diff options
author | dec05eba <dec05eba@protonmail.com> | 2025-03-18 19:13:16 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2025-03-18 19:13:16 +0100 |
commit | dc70bd27f217413bbda33b4092a3a52a6f1905d5 (patch) | |
tree | 15b8316a8f5ec0bfa01d92451ac2d56174b0a763 /src | |
parent | 44e7f57d21680de28a5ccd7b6556697666061fe7 (diff) |
Add controller button icons in hotkeys, separate keyboard hotkeys and controller hotkeys
Diffstat (limited to 'src')
-rw-r--r-- | src/Theme.cpp | 15 | ||||
-rw-r--r-- | src/gui/GlobalSettingsPage.cpp | 39 | ||||
-rw-r--r-- | src/gui/Image.cpp | 39 | ||||
-rw-r--r-- | src/gui/Utils.cpp | 7 |
4 files changed, 91 insertions, 9 deletions
diff --git a/src/Theme.cpp b/src/Theme.cpp index e28ff51..fd40c9b 100644 --- a/src/Theme.cpp +++ b/src/Theme.cpp @@ -111,6 +111,21 @@ namespace gsr { if(!theme->screenshot_texture.load_from_file((resources_path + "images/screenshot.png").c_str())) goto error; + if(!theme->ps4_home_texture.load_from_file((resources_path + "images/ps4_home.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_up_texture.load_from_file((resources_path + "images/ps4_dpad_up.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_down_texture.load_from_file((resources_path + "images/ps4_dpad_down.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_left_texture.load_from_file((resources_path + "images/ps4_dpad_left.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_right_texture.load_from_file((resources_path + "images/ps4_dpad_right.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + return true; error: diff --git a/src/gui/GlobalSettingsPage.cpp b/src/gui/GlobalSettingsPage.cpp index 44c5a1c..3574d57 100644 --- a/src/gui/GlobalSettingsPage.cpp +++ b/src/gui/GlobalSettingsPage.cpp @@ -10,6 +10,7 @@ #include "../../include/gui/Subsection.hpp" #include "../../include/gui/List.hpp" #include "../../include/gui/Label.hpp" +#include "../../include/gui/Image.hpp" #include "../../include/gui/RadioButton.hpp" #include "../../include/gui/LineSeparator.hpp" #include "../../include/gui/CustomRendererWidget.hpp" @@ -325,29 +326,48 @@ namespace gsr { return list; } - std::unique_ptr<Subsection> GlobalSettingsPage::create_hotkey_subsection(ScrollablePage *parent_page) { + static std::unique_ptr<List> create_joystick_hotkey_text(mgl::Texture *image1, mgl::Texture *image2, float max_height, const char *suffix) { + auto list = std::make_unique<List>(List::Orientation::HORIZONTAL, List::Alignment::CENTER); + list->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press", get_color_theme().text_color)); + list->add_widget(std::make_unique<Image>(image1, mgl::vec2f{max_height, 1000.0f}, Image::ScaleBehavior::SCALE)); + list->add_widget(std::make_unique<Label>(&get_theme().body_font, "and", get_color_theme().text_color)); + list->add_widget(std::make_unique<Image>(image2, mgl::vec2f{max_height, 1000.0f}, Image::ScaleBehavior::SCALE)); + list->add_widget(std::make_unique<Label>(&get_theme().body_font, suffix, get_color_theme().text_color)); + return list; + } + + std::unique_ptr<Subsection> GlobalSettingsPage::create_keyboard_hotkey_subsection(ScrollablePage *parent_page) { auto list = std::make_unique<List>(List::Orientation::VERTICAL); List *list_ptr = list.get(); - auto subsection = std::make_unique<Subsection>("Hotkeys", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f)); + auto subsection = std::make_unique<Subsection>("Keyboard hotkeys", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f)); list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Enable keyboard hotkeys?", get_color_theme().text_color)); list_ptr->add_widget(create_enable_keyboard_hotkeys_button()); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Enable controller hotkeys?", get_color_theme().text_color)); - list_ptr->add_widget(create_enable_joystick_hotkeys_button()); list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, subsection->get_inner_size().x)); list_ptr->add_widget(create_show_hide_hotkey_options()); list_ptr->add_widget(create_replay_hotkey_options()); list_ptr->add_widget(create_record_hotkey_options()); list_ptr->add_widget(create_stream_hotkey_options()); list_ptr->add_widget(create_screenshot_hotkey_options()); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad up to take a screenshot", get_color_theme().text_color)); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad down to save a replay", get_color_theme().text_color)); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad left to start/stop recording", get_color_theme().text_color)); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad right to start/stop replay", get_color_theme().text_color)); list_ptr->add_widget(create_hotkey_control_buttons()); return subsection; } + std::unique_ptr<Subsection> GlobalSettingsPage::create_controller_hotkey_subsection(ScrollablePage *parent_page) { + auto list = std::make_unique<List>(List::Orientation::VERTICAL); + List *list_ptr = list.get(); + auto subsection = std::make_unique<Subsection>("Controller hotkeys", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f)); + + list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Enable controller hotkeys?", get_color_theme().text_color)); + list_ptr->add_widget(create_enable_joystick_hotkeys_button()); + list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, subsection->get_inner_size().x)); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_up_texture, get_theme().body_font.get_character_size(), "to take a screenshot")); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_down_texture, get_theme().body_font.get_character_size(), "to save a replay")); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_left_texture, get_theme().body_font.get_character_size(), "to start/stop recording")); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_right_texture, get_theme().body_font.get_character_size(), "to turn replay on/off")); + return subsection; + } + std::unique_ptr<Button> GlobalSettingsPage::create_exit_program_button() { auto exit_program_button = std::make_unique<Button>(&get_theme().body_font, "Exit program", mgl::vec2f(0.0f, 0.0f), mgl::Color(0, 0, 0, 120)); exit_program_button->on_click = [&]() { @@ -405,7 +425,8 @@ namespace gsr { settings_list->set_spacing(0.018f); settings_list->add_widget(create_appearance_subsection(scrollable_page.get())); settings_list->add_widget(create_startup_subsection(scrollable_page.get())); - settings_list->add_widget(create_hotkey_subsection(scrollable_page.get())); + settings_list->add_widget(create_keyboard_hotkey_subsection(scrollable_page.get())); + settings_list->add_widget(create_controller_hotkey_subsection(scrollable_page.get())); settings_list->add_widget(create_application_options_subsection(scrollable_page.get())); settings_list->add_widget(create_application_info_subsection(scrollable_page.get())); scrollable_page->add_widget(std::move(settings_list)); diff --git a/src/gui/Image.cpp b/src/gui/Image.cpp new file mode 100644 index 0000000..b6cec9a --- /dev/null +++ b/src/gui/Image.cpp @@ -0,0 +1,39 @@ +#include "../../include/gui/Image.hpp" +#include "../../include/gui/Utils.hpp" + +#include <mglpp/window/Window.hpp> +#include <mglpp/graphics/Texture.hpp> + +namespace gsr { + Image::Image(mgl::Texture *texture, mgl::vec2f size, ScaleBehavior scale_behavior) : + sprite(texture), size(size), scale_behavior(scale_behavior) + { + + } + + bool Image::on_event(mgl::Event&, mgl::Window&, mgl::vec2f) { + return true; + } + + void Image::draw(mgl::Window &window, mgl::vec2f offset) { + if(!visible) + return; + + sprite.set_size(get_size()); + sprite.set_position((position + offset).floor()); + window.draw(sprite); + } + + mgl::vec2f Image::get_size() { + if(!visible || !sprite.get_texture()) + return {0.0f, 0.0f}; + + const mgl::vec2f sprite_size = sprite.get_texture()->get_size().to_vec2f(); + if(size.x < 0.001f && size.y < 0.001f) + return sprite_size; + else if(scale_behavior == ScaleBehavior::SCALE) + return scale_keep_aspect_ratio(sprite_size, size); + else + return clamp_keep_aspect_ratio(sprite_size, size); + } +}
\ No newline at end of file diff --git a/src/gui/Utils.cpp b/src/gui/Utils.cpp index d1643f2..8f77f17 100644 --- a/src/gui/Utils.cpp +++ b/src/gui/Utils.cpp @@ -67,4 +67,11 @@ namespace gsr { return from; } + + mgl::vec2f clamp_keep_aspect_ratio(mgl::vec2f from, mgl::vec2f to) { + if(from.x > to.x || from.y > to.y) + return scale_keep_aspect_ratio(from, to); + else + return from; + } }
\ No newline at end of file |