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|
#include "../include/Text.hpp"
#include "../include/ResourceLoader.hpp"
#include "../include/Config.hpp"
#include "../include/Theme.hpp"
#include "../generated/Emoji.hpp"
#include <mglpp/graphics/Rectangle.hpp>
#include <mglpp/window/Event.hpp>
#include <mglpp/window/Window.hpp>
#include <mglpp/graphics/Font.hpp>
#include <mglpp/graphics/Texture.hpp>
#include <mglpp/system/Utf8.hpp>
#include <cmath>
namespace QuickMedia
{
static const float TAB_WIDTH = 4.0f;
static const float WORD_WRAP_MIN_SIZE = 80.0f;
static const size_t FONT_INDEX_LATIN = 0;
static const size_t FONT_INDEX_CJK = 1;
static const size_t FONT_INDEX_SYMBOLS = 2;
static const size_t FONT_INDEX_EMOJI = 3;
static const size_t FONT_ARRAY_SIZE = 4;
Text::Text() :
bold_font(false),
characterSize(12),
maxWidth(0.0f),
color(get_theme().text_color),
dirty(true),
dirtyText(true),
dirtyCaret(true),
editable(false),
highlight_urls(false),
caretMoveDirection(CaretMoveDirection::NONE),
num_lines(1),
lineSpacing(0.0f),
characterSpacing(0.0f),
caretIndex(0),
caret_offset_x(0.0f)
{
}
Text::Text(std::string _str, bool bold_font, unsigned int characterSize, float maxWidth, bool highlight_urls) :
bold_font(bold_font),
characterSize(characterSize),
maxWidth(maxWidth),
color(get_theme().text_color),
dirty(true),
dirtyText(true),
dirtyCaret(true),
editable(false),
highlight_urls(highlight_urls),
caretMoveDirection(CaretMoveDirection::NONE),
num_lines(1),
lineSpacing(0.0f),
characterSpacing(0.0f),
caretIndex(0),
caret_offset_x(0.0f)
{
setString(std::move(_str));
}
Text::Text(const Text &other) : Text(other.str, other.bold_font, other.characterSize, other.maxWidth, other.highlight_urls) {
}
Text& Text::operator=(const Text &other) {
str = other.str;
bold_font = other.bold_font;
characterSize = other.characterSize;
maxWidth = other.maxWidth;
highlight_urls = other.highlight_urls;
caretIndex = other.caretIndex;
position = other.position;
return *this;
}
void Text::setString(std::string str)
{
//if(str != this->str)
//{
size_t prev_str_size = this->str.size();
this->str = std::move(str);
dirty = true;
dirtyText = true;
if((int)this->str.size() < caretIndex || prev_str_size == 0)
{
caretIndex = this->str.size();
dirtyCaret = true;
}
// }
}
const std::string& Text::getString() const
{
return str;
}
void Text::appendText(const std::string &str) {
this->str += str;
dirty = true;
dirtyText = true;
}
void Text::insert_text_at_caret_position(const std::string &str) {
this->str.insert(caretIndex, str);
dirty = true;
dirtyText = true;
}
void Text::set_position(float x, float y)
{
position.x = x;
position.y = y;
}
void Text::set_position(const mgl::vec2f &position)
{
this->position = position;
}
mgl::vec2f Text::get_position() const
{
return position;
}
// TODO: Instead of setting text to dirty, iterate vertices and change their positions
void Text::setMaxWidth(float maxWidth)
{
if(std::abs(maxWidth - this->maxWidth) > 1.0f)
{
this->maxWidth = maxWidth;
if(num_lines > 1 || maxWidth < boundingBox.size.x) {
dirty = true;
dirtyCaret = true;
}
}
}
float Text::getMaxWidth() const
{
return maxWidth;
}
void Text::setCharacterSize(unsigned int characterSize)
{
if(characterSize != this->characterSize)
{
this->characterSize = characterSize;
dirty = true;
}
}
unsigned int Text::get_character_size() const
{
return characterSize;
}
void Text::replace(size_t start_index, size_t length, const std::string &insert_str) {
int string_diff = (int)insert_str.size() - (int)length;
str.replace(start_index, length, insert_str);
dirty = true;
dirtyText = true;
if(caretIndex >= (int)start_index) {
caretIndex += string_diff;
dirtyCaret = true;
}
}
int Text::getCaretIndex() const {
return caretIndex;
}
void Text::set_color(mgl::Color color)
{
if(color != this->color)
{
this->color = color;
dirty = true;
}
}
void Text::setLineSpacing(float lineSpacing)
{
if(fabs(lineSpacing - this->lineSpacing) > 0.001f)
{
this->lineSpacing = lineSpacing;
dirty = true;
}
}
void Text::setCharacterSpacing(float characterSpacing)
{
if(fabs(characterSpacing - this->characterSpacing) > 0.001f)
{
this->characterSpacing = characterSpacing;
dirty = true;
}
}
void Text::setEditable(bool editable)
{
if(editable != this->editable)
{
this->editable = editable;
dirtyCaret = true;
if(editable)
dirty = true;
else
vertices_linear.clear();
}
}
bool Text::isEditable() const {
return editable;
}
void Text::moveCaretToEnd() {
caretIndex = vertices_linear.size();
}
float Text::getWidth() const
{
return boundingBox.size.x;
}
float Text::getHeight() const
{
return boundingBox.size.y;
}
// TODO: Is there a more efficient way to do this? maybe japanese characters have a specific bit-pattern?
static bool is_japanese_codepoint(uint32_t codepoint) {
return (codepoint >= 0x2E80 && codepoint <= 0x2FD5) // Kanji radicals
|| (codepoint >= 0x3000 && codepoint <= 0x303F) // Punctuation
|| (codepoint >= 0x3041 && codepoint <= 0x3096) // Hiragana
|| (codepoint >= 0x30A0 && codepoint <= 0x30FF) // Katakana
|| (codepoint >= 0x31F0 && codepoint <= 0x31FF) // Miscellaneous symbols and characters 1
|| (codepoint >= 0x3220 && codepoint <= 0x3243) // Miscellaneous symbols and characters 2
|| (codepoint >= 0x3280 && codepoint <= 0x337F) // Miscellaneous symbols and characters 3
|| (codepoint >= 0x3400 && codepoint <= 0x4DB5) // Kanji 1
|| (codepoint >= 0x4E00 && codepoint <= 0x9FCB) // Kanji 2
|| (codepoint >= 0xF900 && codepoint <= 0xFA6A) // Kanji 3
|| (codepoint >= 0xFF01 && codepoint <= 0xFF5E) // Alphanumeric and punctuation (full width)
|| (codepoint >= 0xFF5F && codepoint <= 0xFF9F); // Katakana and punctuation (half width)
}
static bool is_korean_codepoint(uint32_t codepoint) {
return codepoint >= 0xAC00 && codepoint <= 0xD7A3;
}
// TODO: Is there a more efficient way to do this? maybe chinese characters have a specific bit-pattern?
static bool is_chinese_codepoint(uint32_t codepoint) {
return (codepoint >= 0x4E00 && codepoint <= 0x9FFF) // CJK Unified Ideographs
|| (codepoint >= 0x3400 && codepoint <= 0x4DBF) // CJK Unified Ideographs Extension A
|| (codepoint >= 0x20000 && codepoint <= 0x2A6DF) // CJK Unified Ideographs Extension B
|| (codepoint >= 0x2A700 && codepoint <= 0x2B73F) // CJK Unified Ideographs Extension C
|| (codepoint >= 0x2B740 && codepoint <= 0x2B81F) // CJK Unified Ideographs Extension D
|| (codepoint >= 0x2B820 && codepoint <= 0x2CEAF) // CJK Unified Ideographs Extension E
|| (codepoint >= 0xF900 && codepoint <= 0xFAFF) // CJK Compatibility Ideographs
|| (codepoint >= 0x2F800 && codepoint <= 0x2FA1F); // CJK Compatibility Ideographs Supplement
}
// TODO: Merge chinese, japanese and korean codepoints into one function since they share ranges
static bool is_cjk_codepoint(uint32_t codepoint) {
return is_chinese_codepoint(codepoint) || is_japanese_codepoint(codepoint) || is_korean_codepoint(codepoint);
}
static bool is_symbol_codepoint(uint32_t codepoint) {
// TODO: Add the remaining NotoSansSymbols2-Regular.ttf codepoints as well.
// See codepoint ranges with: fc-query --format='%{charset}\n' /usr/share/fonts/noto/NotoSansSymbols2-Regular.ttf.
return codepoint >= 0x2800 && codepoint <= 0x28FF; // Braille
}
static size_t find_end_of_cjk(const char *str, size_t size) {
for(size_t i = 0; i < size;) {
const unsigned char *cp = (const unsigned char*)&str[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
if(!is_cjk_codepoint(codepoint))
return i;
i += clen;
}
return size;
}
static size_t find_end_of_emoji(const char *str, size_t size) {
for(size_t i = 0; i < size;) {
const unsigned char *cp = (const unsigned char*)&str[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
if(!codepoint_is_emoji(codepoint))
return i;
i += clen;
}
return size;
}
static size_t find_end_of_symbol(const char *str, size_t size) {
for(size_t i = 0; i < size;) {
const unsigned char *cp = (const unsigned char*)&str[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
if(!is_symbol_codepoint(codepoint))
return i;
i += clen;
}
return size;
}
static size_t find_end_latin(const char *str, size_t size) {
for(size_t i = 0; i < size;) {
const unsigned char *cp = (const unsigned char*)&str[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, size - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
if(is_cjk_codepoint(codepoint) || codepoint_is_emoji(codepoint) || is_symbol_codepoint(codepoint))
return i;
i += clen;
}
return size;
}
void Text::splitTextByFont() {
textElements.clear();
size_t index = 0;
size_t size = str.size();
while(index < size) {
const unsigned char *cp = (const unsigned char*)&str[index];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, size - index, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
size_t offset;
TextElement::TextType text_type = TextElement::TextType::LATIN;
if(is_symbol_codepoint(codepoint)) {
text_type = TextElement::TextType::SYMBOL;
offset = find_end_of_symbol(str.data() + index, size - index);
} else if(is_cjk_codepoint(codepoint)) {
text_type = TextElement::TextType::CJK;
offset = find_end_of_cjk(str.data() + index, size - index);
} else if(codepoint_is_emoji(codepoint)) {
text_type = TextElement::TextType::EMOJI;
offset = find_end_of_emoji(str.data() + index, size - index);
} else {
offset = find_end_latin(str.data() + index, size - index);
}
textElements.push_back({ std::string_view(str.data() + index, offset), TextElement::Type::TEXT });
textElements.back().text_type = text_type;
index += offset;
}
}
float Text::font_get_real_height(mgl::Font *font) {
return font->get_glyph('|').size.y + std::floor(4.0f * ((float)characterSize / (float)14.0f));
}
float Text::get_text_quad_left_side(const VertexRef &vertex_ref) const {
return vertices[vertex_ref.vertices_index][vertex_ref.index + 1].position.x;
}
float Text::get_text_quad_right_side(const VertexRef &vertex_ref) const {
return vertices[vertex_ref.vertices_index][vertex_ref.index + 5].position.x;
}
float Text::get_caret_offset_by_caret_index(int index) const {
const int num_vertices = vertices_linear.size();
if(num_vertices == 0)
return 0.0f;
else if(index < num_vertices)
return get_text_quad_left_side(vertices_linear[index]);
else
return get_text_quad_right_side(vertices_linear[num_vertices - 1]);
}
VertexRef& Text::get_vertex_ref_clamp(int index) {
const int num_vertices = vertices_linear.size();
assert(num_vertices > 0);
if(index == num_vertices)
return vertices_linear.back();
else
return vertices_linear[index];
}
int Text::get_vertex_line(int index) const {
const int num_vertices = vertices_linear.size();
if(num_vertices == 0) {
return 0;
} else if(index < num_vertices) {
return vertices_linear[index].line;
} else {
if(vertices_linear.back().codepoint == '\n')
return vertices_linear.back().line + 1;
else
return vertices_linear.back().line;
}
}
uint32_t Text::get_vertex_codepoint(int index) const {
const int num_vertices = vertices_linear.size();
if(num_vertices == 0) {
return 0;
} else if(index < num_vertices) {
return vertices_linear[index].codepoint;
} else {
return vertices_linear.back().codepoint;
}
}
static mgl::vec2f vec2f_floor(mgl::vec2f value) {
return mgl::vec2f((int)value.x, (int)value.y);
}
void Text::updateGeometry(bool update_even_if_not_dirty) {
if(dirtyText) {
assert(dirty);
dirtyText = false;
splitTextByFont();
// TODO: Optimize
if(highlight_urls) {
url_ranges = extract_urls(str);
} else {
url_ranges.clear();
}
}
if(!update_even_if_not_dirty && !dirty)
return;
dirty = false;
vertices_linear.clear();
for(size_t i = 0; i < FONT_ARRAY_SIZE; ++i) {
vertices[i].clear();
vertices[i].shrink_to_fit();
}
boundingBox = mgl::FloatRect(mgl::vec2f(0.0f, 0.0f), mgl::vec2f(0.0f, 0.0f));
mgl::Font *latin_font;
if(bold_font)
latin_font = FontLoader::get_font(FontLoader::FontType::LATIN_BOLD, characterSize);
else
latin_font = FontLoader::get_font(FontLoader::FontType::LATIN, characterSize);
const float latin_font_width = latin_font->get_glyph(' ').advance;
const float hspace = latin_font_width + characterSpacing;
const float vspace = font_get_real_height(latin_font);
const float emoji_scale = vspace / 20.0f;
const mgl::Color url_color = get_theme().url_text_color;
size_t url_range_index = 0;
mgl::vec2f glyphPos;
uint32_t prevCodePoint = 0;
// TODO: Only do this if dirtyText (then the Text object shouldn't be reset in Body. There should be a cleanup function in text instead)
for(usize textElementIndex = 0; textElementIndex < textElements.size(); ++textElementIndex)
{
TextElement &textElement = textElements[textElementIndex];
mgl::Font *ff = latin_font;
int vertices_index = FONT_INDEX_LATIN;
prevCodePoint = 0;
if(textElement.text_type == TextElement::TextType::CJK) {
ff = FontLoader::get_font(FontLoader::FontType::CJK, characterSize);
vertices_index = FONT_INDEX_CJK;
} else if(textElement.text_type == TextElement::TextType::SYMBOL) {
ff = FontLoader::get_font(FontLoader::FontType::SYMBOLS, characterSize);
vertices_index = FONT_INDEX_SYMBOLS;
} else if(textElement.text_type == TextElement::TextType::EMOJI) {
vertices_index = FONT_INDEX_EMOJI;
mgl::Color emoji_color(255, 255, 255, color.a);
for(size_t i = 0; i < textElement.text.size();)
{
const unsigned char *cp = (const unsigned char*)&textElement.text[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, textElement.text.size() - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
int vertexStart = vertices[vertices_index].size();
EmojiRectangle emoji_rec = emoji_get_extents(codepoint);
const float font_height_offset = std::floor(-vspace * 0.2f);
mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y + font_height_offset - std::floor(emoji_rec.height * emoji_scale) * 0.5f);
mgl::vec2f vertexTopRight(glyphPos.x + std::floor(emoji_rec.width * emoji_scale), glyphPos.y + font_height_offset - std::floor(emoji_rec.height * emoji_scale) * 0.5f);
mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y + font_height_offset + emoji_rec.height * emoji_scale * 0.5f);
mgl::vec2f vertexBottomRight(glyphPos.x + std::floor(emoji_rec.width * emoji_scale), glyphPos.y + font_height_offset + std::floor(emoji_rec.height * emoji_scale) * 0.5f);
vertexTopLeft = vec2f_floor(vertexTopLeft);
vertexTopRight = vec2f_floor(vertexTopRight);
vertexBottomLeft = vec2f_floor(vertexBottomLeft);
vertexBottomRight = vec2f_floor(vertexBottomRight);
mgl::vec2f textureTopLeft(emoji_rec.x, emoji_rec.y);
mgl::vec2f textureTopRight(emoji_rec.x + emoji_rec.width, emoji_rec.y);
mgl::vec2f textureBottomLeft(emoji_rec.x, emoji_rec.y + emoji_rec.height);
mgl::vec2f textureBottomRight(emoji_rec.x + emoji_rec.width, emoji_rec.y + emoji_rec.height);
vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, emoji_color);
vertices[vertices_index].emplace_back(vertexTopLeft, textureTopLeft, emoji_color);
vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, emoji_color);
vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, emoji_color);
vertices[vertices_index].emplace_back(vertexBottomRight, textureBottomRight, emoji_color);
vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, emoji_color);
glyphPos.x += std::floor(emoji_rec.width * emoji_scale) + characterSpacing;
vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
i += clen;
}
continue;
}
//vertices[vertices_index].resize(vertices[vertices_index].size() + 4 * textElement.text.size); // TODO: Precalculate
for(size_t i = 0; i < textElement.text.size();)
{
mgl::Color text_color = color;
if(url_range_index < url_ranges.size()) {
size_t string_offset = (textElement.text.data() + i) - str.data();
if(string_offset >= url_ranges[url_range_index].start && string_offset < url_ranges[url_range_index].start + url_ranges[url_range_index].length) {
text_color = url_color;
text_color.a = color.a;
if(string_offset + 1 == url_ranges[url_range_index].start + url_ranges[url_range_index].length)
++url_range_index;
}
}
const unsigned char *cp = (const unsigned char*)&textElement.text[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, textElement.text.size() - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
// TODO: Make this work when combining multiple different fonts (for example latin and japanese).
// For japanese we could use a hack, because all japanese characters are monospace (exception being half-width characters).
float kerning = ff->get_kerning(prevCodePoint, codepoint);
prevCodePoint = codepoint;
glyphPos.x += kerning;
int vertexStart = vertices[vertices_index].size();
i += clen;
switch(codepoint)
{
case ' ':
{
mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y - vspace);
mgl::vec2f vertexTopRight(glyphPos.x + hspace, glyphPos.y - vspace);
mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y);
mgl::vec2f vertexBottomRight(glyphPos.x + hspace, glyphPos.y);
vertexTopLeft = vec2f_floor(vertexTopLeft);
vertexTopRight = vec2f_floor(vertexTopRight);
vertexBottomLeft = vec2f_floor(vertexBottomLeft);
vertexBottomRight = vec2f_floor(vertexBottomRight);
vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexTopLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
glyphPos.x += hspace;
vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
break;
}
case '\t':
{
const float char_width = hspace * TAB_WIDTH;
mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y - vspace);
mgl::vec2f vertexTopRight(glyphPos.x + char_width, glyphPos.y - vspace);
mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y);
mgl::vec2f vertexBottomRight(glyphPos.x + char_width, glyphPos.y);
vertexTopLeft = vec2f_floor(vertexTopLeft);
vertexTopRight = vec2f_floor(vertexTopRight);
vertexBottomLeft = vec2f_floor(vertexBottomLeft);
vertexBottomRight = vec2f_floor(vertexBottomRight);
vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexTopLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
glyphPos.x += char_width;
vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
break;
}
case '\n':
{
mgl::vec2f vertexTopLeft(glyphPos.x, glyphPos.y - vspace);
mgl::vec2f vertexTopRight(glyphPos.x, glyphPos.y - vspace);
mgl::vec2f vertexBottomLeft(glyphPos.x, glyphPos.y);
mgl::vec2f vertexBottomRight(glyphPos.x, glyphPos.y);
vertexTopLeft = vec2f_floor(vertexTopLeft);
vertexTopRight = vec2f_floor(vertexTopRight);
vertexBottomLeft = vec2f_floor(vertexBottomLeft);
vertexBottomRight = vec2f_floor(vertexBottomRight);
vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexTopLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomLeft, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexBottomRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
vertices[vertices_index].emplace_back(vertexTopRight, mgl::vec2f(), mgl::Color(0, 0, 0, 0));
glyphPos.x = 0.0f;
glyphPos.y += floor(vspace + lineSpacing);
vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
break;
}
default: {
mgl::FontGlyph glyph = ff->get_glyph(codepoint);
mgl::vec2f vertexTopLeft(glyphPos.x + glyph.position.x, glyphPos.y + glyph.position.y);
mgl::vec2f vertexTopRight(glyphPos.x + glyph.position.x + glyph.size.x, glyphPos.y + glyph.position.y);
mgl::vec2f vertexBottomLeft(glyphPos.x + glyph.position.x, glyphPos.y + glyph.position.y + glyph.size.y);
mgl::vec2f vertexBottomRight(glyphPos.x + glyph.position.x + glyph.size.x, glyphPos.y + glyph.position.y + glyph.size.y);
vertexTopLeft = vec2f_floor(vertexTopLeft);
vertexTopRight = vec2f_floor(vertexTopRight);
vertexBottomLeft = vec2f_floor(vertexBottomLeft);
vertexBottomRight = vec2f_floor(vertexBottomRight);
mgl::vec2f textureTopLeft(glyph.texture_position.x, glyph.texture_position.y);
mgl::vec2f textureTopRight(glyph.texture_position.x + glyph.texture_size.x, glyph.texture_position.y);
mgl::vec2f textureBottomLeft(glyph.texture_position.x, glyph.texture_position.y + glyph.texture_size.y);
mgl::vec2f textureBottomRight(glyph.texture_position.x + glyph.texture_size.x, glyph.texture_position.y + glyph.texture_size.y);
vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, text_color);
vertices[vertices_index].emplace_back(vertexTopLeft, textureTopLeft, text_color);
vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, text_color);
vertices[vertices_index].emplace_back(vertexBottomLeft, textureBottomLeft, text_color);
vertices[vertices_index].emplace_back(vertexBottomRight, textureBottomRight, text_color);
vertices[vertices_index].emplace_back(vertexTopRight, textureTopRight, text_color);
glyphPos.x += glyph.advance + characterSpacing;
vertices_linear.push_back({vertices_index, vertexStart, 0, codepoint});
break;
}
}
}
}
const float line_height = floor(vspace + lineSpacing);
float text_wrap_offset = 0.0f;
float text_offset_y = 0.0f;
int last_space_index = -1;
num_lines = 1;
// TODO: Binary search?
for(int i = 0; i < (int)vertices_linear.size(); ++i) {
VertexRef &vertex_ref = vertices_linear[i];
mgl::Vertex *vertex = &vertices[vertex_ref.vertices_index][vertex_ref.index];
for(int v = 0; v < 6; ++v) {
vertex[v].position.x -= text_wrap_offset;
vertex[v].position.y += text_offset_y;
}
vertex_ref.line = num_lines - 1;
switch(vertex_ref.codepoint) {
case ' ':
case '\t':
last_space_index = i;
break;
case '\n':
text_wrap_offset = 0.0f;
last_space_index = -1;
++num_lines;
break;
default:
break;
}
float vertex_right_side = get_text_quad_right_side(vertex_ref);
if(vertex_right_side > maxWidth && maxWidth > WORD_WRAP_MIN_SIZE) {
++num_lines;
// TODO: Ignore line wrap on space
if(last_space_index != -1 && last_space_index != i) {
float vertex_left_side = get_text_quad_left_side(vertices_linear[last_space_index + 1]);
for(int j = last_space_index + 1; j <= i; ++j) {
VertexRef &vertex_ref_wrap = vertices_linear[j];
mgl::Vertex *vertex = &vertices[vertex_ref_wrap.vertices_index][vertex_ref_wrap.index];
for(int v = 0; v < 6; ++v) {
vertex[v].position.x -= vertex_left_side;
vertex[v].position.y += line_height;
}
vertex_ref_wrap.line = num_lines - 1;
}
last_space_index = -1;
text_wrap_offset += vertex_left_side;
} else {
float vertex_left_side = get_text_quad_left_side(vertex_ref);
for(int v = 0; v < 6; ++v) {
vertex[v].position.x -= vertex_left_side;
vertex[v].position.y += line_height;
}
text_wrap_offset += vertex_left_side;
vertex_ref.line = num_lines - 1;
}
text_offset_y += line_height;
}
}
boundingBox.size.x = 0.0f;
for(VertexRef &vertex_ref : vertices_linear) {
boundingBox.size.x = std::max(boundingBox.size.x, get_text_quad_right_side(vertex_ref));
}
boundingBox.size.y = num_lines * line_height;
// TODO: Clear |vertices| somehow even with editable text
for(size_t i = 0; i < FONT_ARRAY_SIZE; ++i) {
// TODO: Use VertexBuffer::Dynamic for editable text?
vertex_buffers[i].update(vertices[i].data(), vertices[i].size(), mgl::PrimitiveType::Triangles, mgl::VertexBuffer::Static);
}
//url_ranges.clear();
if(!editable) {
for(size_t i = 0; i < FONT_ARRAY_SIZE; ++i) {
vertices[i].clear();
vertices[i].shrink_to_fit();
}
vertices_linear.clear();
vertices_linear.shrink_to_fit();
}
}
void Text::updateCaret()
{
assert(!dirty && !dirtyText);
mgl::Font *latin_font;
if(bold_font)
latin_font = FontLoader::get_font(FontLoader::FontType::LATIN_BOLD, characterSize);
else
latin_font = FontLoader::get_font(FontLoader::FontType::LATIN, characterSize);
const float vspace = font_get_real_height(latin_font);
if(vertices_linear.empty()) {
caretIndex = 0;
caretPosition = mgl::vec2f(0.0f, floor(vspace));
caret_offset_x = 0.0f;
return;
}
switch(caretMoveDirection) {
case CaretMoveDirection::NONE: {
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
case CaretMoveDirection::UP: {
caretIndex = getPreviousLineClosestPosition(caretIndex);
break;
}
case CaretMoveDirection::DOWN: {
caretIndex = getNextLineClosestPosition(caretIndex);
break;
}
case CaretMoveDirection::HOME: {
caretIndex = getStartOfLine(caretIndex);
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
case CaretMoveDirection::END: {
caretIndex = getEndOfLine(caretIndex);
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
case CaretMoveDirection::LEFT: {
caretIndex = std::max(0, caretIndex - 1);
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
case CaretMoveDirection::RIGHT: {
caretIndex = std::min((int)vertices_linear.size(), caretIndex + 1);
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
case CaretMoveDirection::LEFT_WORD: {
caretIndex = getStartOfWord(caretIndex);
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
case CaretMoveDirection::RIGHT_WORD: {
caretIndex = getEndOfWord(caretIndex);
caret_offset_x = get_caret_offset_by_caret_index(caretIndex);
break;
}
}
if(caretIndex == (int)vertices_linear.size()) {
VertexRef &last_vertex = get_vertex_ref_clamp(caretIndex);
if(last_vertex.codepoint == '\n')
caretPosition.x = 0.0f;
else
caretPosition.x = get_text_quad_right_side(last_vertex);
caretPosition.y = (1 + get_vertex_line(caretIndex)) * floor(vspace + lineSpacing);
} else {
caretPosition.x = get_caret_offset_by_caret_index(caretIndex);
caretPosition.y = (1 + get_vertex_line(caretIndex)) * floor(vspace + lineSpacing);
}
}
// TODO: This can be optimized by using binary search
int Text::getStartOfLine(int startIndex) const
{
assert(!dirty && !dirtyText);
int start_line = get_vertex_line(startIndex);
for(int i = startIndex - 1; i >= 0; --i) {
if(get_vertex_line(i) != start_line) {
return i + 1;
}
}
return 0;
}
// TODO: This can be optimized by using binary search
int Text::getEndOfLine(int startIndex) const
{
assert(!dirty && !dirtyText);
const int num_vertices = vertices_linear.size();
int start_line = get_vertex_line(startIndex);
for(int i = startIndex + 1; i < num_vertices; ++i) {
if(get_vertex_line(i) != start_line) {
return i - 1;
}
}
return num_vertices;
}
static bool is_special_character(uint32_t codepoint) {
return (codepoint <= 47) || (codepoint >= 58 && codepoint <= 64) || (codepoint >= 91 && codepoint <= 96) || (codepoint >= 123 && codepoint <= 127);
}
int Text::getStartOfWord(int startIndex) const {
assert(!dirty && !dirtyText);
bool start_is_special_char = is_special_character(get_vertex_codepoint(startIndex - 1));
for(int i = startIndex - 1; i >= 0; --i) {
bool is_special_char = is_special_character(vertices_linear[i].codepoint);
if(is_special_char != start_is_special_char)
return i + 1;
}
return 0;
}
int Text::getEndOfWord(int startIndex) const {
assert(!dirty && !dirtyText);
const int num_vertices = vertices_linear.size();
bool start_is_special_char = is_special_character(get_vertex_codepoint(startIndex));
for(int i = startIndex + 1; i < num_vertices; ++i) {
bool is_special_char = is_special_character(vertices_linear[i].codepoint);
if(is_special_char != start_is_special_char)
return i;
}
return num_vertices;
}
// TODO: This can be optimized by using binary search
int Text::getPreviousLineClosestPosition(int startIndex) const
{
assert(!dirty && !dirtyText);
const int start_line = get_vertex_line(startIndex);
float closest_char = 999999.9f;
int closest_index = -1;
for(int i = getStartOfLine(startIndex) - 1; i >= 0 && get_vertex_line(i) == start_line - 1; --i) {
const float left_pos = get_text_quad_left_side(vertices_linear[i]);
const float pos_diff = std::abs(caret_offset_x - left_pos);
if(pos_diff < closest_char) {
closest_char = pos_diff;
closest_index = i;
}
}
if(closest_index != -1)
return closest_index;
return startIndex;
}
// TODO: This can be optimized by using binary search
int Text::getNextLineClosestPosition(int startIndex) const
{
assert(!dirty && !dirtyText);
const int num_vertices = vertices_linear.size();
const int start_line = get_vertex_line(startIndex);
float closest_char = 999999.9f;
int closest_index = -1;
for(int i = getEndOfLine(startIndex) + 1; i < num_vertices && get_vertex_line(i) == start_line + 1; ++i) {
const float left_pos = get_text_quad_left_side(vertices_linear[i]);
const float pos_diff = std::abs(caret_offset_x - left_pos);
if(pos_diff < closest_char) {
closest_char = pos_diff;
closest_index = i;
}
}
if(closest_index != -1)
return closest_index;
return startIndex;
}
// TODO: Optimize
size_t Text::get_string_index_from_caret_index(size_t caret_index) const {
size_t codepoint_index = 0;
for(size_t i = 0; i < str.size();) {
if(codepoint_index == caret_index)
return i;
unsigned char *cp = (unsigned char*)&str[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, str.size() - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
i += clen;
++codepoint_index;
}
return str.size();
}
static size_t utf8_get_length(const std::string &str) {
size_t codepoint_index = 0;
for(size_t i = 0; i < str.size();) {
unsigned char *cp = (unsigned char*)&str[i];
uint32_t codepoint;
size_t clen;
if(!mgl::utf8_decode(cp, str.size() - i, &codepoint, &clen)) {
codepoint = *cp;
clen = 1;
}
i += clen;
++codepoint_index;
}
return codepoint_index;
}
// TODO: Optimize text editing by only processing the changed parts in updateGeometry.
// TODO: Split text into lines and add to vertices list so the lines that are cut off are not visible. This is good when using the text and as text input
// where there are a max number of rows shown at a time.
void Text::processEvent(mgl::Window &window, const mgl::Event &event)
{
if(!editable) return;
bool caretAtEnd = caretIndex == (int)vertices_linear.size();
if(event.type == mgl::Event::KeyPressed)
{
if(event.key.code == mgl::Keyboard::Left && caretIndex > 0)
{
if(event.key.control)
caretMoveDirection = CaretMoveDirection::LEFT_WORD;
else
caretMoveDirection = CaretMoveDirection::LEFT;
dirtyCaret = true;
}
else if(event.key.code == mgl::Keyboard::Right && !caretAtEnd)
{
if(event.key.control)
caretMoveDirection = CaretMoveDirection::RIGHT_WORD;
else
caretMoveDirection = CaretMoveDirection::RIGHT;
dirtyCaret = true;
}
else if(event.key.code == mgl::Keyboard::Backspace && caretIndex > 0)
{
const size_t str_index = get_string_index_from_caret_index(caretIndex);
if(str_index > 0) {
const size_t codepoint_start = mgl::utf8_get_start_of_codepoint((const unsigned char*)str.c_str(), str.size(), str_index - 1);
str.erase(codepoint_start, str_index - codepoint_start);
--caretIndex;
dirty = true;
dirtyText = true;
dirtyCaret = true;
}
}
else if(event.key.code == mgl::Keyboard::Delete && !caretAtEnd)
{
const size_t str_index = get_string_index_from_caret_index(caretIndex);
uint32_t decoded_codepoint = 0;
size_t decoded_length = 0;
mgl::utf8_decode((const unsigned char*)str.c_str() + str_index, str.size() - str_index, &decoded_codepoint, &decoded_length);
str.erase(str_index, decoded_length);
dirty = true;
dirtyText = true;
}
else if(event.key.code == mgl::Keyboard::D && event.key.control)
{
setString("");
}
else if(event.key.code == mgl::Keyboard::Up)
{
caretMoveDirection = CaretMoveDirection::UP;
}
else if(event.key.code == mgl::Keyboard::Down)
{
caretMoveDirection = CaretMoveDirection::DOWN;
}
else if(event.key.code == mgl::Keyboard::Home)
{
caretMoveDirection = CaretMoveDirection::HOME;
}
else if(event.key.code == mgl::Keyboard::End)
{
caretMoveDirection = CaretMoveDirection::END;
}
else if(event.key.code == mgl::Keyboard::Enter)
{
if(event.key.shift && !single_line_edit)
{
if(caretAtEnd) {
str += '\n';
} else {
const size_t str_index = get_string_index_from_caret_index(caretIndex);
str.insert(str_index, 1, '\n');
}
++caretIndex;
dirty = true;
dirtyText = true;
dirtyCaret = true;
}
}
}
else if(event.type == mgl::Event::TextEntered)
{
if(event.text.codepoint == 8 || event.text.codepoint == 127) // backspace, del
return;
std::string stringToAdd;
if(event.text.codepoint == 22) // ctrl+v
{
stringToAdd = window.get_clipboard();
}
else if(event.text.codepoint >= 32 || (event.text.codepoint == '\t' && !single_line_edit))
stringToAdd.assign(event.text.str, event.text.size);
else
return;
if(caretAtEnd) {
str += stringToAdd;
} else {
const size_t str_index = get_string_index_from_caret_index(caretIndex);
str.insert(str_index, stringToAdd);
}
caretIndex += utf8_get_length(stringToAdd);
dirty = true;
dirtyText = true;
dirtyCaret = true;
}
}
bool Text::draw(mgl::Window &target)
{
updateGeometry();
if(editable && (dirtyCaret || caretMoveDirection != CaretMoveDirection::NONE)) {
updateCaret();
dirtyCaret = false;
caretMoveDirection = CaretMoveDirection::NONE;
}
mgl::vec2f pos = position;
FontLoader::FontType latin_font_type;
if(bold_font)
latin_font_type = FontLoader::FontType::LATIN_BOLD;
else
latin_font_type = FontLoader::FontType::LATIN;
mgl::Font *latin_font = FontLoader::get_font(latin_font_type, characterSize);
const float vspace = font_get_real_height(latin_font);
pos.y += floor(vspace); // Origin is at bottom left, we want it to be at top left
const FontLoader::FontType font_types[] = { latin_font_type, FontLoader::FontType::CJK, FontLoader::FontType::SYMBOLS };
for(size_t i = 0; i < FONT_INDEX_EMOJI; ++i) {
if(vertex_buffers[i].size() == 0)
continue;
mgl::Font *font = FontLoader::get_font(font_types[i], characterSize);
mgl::Texture font_texture = font->get_texture();
vertex_buffers[i].set_texture(&font_texture);
vertex_buffers[i].set_position(pos);
target.draw(vertex_buffers[i]);
}
if(vertex_buffers[FONT_INDEX_EMOJI].size() > 0) {
vertex_buffers[FONT_INDEX_EMOJI].set_texture(TextureLoader::get_texture("images/emoji.png", true));
vertex_buffers[FONT_INDEX_EMOJI].set_position(pos);
target.draw(vertex_buffers[FONT_INDEX_EMOJI]);
}
if(!editable) return true;
pos.y -= floor(vspace * 2.0f);
const float caret_margin = std::floor(2.0f * get_config().scale);
mgl::Rectangle caretRect(mgl::vec2f(0.0f, 0.0f), mgl::vec2f(std::floor(2.0f * get_config().scale), floor(vspace - caret_margin * 2.0f)));
caretRect.set_position(mgl::vec2f(
floor(pos.x + caretPosition.x),
floor(pos.y + caretPosition.y + caret_margin + std::floor(4.0f * get_config().scale))
));
target.draw(caretRect);
return true;
}
}
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