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authordec05eba <dec05eba@protonmail.com>2017-12-21 22:52:12 +0100
committerdec05eba <dec05eba@protonmail.com>2021-11-18 15:21:48 +0100
commitbfd21732b35a3856b1f72c826816c2857710fcb3 (patch)
tree4a3f19551c744db3e339a64ac1afa2ebe1ec015f /src/RenderBackend/OpenGL/VertexShader.cpp
parentca92d8c90f7103db6d7cae4cef49b278d804b474 (diff)
Added shader program
Diffstat (limited to 'src/RenderBackend/OpenGL/VertexShader.cpp')
-rw-r--r--src/RenderBackend/OpenGL/VertexShader.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/RenderBackend/OpenGL/VertexShader.cpp b/src/RenderBackend/OpenGL/VertexShader.cpp
index b869624..04bf863 100644
--- a/src/RenderBackend/OpenGL/VertexShader.cpp
+++ b/src/RenderBackend/OpenGL/VertexShader.cpp
@@ -1,7 +1,6 @@
#include "../../../include/RenderBackend/OpenGL/VertexShader.hpp"
#include "../../../include/RenderBackend/OpenGL/CommonShader.hpp"
#include "../../../include/RenderBackend/OpenGL/opengl.hpp"
-#include <cassert>
using namespace std;
@@ -88,7 +87,7 @@ namespace amalgine
return attributeIndex;
}
- string VertexShader::build()
+ string VertexShader::build() const
{
std::string result;
result.reserve(header.size() + 2 + body.size());