diff options
author | dec05eba <dec05eba@protonmail.com> | 2017-12-26 17:29:28 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-11-18 15:21:48 +0100 |
commit | ffe9dac56488ebfc9f5c37c4e400f4f5469a8a46 (patch) | |
tree | 5958b66f16d217e31215d2f6ec56bb341ec06a76 /include/RenderBackend/OpenGL/DeviceFrame.hpp | |
parent | b5f06b6c4cd07f3073897af32626b9b21a4d2ef8 (diff) |
Add device memory, device frame. Rendering works
Diffstat (limited to 'include/RenderBackend/OpenGL/DeviceFrame.hpp')
-rw-r--r-- | include/RenderBackend/OpenGL/DeviceFrame.hpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/include/RenderBackend/OpenGL/DeviceFrame.hpp b/include/RenderBackend/OpenGL/DeviceFrame.hpp new file mode 100644 index 0000000..12e578a --- /dev/null +++ b/include/RenderBackend/OpenGL/DeviceFrame.hpp @@ -0,0 +1,24 @@ +#pragma once + +#include "../../types.hpp" +#include "../../utils.hpp" +#include <vector> + +namespace amalgine +{ + class DeviceMemory; + + class DeviceFrame + { + DISABLE_COPY(DeviceFrame) + public: + DeviceFrame(); + ~DeviceFrame(); + + DeviceMemory* alloc(); + void draw(); + private: + u32 vertexArrayObjectId; + std::vector<DeviceMemory*> buffers; + }; +} |