diff options
author | dec05eba <dec05eba@protonmail.com> | 2025-02-10 19:31:27 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2025-02-10 19:31:27 +0100 |
commit | fc2f6f4c500d0364d5dd5cf366be2fa8592f8469 (patch) | |
tree | ad8ffcab18e0aeca25abb4ea0f751f8bf12b7f8b /include/WindowUtils.hpp | |
parent | f4e44cbef5dbbc2a2b71e7b9b70ee72d30b7c6a6 (diff) |
Better detect focused x11 window on wayland, properly get focused game name on wayland
Diffstat (limited to 'include/WindowUtils.hpp')
-rw-r--r-- | include/WindowUtils.hpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/WindowUtils.hpp b/include/WindowUtils.hpp index ddecaea..99b45e9 100644 --- a/include/WindowUtils.hpp +++ b/include/WindowUtils.hpp @@ -3,6 +3,7 @@ #include <mglpp/system/vec.hpp> #include <string> #include <vector> +#include <optional> #include <X11/Xlib.h> namespace gsr { @@ -16,6 +17,7 @@ namespace gsr { mgl::vec2i size; }; + std::optional<std::string> get_window_title(Display *dpy, Window window); Window get_focused_window(Display *dpy, WindowCaptureType cap_type); std::string get_focused_window_name(Display *dpy, WindowCaptureType window_capture_type); std::string get_window_name_at_position(Display *dpy, mgl::vec2i position, Window ignore_window); |