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path: root/src/RenderBackend/OpenGL/DeviceFrame.cpp
AgeCommit message (Expand)Author
2021-11-18Fix rendering of texture with multiple framesdec05eba
2021-11-18Use external shaders instead of generating shader code from c++ code...dec05eba
2021-11-18Create Shader class as a base for vertex and pixel shaderdec05eba
2021-11-18Add device memory, device frame. Rendering worksdec05eba