aboutsummaryrefslogtreecommitdiff
path: root/src/VideoPlayer.cpp
blob: d329123141d4951ed437b0ce0cf203075724ea6f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
#include "../include/VideoPlayer.hpp"
#include "../include/Scale.hpp"
#include <SFML/Window/Mouse.hpp>
#include <mpv/client.h>
#include <mpv/render_gl.h>
#include <SFML/OpenGL.hpp>
#include <clocale>
#include <cmath>

const int UI_VISIBLE_TIMEOUT_MS = 2500;

namespace QuickMedia {
    static void* getProcAddressMpv(void *funcContext, const char *name) {
        return (void*)sf::Context::getFunction(name);
    }
    
    static void onMpvRedraw(void *ctx) {
        VideoPlayer *video_player = (VideoPlayer*)ctx;
        video_player->redraw = true;
    }

    static void on_mpv_events(void *ctx) {
        VideoPlayer *video_player = (VideoPlayer*)ctx;
        video_player->event_update = true;
    }

    static void check_error(int status) {
        if(status < 0)
            fprintf(stderr, "mpv api error: %s\n", mpv_error_string(status));
    }

    static void mpv_set_option_bool(mpv_handle *mpv, const char *option, bool value) {
        int int_value = value;
        check_error(mpv_set_option(mpv, option, MPV_FORMAT_FLAG, &int_value));
    }

    static void mpv_set_option_int64(mpv_handle *mpv, const char *option, int64_t value) {
        check_error(mpv_set_option(mpv, option, MPV_FORMAT_INT64, &value));
    }

    class ContextScope {
    public:
        ContextScope(sf::Context *_context) : context(_context) {
            context->setActive(true);
        }

        ~ContextScope() {
            context->setActive(false);
        }

        sf::Context *context;
    };
    
    VideoPlayer::VideoPlayer(sf::RenderWindow &window, unsigned int width, unsigned int height, const char *file, bool loop) : 
        redraw(false),
        event_update(false),
        onPlaybackEndedCallback(nullptr),
        mpv(nullptr),
        mpvGl(nullptr),
        context(nullptr),
        textureBuffer(nullptr),
        desired_size(width, height)
    {
        //ContextScope context_scope(context.get());
        texture.setSmooth(true);
        
        // mpv_create requires LC_NUMERIC to be set to "C" for some reason, see mpv_create documentation
        std::setlocale(LC_NUMERIC, "C");
        mpv = mpv_create();
        if(!mpv)
            throw VideoInitializationException("Failed to create mpv handle");

        //check_error(mpv_set_option_string(mpv, "input-default-bindings", "yes"));
        //check_error(mpv_set_option_string(mpv, "input-vo-keyboard", "yes"));
        check_error(mpv_set_option_string(mpv, "cache-secs", "120"));
        check_error(mpv_set_option_string(mpv, "demuxer-max-bytes", "20M"));
        check_error(mpv_set_option_string(mpv, "demuxer-max-back-bytes", "10M"));

        //mpv_set_option_bool(mpv, "osc", true);
        //mpv_set_option_int64(mpv, "wid", window.getSystemHandle());
        
        if(mpv_initialize(mpv) < 0)
            throw VideoInitializationException("Failed to initialize mpv");

        // TODO: Enabling vo=gpu will make mpv create its own window, or take over the QuickMedia window fully
        // if "wid" option is used. To take advantage of vo=gpu, QuickMedia should create a parent window
        // and make mpv use that and then embed that into the parent QuickMedia window.
        // This will also remove the need for rendering with sfml (no need for texture copy!).
        //check_error(mpv_set_option_string(mpv, "vo", "gpu"));
        //check_error(mpv_set_option_string(mpv, "hwdec", "auto"));

        //check_error(mpv_set_option_string(mpv, "terminal", "yes"));
        //check_error(mpv_set_option_string(mpv, "msg-level", "all=v"));

        if(loop)
            check_error(mpv_set_option_string(mpv, "loop", "inf"));

        //mpvGl = (mpv_opengl_cb_context*)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
        //if(!mpvGl)
        //    throw VideoInitializationException("Failed to initialize mpv opengl render context");

        mpv_opengl_init_params opengl_init_params;
        opengl_init_params.get_proc_address = getProcAddressMpv;
        opengl_init_params.get_proc_address_ctx = nullptr;
        opengl_init_params.extra_exts = nullptr;
        mpv_render_param params[] = {
            { MPV_RENDER_PARAM_API_TYPE, (void*)MPV_RENDER_API_TYPE_OPENGL },
            { MPV_RENDER_PARAM_OPENGL_INIT_PARAMS, &opengl_init_params },
            { (mpv_render_param_type)0, nullptr }
        };

        if (mpv_render_context_create(&mpvGl, mpv, params) < 0)
            throw VideoInitializationException("failed to initialize mpv GL context");
        
        mpv_render_context_set_update_callback(mpvGl, onMpvRedraw, this);
        mpv_set_wakeup_callback(mpv, on_mpv_events, this);
        
        seekbar.setFillColor(sf::Color::White);
        seekbar_background.setFillColor(sf::Color(0, 0, 0, 150));
        load_file(file);
    }
    
    VideoPlayer::~VideoPlayer() {
        if(mpvGl) {
            //mpv_render_context_set_update_callback(mpvGl, nullptr, nullptr);
            mpv_render_context_free(mpvGl);
        }

        free(textureBuffer);

        if(mpv) {
            //mpv_set_wakeup_callback(mpv, nullptr, nullptr);
            //mpv_detach_destroy(mpv);
            mpv_terminate_destroy(mpv);
        }
    }

    void VideoPlayer::handleEvent(sf::Event &event) {
        if(event.type == sf::Event::MouseMoved) {
            cursor_last_active_timer.restart();
        }
    }
    
    void VideoPlayer::setPosition(float x, float y) {
        sprite.setPosition(x, y);
    }

    // TODO: Make this work in the future when video size and sprite texture size wont be the same
    void VideoPlayer::resize(const sf::Vector2f &size) {
        desired_size = sf::Vector2f(size.x, size.y);
        if(!textureBuffer)
            return;

        sf::Vector2f video_size_f(video_size.x, video_size.y);
        auto video_scale = get_ratio(video_size_f, wrap_to_size(video_size_f, desired_size));
        sprite.setScale(video_scale);

        auto image_size = video_size_f;
        image_size.x *= video_scale.x;
        image_size.y *= video_scale.y;
        sprite.setPosition(std::floor(desired_size.x * 0.5f - image_size.x * 0.5f), std::floor(desired_size.y * 0.5f - image_size.y * 0.5f));
    }

    void VideoPlayer::handle_mpv_events() {
        while(true) {
            mpv_event *mpvEvent = mpv_wait_event(mpv, 0.0);
            if(mpvEvent->event_id == MPV_EVENT_NONE)
                break;
            else if(mpvEvent->event_id == MPV_EVENT_SHUTDOWN)
                return;
            else if(mpvEvent->event_id == MPV_EVENT_VIDEO_RECONFIG) {
                int64_t w, h;
                if (mpv_get_property(mpv, "dwidth", MPV_FORMAT_INT64, &w) >= 0 &&
                    mpv_get_property(mpv, "dheight", MPV_FORMAT_INT64, &h) >= 0 &&
                    w > 0 && h > 0 && (w != video_size.x || h != video_size.y))
                {
                    video_size.x = w;
                    video_size.y = h;
                    context.reset(new sf::Context(sf::ContextSettings(), w, h));
                    context->setActive(true);
                    // TODO: Verify if it's valid to re-create the texture like this,
                    // instead of using deconstructor
                    if(texture.create(w, h)) {
                        void *newTextureBuf = realloc(textureBuffer, w * h * 4);
                        if(newTextureBuf)
                            textureBuffer = (sf::Uint8*)newTextureBuf;
                    }
                    glViewport(0, 0, w, h);
                    context->setActive(false);
                    resize(desired_size);
                }
            } else if(mpvEvent->event_id == MPV_EVENT_END_FILE) {
                if(onPlaybackEndedCallback)
                    onPlaybackEndedCallback();
            } else {
                //printf("Mpv event: %s\n", mpv_event_name(mpvEvent->event_id));
            }
        }
    }
    
    void VideoPlayer::draw(sf::RenderWindow &window) {
        if(event_update.exchange(false))
            handle_mpv_events();
        
        if(textureBuffer && redraw) {
            uint64_t update_flags = mpv_render_context_update(mpvGl);
            if((update_flags & MPV_RENDER_UPDATE_FRAME) && redraw.exchange(false)) {
                auto textureSize = texture.getSize();

                mpv_opengl_fbo opengl_fbo;
                opengl_fbo.fbo = 0;
                opengl_fbo.w = textureSize.x;
                opengl_fbo.h = textureSize.y;
                opengl_fbo.internal_format = 0;
                mpv_render_param params[] = 
                {
                    { MPV_RENDER_PARAM_OPENGL_FBO, &opengl_fbo },
                    { (mpv_render_param_type)0, nullptr }
                };
                
                context->setActive(true);
                mpv_render_context_render(mpvGl, params);
                // TODO: Instead of copying video to cpu buffer and then to texture, copy directly from video buffer to texture buffer
                glReadPixels(0, 0, textureSize.x, textureSize.y, GL_RGBA, GL_UNSIGNED_BYTE, textureBuffer);
                context->setActive(false);
                texture.update(textureBuffer);
                sprite.setTexture(texture, true);
                mpv_render_context_report_swap(mpvGl);
            }
        }
        window.draw(sprite);

        if(cursor_last_active_timer.getElapsedTime().asMilliseconds() > UI_VISIBLE_TIMEOUT_MS)
            return;

        double pos = 0.0;
        mpv_get_property(mpv, "percent-pos", MPV_FORMAT_DOUBLE, &pos);
        pos *= 0.01;

        auto textureSize = sprite.getTextureRect();
        auto scale = sprite.getScale();
        auto video_size = sf::Vector2f(textureSize.width * scale.x, textureSize.height * scale.y);

        const float seekbar_height = video_size.y * 0.025f;
        seekbar.setPosition(sprite.getPosition() + sf::Vector2f(0.0f, video_size.y - seekbar_height));
        seekbar.setSize(sf::Vector2f(video_size.x * pos, seekbar_height));
        window.draw(seekbar);
        seekbar_background.setPosition(seekbar.getPosition() + sf::Vector2f(video_size.x * pos, 0.0f));
        seekbar_background.setSize(sf::Vector2f(video_size.x - video_size.x * pos, seekbar_height));
        window.draw(seekbar_background);

        if(sf::Mouse::isButtonPressed(sf::Mouse::Left)) {
            auto mouse_pos = sf::Mouse::getPosition(window);
            auto seekbar_pos = seekbar.getPosition();
            float diff_x = mouse_pos.x - seekbar_pos.x;
            if(diff_x >= 0.0f && diff_x <= video_size.x && mouse_pos.y >= seekbar_pos.y && mouse_pos.y <= seekbar_pos.y + seekbar_height) {
                double new_pos = ((double)diff_x / video_size.x) * 100.0;
                mpv_set_property(mpv, "percent-pos", MPV_FORMAT_DOUBLE, &new_pos);
            }
        }
    }

    void VideoPlayer::load_file(const std::string &path) {
        const char *cmd[] = { "loadfile", path.c_str(), nullptr };
        mpv_command(mpv, cmd);
    }
}