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-rw-r--r-- | README.md | 22 |
1 files changed, 11 insertions, 11 deletions
@@ -10,17 +10,17 @@ All types are stored in little endian format. Any type with a * is optional. |mesh[] |The mesh data. | mesh: -|Type |Description | -|-----------|-------------------------------------------------------------------------------------| -|uint |The number of vertices, normals and optionally texture coordinates. | -|vec3f[] |A list of vertices. | -|vec3f[] |A list of normals. | -|uint |The number of faces. Each face has 3 indices of type uint. | -|uint[] |The face indices. | -|uint |1 if the model has texture coordinates, otherwise 0. | -|vec3f[]* |A list of texture coordinates. | -|uint |1 if the model has materials, otherwise 0. | -|material[3]|The material data. This is a list of [diffuse, specular, ambient] materials. | +|Type |Description | +|-----------|------------------------------------------------------------------------------------------------| +|uint |The number of vertices, normals and optionally texture coordinates. | +|vec3f[] |A list of vertices. | +|vec3f[] |A list of normals. | +|uint |The number of faces. Each face has 3 indices of type uint. | +|uint[] |The face indices. | +|uint |1 if the model has texture coordinates, otherwise 0. | +|vec3f[]* |A list of texture coordinates. The number of texture coordinates matches the number of vertices.| +|uint |1 if the model has materials, otherwise 0. | +|material[3]|The material data. This is a list of [diffuse, specular, ambient] materials. | vec3f: |Type |Description | |