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-rw-r--r--README.md22
1 files changed, 11 insertions, 11 deletions
diff --git a/README.md b/README.md
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--- a/README.md
+++ b/README.md
@@ -10,17 +10,17 @@ All types are stored in little endian format. Any type with a * is optional.
|mesh[] |The mesh data. |
mesh:
-|Type |Description |
-|-----------|-------------------------------------------------------------------------------------|
-|uint |The number of vertices, normals and optionally texture coordinates. |
-|vec3f[] |A list of vertices. |
-|vec3f[] |A list of normals. |
-|uint |The number of faces. Each face has 3 indices of type uint. |
-|uint[] |The face indices. |
-|uint |1 if the model has texture coordinates, otherwise 0. |
-|vec3f[]* |A list of texture coordinates. |
-|uint |1 if the model has materials, otherwise 0. |
-|material[3]|The material data. This is a list of [diffuse, specular, ambient] materials. |
+|Type |Description |
+|-----------|------------------------------------------------------------------------------------------------|
+|uint |The number of vertices, normals and optionally texture coordinates. |
+|vec3f[] |A list of vertices. |
+|vec3f[] |A list of normals. |
+|uint |The number of faces. Each face has 3 indices of type uint. |
+|uint[] |The face indices. |
+|uint |1 if the model has texture coordinates, otherwise 0. |
+|vec3f[]* |A list of texture coordinates. The number of texture coordinates matches the number of vertices.|
+|uint |1 if the model has materials, otherwise 0. |
+|material[3]|The material data. This is a list of [diffuse, specular, ambient] materials. |
vec3f:
|Type |Description |