well.
        // See codepoint ranges with: fc-query --format='%{charset}\n' /usr/share/fonts/noto/NotoSansSymbols2-Regular.ttf.
        return codepoint >= 0x2800 && codepoint <= 0x28FF; // Braille
    }

    static size_t find_end_of_cjk(const char *str, size_t size) {
        for(size_t i = 0; i < size;) {
            const unsigned char *cp = (const unsigned char*)&str[i];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            if(!is_cjk_codepoint(codepoint))
                return i;

            i += clen;
        }
        return size;
    }

    static size_t find_end_of_emoji(const char *str, size_t size) {
        for(size_t i = 0; i < size;) {
            const unsigned char *cp = (const unsigned char*)&str[i];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            if(!codepoint_is_emoji(codepoint))
                return i;

            i += clen;
        }
        return size;
    }

    static size_t find_end_of_symbol(const char *str, size_t size) {
        for(size_t i = 0; i < size;) {
            const unsigned char *cp = (const unsigned char*)&str[i];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            if(!is_symbol_codepoint(codepoint))
                return i;

            i += clen;
        }
        return size;
    }

    static size_t find_end_latin(const char *str, size_t size) {
        for(size_t i = 0; i < size;) {
            const unsigned char *cp = (const unsigned char*)&str[i];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            if(is_cjk_codepoint(codepoint) || codepoint_is_emoji(codepoint) || is_symbol_codepoint(codepoint))
                return i;

            i += clen;
        }
        return size;
    }

    void Text::splitTextByFont() {
        textElements.clear();
        size_t index = 0;
        size_t size = str.size();
        while(index < size) {
            const unsigned char *cp = (const unsigned char*)&str[index];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, size - index, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            size_t offset;
            TextElement::TextType text_type = TextElement::TextType::LATIN;
            if(is_symbol_codepoint(codepoint)) {
                text_type = TextElement::TextType::SYMBOL;
                offset = find_end_of_symbol(str.data() + index, size - index);
            } else if(is_cjk_codepoint(codepoint)) {
                text_type = TextElement::TextType::CJK;
                offset = find_end_of_cjk(str.data() + index, size - index);
            } else if(codepoint_is_emoji(codepoint)) {
                text_type = TextElement::TextType::EMOJI;
                offset = find_end_of_emoji(str.data() + index, size - index);
            } else {
                offset = find_end_latin(str.data() + index, size - index);
            }

            textElements.push_back({ std::string_view(str.data() + index, offset), TextElement::Type::TEXT });
            textElements.back().text_type = text_type;
            index += offset;
        }
    }

    float Text::font_get_real_height(mgl::Font *font) {
        return font->get_glyph('|').size.y + floor(4.0f * ((float)characterSize / (float)14.0f));
    }

    float Text::get_text_quad_left_side(const VertexRef &vertex_ref) const {
        return vertices[vertex_ref.vertices_index][vertex_ref.index + 1].position.x;
    }

    float Text::get_text_quad_right_side(const VertexRef &vertex_ref) const {
        return vertices[vertex_ref.vertices_index][vertex_ref.index + 5].position.x;
    }

    float Text::get_caret_offset_by_caret_index(int index) const {
        const int num_vertices = vertices_linear.size();
        if(num_vertices == 0)
            return 0.0f;
        else if(index < num_vertices)
            return get_text_quad_left_side(vertices_linear[index]);
        else
            return get_text_quad_right_side(vertices_linear[num_vertices - 1]);
    }

    VertexRef& Text::get_vertex_ref_clamp(int index) {
        const int num_vertices = vertices_linear.size();
        assert(num_vertices > 0);
        if(index == num_vertices)
            return vertices_linear.back();
        else
            return vertices_linear[index];
    }

    int Text::get_vertex_line(int index) const {
        const int num_vertices = vertices_linear.size();
        if(num_vertices == 0) {
            return 0;
        } else if(index < num_vertices) {
            return vertices_linear[index].line;
        } else {
            if(vertices_linear.back().codepoint == '\n')
                return vertices_linear.back().line + 1;
            else
                return vertices_linear.back().line;
        }
    }

    uint32_t Text::get_vertex_codepoint(int index) const {
        const int num_vertices = vertices_linear.size();
        if(num_vertices == 0) {
            return 0;
        } else if(index < num_vertices) {
            return vertices_linear[index].codepoint;
        } else {
            return vertices_linear.back().codepoint;
        }
    }

    static mgl::vec2f vec2f_floor(mgl::vec2f value) {
        return mgl::vec2f((int)value.x, (int)value.y);
    }
    
    void Text::updateGeometry(bool update_even_if_not_dirty) {
        if(dirtyText) {
            assert(dirty);
            dirtyText = false;
            splitTextByFont();
            // TODO: Optimize
            if(highlight_urls) {
                url_ranges = extract_urls(str);
            } else {
                url_ranges.clear();
            }
        }

        if(!update_even_if_not_dirty && !dirty)
            return;

        dirty = false;
        vertices_linear.clear();
        for(size_t i = 0; i < FONT_ARRAY_SIZE; ++i) {
            vertices[i].clear();
            vertices[i].shrink_to_fit();
        }
        boundingBox = mgl::FloatRect(mgl::vec2f(0.0f, 0.0f), mgl::vec2f(0.0f, 0.0f));

        mgl::Font *latin_font;
        if(bold_font)
            latin_font = FontLoader::get_font(FontLoader::FontType::LATIN_BOLD, characterSize);
        else
            latin_font = FontLoader::get_font(FontLoader::FontType::LATIN, characterSize);

        const float latin_font_width = latin_font->get_glyph(' ').advance;
        const float hspace = latin_font_width + characterSpacing;
        const float vspace = font_get_real_height(latin_font);
        const float emoji_scale = vspace / 20.0f;

        const mgl::Color url_color = get_theme().url_text_color;

        size_t url_range_index = 0;
        
        mgl::vec2f glyphPos;
        uint32_t prevCodePoint = 0;
        // TODO: Only do this if dirtyText (then the Text object shouldn't be reset in Body. There should be a cleanup function in text instead)
        for(usize textElementIndex = 0; textElementIndex < textElements.size(); ++textElementIndex)
        {
            TextElement &textElement = textElements[textElementIndex];
            mgl::Font *ff = latin_font;
            int vertices_index = FONT_INDEX_LATIN;
            prevCodePoint = 0;
            if(textElement.text_type == TextElement::TextType::CJK) {
                ff = FontLoader::get_font(FontLoader::FontType::CJK, characterSize);
                vertices_index = FONT_INDEX_CJK;
            } else if(textElement.text_type == TextElement::TextType::SYMBOL) {
                ff = FontLoader::get_font(FontLoader::FontType::SYMBOLS, characterSize);
                vertices_index = FONT_INDEX_SYMBOLS;
            } else if(textElement.text_type == TextElement::TextType::EMOJI) {
                vertices_index = FONT_INDEX_EMOJI;
                mgl::Color emoji_color(255, 255, 255, color.a);
                for(size_t i = 0; i < textElement.text.size();)
                {
                    const unsigned char *cp = (const unsigned char*)&textElement.text[i];
                    uint32_t codepoint;
                    size_t clen;
                    if(!mgl::utf8_decode(cp, textElement.text.size() - i, &codepoint, &clen)) {
                        codepoint = *cp;
                        clen = 1;
                    }
                    
                    int vertexStart = vertices[vertices_index].size();
                    EmojiRectangle emoji_rec = emoji_get_extents(codepoint);

                    const float font_height_offset = floor(-vspace * 0.2f);
                    mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y + font_height_offset - floor(emoji_rec.height * emoji_scale) * 0.5f);
                    mgl::vec2f vertexTopRight(glyphPos.x + floor(emoji_rec.width * emoji_scale), glyphPos.y + font_height_offset - floor(emoji_rec.height * emoji_scale) * 0.5f);
                    mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y + font_height_offset + emoji_rec.height * emoji_scale * 0.5f);
                    mgl::vec2f vertexBottomRight(glyphPos.x + floor(emoji_rec.width * emoji_scale), glyphPos.y + font_height_offset + floor(emoji_rec.height * emoji_scale) * 0.5f);

                    vertexTopLeft = vec2f_floor(vertexTopLeft);
                    vertexTopRight = vec2f_floor(vertexTopRight);
                    vertexBottomLeft = vec2f_floor(vertexBottomLeft);
                    vertexBottomRight = vec2f_floor(vertexBottomRight);
                    
                    mgl::vec2f textureTopLeft(emoji_rec.x, emoji_rec.y);
                    mgl::vec2f textureTopRight(emoji_rec.x + emoji_rec.width, emoji_rec.y);
                    mgl::vec2f textureBottomLeft(emoji_rec.x, emoji_rec.y + emoji_rec.height);
                    mgl::vec2f textureBottomRight(emoji_rec.x + emoji_rec.width, emoji_rec.y + emoji_rec.height);
                    
                    vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, emoji_color);
                    vertices[vertices_index].emplace_back(vertexTopLeft, textureTopLeft, emoji_color);
                    vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, emoji_color);
                    vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, emoji_color);
                    vertices[vertices_index].emplace_back(vertexBottomRight, textureBottomRight, emoji_color);
                    vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, emoji_color);
                    
                    glyphPos.x += floor(emoji_rec.width * emoji_scale) + characterSpacing;
                    vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});

                    i += clen;
                }
                continue;
            }
            
            //vertices[vertices_index].resize(vertices[vertices_index].size() + 4 * textElement.text.size); // TODO: Precalculate
            for(size_t i = 0; i < textElement.text.size();)
            {
                mgl::Color text_color = color;
                if(url_range_index < url_ranges.size()) {
                    size_t string_offset = (textElement.text.data() + i) - str.data();
                    if(string_offset >= url_ranges[url_range_index].start && string_offset < url_ranges[url_range_index].start + url_ranges[url_range_index].length) {
                        text_color = url_color;
                        text_color.a = color.a;
                        if(string_offset + 1 == url_ranges[url_range_index].start + url_ranges[url_range_index].length)
                            ++url_range_index;
                    }
                }

                const unsigned char *cp = (const unsigned char*)&textElement.text[i];
                uint32_t codepoint;
                size_t clen;
                if(!mgl::utf8_decode(cp, textElement.text.size() - i, &codepoint, &clen)) {
                    codepoint = *cp;
                    clen = 1;
                }
                // TODO: Make this work when combining multiple different fonts (for example latin and japanese).
                // For japanese we could use a hack, because all japanese characters are monospace (exception being half-width characters).
                float kerning = ff->get_kerning(prevCodePoint, codepoint);
                prevCodePoint = codepoint;
                glyphPos.x += kerning;
                
                int vertexStart = vertices[vertices_index].size();
                
                i += clen;
                switch(codepoint)
                {
                    case ' ':
                    {
                        mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y - vspace);
                        mgl::vec2f vertexTopRight(glyphPos.x + hspace, glyphPos.y - vspace);
                        mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y);
                        mgl::vec2f vertexBottomRight(glyphPos.x + hspace, glyphPos.y);

                        vertexTopLeft = vec2f_floor(vertexTopLeft);
                        vertexTopRight = vec2f_floor(vertexTopRight);
                        vertexBottomLeft = vec2f_floor(vertexBottomLeft);
                        vertexBottomRight = vec2f_floor(vertexBottomRight);

                        vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexTopLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));

                        glyphPos.x += hspace;
                        vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
                        break;
                    }
                    case '\t':
                    {
                        const float char_width = hspace * TAB_WIDTH;
                        mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y - vspace);
                        mgl::vec2f vertexTopRight(glyphPos.x + char_width, glyphPos.y - vspace);
                        mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y);
                        mgl::vec2f vertexBottomRight(glyphPos.x + char_width, glyphPos.y);

                        vertexTopLeft = vec2f_floor(vertexTopLeft);
                        vertexTopRight = vec2f_floor(vertexTopRight);
                        vertexBottomLeft = vec2f_floor(vertexBottomLeft);
                        vertexBottomRight = vec2f_floor(vertexBottomRight);

                        vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexTopLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));

                        glyphPos.x += char_width;
                        vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
                        break;
                    }
                    case '\n':
                    {
                        mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y - vspace);
                        mgl::vec2f vertexTopRight(glyphPos.x, glyphPos.y - vspace);
                        mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y);
                        mgl::vec2f vertexBottomRight(glyphPos.x, glyphPos.y);

                        vertexTopLeft = vec2f_floor(vertexTopLeft);
                        vertexTopRight = vec2f_floor(vertexTopRight);
                        vertexBottomLeft = vec2f_floor(vertexBottomLeft);
                        vertexBottomRight = vec2f_floor(vertexBottomRight);

                        vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexTopLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexBottomRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
                        vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));

                        glyphPos.x = 0.0f;
                        glyphPos.y += floor(vspace + lineSpacing);
                        vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
                        break;
                    }
                    default: {
                        mgl::FontGlyph glyph = ff->get_glyph(codepoint);
                
                        mgl::vec2f vertexTopLeft(glyphPos.x + glyph.position.x, glyphPos.y + glyph.position.y);
                        mgl::vec2f vertexTopRight(glyphPos.x + glyph.position.x + glyph.size.x, glyphPos.y + glyph.position.y);
                        mgl::vec2f vertexBottomLeft(glyphPos.x + glyph.position.x, glyphPos.y + glyph.position.y + glyph.size.y);
                        mgl::vec2f vertexBottomRight(glyphPos.x + glyph.position.x + glyph.size.x, glyphPos.y + glyph.position.y + glyph.size.y);

                        vertexTopLeft = vec2f_floor(vertexTopLeft);
                        vertexTopRight = vec2f_floor(vertexTopRight);
                        vertexBottomLeft = vec2f_floor(vertexBottomLeft);
                        vertexBottomRight = vec2f_floor(vertexBottomRight);
                        
                        mgl::vec2f textureTopLeft(glyph.texture_position.x, glyph.texture_position.y);
                        mgl::vec2f textureTopRight(glyph.texture_position.x + glyph.texture_size.x, glyph.texture_position.y);
                        mgl::vec2f textureBottomLeft(glyph.texture_position.x, glyph.texture_position.y + glyph.texture_size.y);
                        mgl::vec2f textureBottomRight(glyph.texture_position.x + glyph.texture_size.x, glyph.texture_position.y + glyph.texture_size.y);
                        
                        vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, text_color);
                        vertices[vertices_index].emplace_back(vertexTopLeft, textureTopLeft, text_color);
                        vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, text_color);
                        vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, text_color);
                        vertices[vertices_index].emplace_back(vertexBottomRight, textureBottomRight, text_color);
                        vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, text_color);
                        
                        glyphPos.x += glyph.advance + characterSpacing;
                        vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
                        break;
                    }
                }
            }
        }

        const float line_height = floor(vspace + lineSpacing);
        float text_wrap_offset = 0.0f;
        float text_offset_y = 0.0f;
        int last_space_index = -1;
        num_lines = 1;
        // TODO: Binary search?
        for(int i = 0; i < (int)vertices_linear.size(); ++i) {
            VertexRef &vertex_ref = vertices_linear[i];

            mgl::Vertex *vertex = &vertices[vertex_ref.vertices_index][vertex_ref.index];
            for(int v = 0; v < 6; ++v) {
                vertex[v].position.x -= text_wrap_offset;
                vertex[v].position.y += text_offset_y;
            }
            vertex_ref.line = num_lines - 1;

            switch(vertex_ref.codepoint) {
                case ' ':
                case '\t':
                    last_space_index = i;
                    break;
                case '\n':
                    text_wrap_offset = 0.0f;
                    last_space_index = -1;
                    ++num_lines;
                    break;
                default:
                    break;
            }

            float vertex_right_side = get_text_quad_right_side(vertex_ref);
            if(vertex_right_side > maxWidth && maxWidth > WORD_WRAP_MIN_SIZE) {
                ++num_lines;
                // TODO: Ignore line wrap on space
                if(last_space_index != -1 && last_space_index != i) {
                    float vertex_left_side = get_text_quad_left_side(vertices_linear[last_space_index + 1]);
                    for(int j = last_space_index + 1; j <= i; ++j) {
                        VertexRef &vertex_ref_wrap = vertices_linear[j];
                        mgl::Vertex *vertex = &vertices[vertex_ref_wrap.vertices_index][vertex_ref_wrap.index];
                        for(int v = 0; v < 6; ++v) {
                            vertex[v].position.x -= vertex_left_side;
                            vertex[v].position.y += line_height;
                        }
                        vertex_ref_wrap.line = num_lines - 1;
                    }
                    last_space_index = -1;
                    text_wrap_offset += vertex_left_side;
                } else {
                    float vertex_left_side = get_text_quad_left_side(vertex_ref);
                    for(int v = 0; v < 6; ++v) {
                        vertex[v].position.x -= vertex_left_side;
                        vertex[v].position.y += line_height;
                    }

                    text_wrap_offset += vertex_left_side;
                    vertex_ref.line = num_lines - 1;
                }
                text_offset_y += line_height;
            }
        }

        boundingBox.size.x = 0.0f;
        for(VertexRef &vertex_ref : vertices_linear) {
            boundingBox.size.x = std::max(boundingBox.size.x, get_text_quad_right_side(vertex_ref));
        }
        boundingBox.size.y = num_lines * line_height;

        // TODO: Clear |vertices| somehow even with editable text
        for(size_t i = 0; i < FONT_ARRAY_SIZE; ++i) {
            // TODO: Use VertexBuffer::Dynamic for editable text?
            vertex_buffers[i].update(vertices[i].data(), vertices[i].size(), mgl::PrimitiveType::Triangles, mgl::VertexBuffer::Static);
        }

        //url_ranges.clear();
        if(!editable) {
            for(size_t i = 0; i < FONT_ARRAY_SIZE; ++i) {
                vertices[i].clear();
                vertices[i].shrink_to_fit();
            }
            vertices_linear.clear();
            vertices_linear.shrink_to_fit();
        }
    }

    void Text::updateCaret()
    {
        assert(!dirty && !dirtyText);

        mgl::Font *latin_font;
        if(bold_font)
            latin_font = FontLoader::get_font(FontLoader::FontType::LATIN_BOLD, characterSize);
        else
            latin_font = FontLoader::get_font(FontLoader::FontType::LATIN, characterSize);

        const float vspace = font_get_real_height(latin_font);

        if(vertices_linear.empty()) {
            caretIndex = 0;
            caretPosition = mgl::vec2f(0.0f, floor(vspace));
            caret_offset_x = 0.0f;
            return;
        }

        switch(caretMoveDirection) {
            case CaretMoveDirection::NONE: {
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
            case CaretMoveDirection::UP: {
                caretIndex = getPreviousLineClosestPosition(caretIndex);
                break;
            }
            case CaretMoveDirection::DOWN: {
                caretIndex = getNextLineClosestPosition(caretIndex);
                break;
            }
            case CaretMoveDirection::HOME: {
                caretIndex = getStartOfLine(caretIndex);
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
            case CaretMoveDirection::END: {
                caretIndex = getEndOfLine(caretIndex);
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
            case CaretMoveDirection::LEFT: {
                caretIndex = std::max(0, caretIndex - 1);
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
            case CaretMoveDirection::RIGHT: {
                caretIndex = std::min((int)vertices_linear.size(), caretIndex + 1);
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
            case CaretMoveDirection::LEFT_WORD: {
                caretIndex = getStartOfWord(caretIndex);
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
            case CaretMoveDirection::RIGHT_WORD: {
                caretIndex = getEndOfWord(caretIndex);
                caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
                break;
            }
        }

        if(caretIndex == (int)vertices_linear.size()) {
            VertexRef &last_vertex = get_vertex_ref_clamp(caretIndex);
            if(last_vertex.codepoint == '\n')
                caretPosition.x = 0.0f;
            else
                caretPosition.x = get_text_quad_right_side(last_vertex);
            caretPosition.y = (1 + get_vertex_line(caretIndex)) * floor(vspace + lineSpacing);
        } else {
            caretPosition.x = get_caret_offset_by_caret_index(caretIndex);
            caretPosition.y = (1 + get_vertex_line(caretIndex)) * floor(vspace + lineSpacing);
        }
    }

    // TODO: This can be optimized by using binary search
    int Text::getStartOfLine(int startIndex) const
    {
        assert(!dirty && !dirtyText);
        int start_line = get_vertex_line(startIndex);
        for(int i = startIndex - 1; i >= 0; --i) {
            if(get_vertex_line(i) != start_line) {
                return i + 1;
            }
        }
        return 0;
    }
    
    // TODO: This can be optimized by using binary search
    int Text::getEndOfLine(int startIndex) const
    {
        assert(!dirty && !dirtyText);
        const int num_vertices = vertices_linear.size();
        int start_line = get_vertex_line(startIndex);
        for(int i = startIndex + 1; i < num_vertices; ++i) {
            if(get_vertex_line(i) != start_line) {
                return i - 1;
            }
        }
        return num_vertices;
    }

    static bool is_special_character(uint32_t codepoint) {
        return (codepoint <= 47) || (codepoint >= 58 && codepoint <= 64) || (codepoint >= 91 && codepoint <= 96) || (codepoint >= 123 && codepoint <= 127);
    }

    int Text::getStartOfWord(int startIndex) const {
        assert(!dirty && !dirtyText);
        bool start_is_special_char = is_special_character(get_vertex_codepoint(startIndex - 1));
        for(int i = startIndex - 1; i >= 0; --i) {
            bool is_special_char = is_special_character(vertices_linear[i].codepoint);
            if(is_special_char != start_is_special_char)
                return i + 1;
        }
        return 0;
    }

    int Text::getEndOfWord(int startIndex) const {
        assert(!dirty && !dirtyText);
        const int num_vertices = vertices_linear.size();
        bool start_is_special_char = is_special_character(get_vertex_codepoint(startIndex));
        for(int i = startIndex + 1; i < num_vertices; ++i) {
            bool is_special_char = is_special_character(vertices_linear[i].codepoint);
            if(is_special_char != start_is_special_char)
                return i;
        }
        return num_vertices;
    }

    int Text::getNumLines() const {
        return num_lines;
    }
    
    // TODO: This can be optimized by using binary search
    int Text::getPreviousLineClosestPosition(int startIndex) const
    {
        assert(!dirty && !dirtyText);
        const int start_line = get_vertex_line(startIndex);
        float closest_char = 999999.9f;
        int closest_index = -1;
        for(int i = getStartOfLine(startIndex) - 1; i >= 0 && get_vertex_line(i) == start_line - 1; --i) {
            const float left_pos = get_text_quad_left_side(vertices_linear[i]);
            const float pos_diff = std::abs(caret_offset_x - left_pos);
            if(pos_diff < closest_char) {
                closest_char = pos_diff;
                closest_index = i;
            }
        }
        if(closest_index != -1)
            return closest_index;
        return startIndex;
    }
    
    // TODO: This can be optimized by using binary search
    int Text::getNextLineClosestPosition(int startIndex) const
    {
        assert(!dirty && !dirtyText);
        const int num_vertices = vertices_linear.size();
        const int start_line = get_vertex_line(startIndex);
        float closest_char = 999999.9f;
        int closest_index = -1;
        for(int i = getEndOfLine(startIndex) + 1; i < num_vertices && get_vertex_line(i) == start_line + 1; ++i) {
            const float left_pos = get_text_quad_left_side(vertices_linear[i]);
            const float pos_diff = std::abs(caret_offset_x - left_pos);
            if(pos_diff < closest_char) {
                closest_char = pos_diff;
                closest_index = i;
            }
        }
        if(closest_index != -1)
            return closest_index;
        return startIndex;
    }

    // TODO: Optimize
    size_t Text::get_string_index_from_caret_index(size_t caret_index) const {
        size_t codepoint_index = 0;
        for(size_t i = 0; i < str.size();) {
            if(codepoint_index == caret_index)
                return i;

            unsigned char *cp = (unsigned char*)&str[i];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, str.size() - i, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            i += clen;
            ++codepoint_index;
        }
        return str.size();
    }

    static size_t utf8_get_length(const std::string &str) {
        size_t codepoint_index = 0;
        for(size_t i = 0; i < str.size();) {
            unsigned char *cp = (unsigned char*)&str[i];
            uint32_t codepoint;
            size_t clen;
            if(!mgl::utf8_decode(cp, str.size() - i, &codepoint, &clen)) {
                codepoint = *cp;
                clen = 1;
            }

            i += clen;
            ++codepoint_index;
        }
        return codepoint_index;
    }

    // TODO: Optimize text editing by only processing the changed parts in updateGeometry.
    // TODO: Split text into lines and add to vertices list so the lines that are cut off are not visible. This is good when using the text and as text input
    // where there are a max number of rows shown at a time.
    void Text::processEvent(mgl::Window &window, const mgl::Event &event)
    {
        if(!editable) return;
        
        bool caretAtEnd = caretIndex == (int)vertices_linear.size();
        
        if(event.type == mgl::Event::KeyPressed)
        {
            if(event.key.code == mgl::Keyboard::Left && caretIndex > 0)
            {
                if(event.key.control)
                    caretMoveDirection = CaretMoveDirection::LEFT_WORD;
                else
                    caretMoveDirection = CaretMoveDirection::LEFT;
                dirtyCaret = true;
            }
            else if(event.key.code == mgl::Keyboard::Right && !caretAtEnd)
            {
                if(event.key.control)
                    caretMoveDirection = CaretMoveDirection::RIGHT_WORD;
                else
                    caretMoveDirection = CaretMoveDirection::RIGHT;
                dirtyCaret = true;
            }
            else if(event.key.code == mgl::Keyboard::Backspace && caretIndex > 0)
            {
                const size_t str_index = get_string_index_from_caret_index(caretIndex);
                if(str_index > 0) {
                    const size_t codepoint_start = mgl::utf8_get_start_of_codepoint((const unsigned char*)str.c_str(), str.size(), str_index - 1);
                    str.erase(codepoint_start, str_index - codepoint_start);
                    --caretIndex;
                    dirty = true;
                    dirtyText = true;
                    dirtyCaret = true;
                }
            }
            else if(event.key.code == mgl::Keyboard::Delete && !caretAtEnd)
            {
                const size_t str_index = get_string_index_from_caret_index(caretIndex);
                uint32_t decoded_codepoint = 0;
                size_t decoded_length = 0;
                mgl::utf8_decode((const unsigned char*)str.c_str() + str_index, str.size() - str_index, &decoded_codepoint, &decoded_length);
                str.erase(str_index, decoded_length);
                dirty = true;
                dirtyText = true;
            }
            else if(event.key.code == mgl::Keyboard::D && event.key.control)
            {
                setString("");
            }
            else if(event.key.code == mgl::Keyboard::Up)
            {
                caretMoveDirection = CaretMoveDirection::UP;
            }
            else if(event.key.code == mgl::Keyboard::Down)
            {
                caretMoveDirection = CaretMoveDirection::DOWN;
            }
            else if(event.key.code == mgl::Keyboard::Home)
            {
                caretMoveDirection = CaretMoveDirection::HOME;
            }
            else if(event.key.code == mgl::Keyboard::End)
            {
                caretMoveDirection = CaretMoveDirection::END;
            }
            else if(event.key.code == mgl::Keyboard::Enter)
            {
                if(event.key.shift && !single_line_edit)
                {
                    if(caretAtEnd) {
                        str += '\n';
                    } else {
                        const size_t str_index = get_string_index_from_caret_index(caretIndex);
                        str.insert(str_index, 1, '\n');
                    }
                    
                    ++caretIndex;
                    dirty = true;
                    dirtyText = true;
                    dirtyCaret = true;
                }
            }
        }
        else if(event.type == mgl::Event::TextEntered)
        {
            if(event.text.codepoint == 8 || event.text.codepoint == 127) // backspace, del
                return;
            
            std::string stringToAdd;
            if(event.text.codepoint == 22) // ctrl+v
            {
                stringToAdd = window.get_clipboard();
            }
            else if(event.text.codepoint >= 32 || (event.text.codepoint == '\t' && !single_line_edit)) 
                stringToAdd.assign(event.text.str, event.text.size);
            else
                return;
            
            if(caretAtEnd) {
                str += stringToAdd;
            } else {
                const size_t str_index = get_string_index_from_caret_index(caretIndex);
                str.insert(str_index, stringToAdd);
            }
            
            caretIndex += utf8_get_length(stringToAdd);
            dirty = true;
            dirtyText = true;
            dirtyCaret = true;
        }
    }

    bool Text::draw(mgl::Window &target)
    {
        updateGeometry();

        if(editable && (dirtyCaret || caretMoveDirection != CaretMoveDirection::NONE)) {
            updateCaret();
            dirtyCaret = false;
            caretMoveDirection = CaretMoveDirection::NONE;
        }
        
        mgl::vec2f pos = position;

        FontLoader::FontType latin_font_type;
        if(bold_font)
            latin_font_type = FontLoader::FontType::LATIN_BOLD;
        else
            latin_font_type = FontLoader::FontType::LATIN;
        mgl::Font *latin_font = FontLoader::get_font(latin_font_type, characterSize);

        const float vspace = font_get_real_height(latin_font);
        pos.y += floor(vspace); // Origin is at bottom left, we want it to be at top left
        
        const FontLoader::FontType font_types[] = { latin_font_type, FontLoader::FontType::CJK, FontLoader::FontType::SYMBOLS };
        for(size_t i = 0; i < FONT_INDEX_EMOJI; ++i) {
            if(vertex_buffers[i].size() == 0)
                continue;

            mgl::Font *font = FontLoader::get_font(font_types[i], characterSize);
            if(!font)
                continue;

            mgl::Texture font_texture = font->get_texture();
            vertex_buffers[i].set_texture(&font_texture);
            vertex_buffers[i].set_position(pos);
            target.draw(vertex_buffers[i]);
        }

        if(vertex_buffers[FONT_INDEX_EMOJI].size() > 0) {
            vertex_buffers[FONT_INDEX_EMOJI].set_texture(TextureLoader::get_texture("images/emoji.png", true));
            vertex_buffers[FONT_INDEX_EMOJI].set_position(pos);
            target.draw(vertex_buffers[FONT_INDEX_EMOJI]);
        }
        
        if(!editable) return true;
        pos.y -= floor(vspace * 2.0f);

        const float caret_margin = floor(2.0f * get_config().scale);

        mgl::Rectangle caretRect(mgl::vec2f(0.0f, 0.0f), mgl::vec2f(floor(2.0f * get_config().scale), floor(vspace - caret_margin * 2.0f)));
        caretRect.set_position(mgl::vec2f(
            floor(pos.x + caretPosition.x),
            floor(pos.y + caretPosition.y + caret_margin + floor(4.0f * get_config().scale))
        ));
        target.draw(caretRect);
        return true;
    }
}