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-rw-r--r--README.md2
-rw-r--r--TODO6
-rw-r--r--include/GlobalHotkeys.hpp6
-rw-r--r--include/GlobalHotkeysX11.hpp5
-rw-r--r--include/Overlay.hpp3
-rw-r--r--src/GlobalHotkeysX11.cpp44
-rw-r--r--src/Overlay.cpp23
-rw-r--r--src/main.cpp194
8 files changed, 185 insertions, 98 deletions
diff --git a/README.md b/README.md
index 6fd2ad5..7a615fa 100644
--- a/README.md
+++ b/README.md
@@ -48,4 +48,4 @@ If you want to donate you can donate via bitcoin or monero.
# Known issues
* The UI always opens on the same (incorrect) monitor when using multiple monitors on Wayland
* Some games receive mouse input while the UI is open
-* Global hotkeys can clash with other hotkeys. This is primarly because Wayland compositors are missing support for global hotkey so this software uses a global hotkey system that works on X11 and Wayland by bypassing X11 and Wayland. \ No newline at end of file
+* Global hotkeys on Wayland can clash with keys used by other applications. This is primarly because Wayland compositors are missing support for global hotkey so this software uses a global hotkey system that works on all Wayland compositors. \ No newline at end of file
diff --git a/TODO b/TODO
index 5ad4078..a1cc4dc 100644
--- a/TODO
+++ b/TODO
@@ -99,4 +99,8 @@ Remove all dependencies from tools/gsr-global-hotkeys and roll our own keyboard
Test global hotkeys with azerty instead of qwerty.
-Fix cursor grab not working in owlboy, need to use xigrab. \ No newline at end of file
+Fix cursor grab not working in owlboy, need to use xigrab.
+
+Dont allow autostart of replay if capture option is window recording (when window recording is added).
+
+Use global shortcuts desktop portal protocol on wayland when available. \ No newline at end of file
diff --git a/include/GlobalHotkeys.hpp b/include/GlobalHotkeys.hpp
index 662113e..27fca07 100644
--- a/include/GlobalHotkeys.hpp
+++ b/include/GlobalHotkeys.hpp
@@ -4,6 +4,10 @@
#include <functional>
#include <string>
+namespace mgl {
+ class Event;
+}
+
namespace gsr {
struct Hotkey {
uint64_t key = 0;
@@ -24,5 +28,7 @@ namespace gsr {
virtual void unbind_all_keys() {}
virtual bool bind_action(const std::string &id, GlobalHotkeyCallback callback) { (void)id; (void)callback; return false; };
virtual void poll_events() = 0;
+ // Returns true if the event wasn't consumed (if the event didn't match a key that has been bound)
+ virtual bool on_event(mgl::Event &event) { (void)event; return true; }
};
} \ No newline at end of file
diff --git a/include/GlobalHotkeysX11.hpp b/include/GlobalHotkeysX11.hpp
index 427e9f0..610399a 100644
--- a/include/GlobalHotkeysX11.hpp
+++ b/include/GlobalHotkeysX11.hpp
@@ -12,12 +12,15 @@ namespace gsr {
GlobalHotkeysX11& operator=(const GlobalHotkeysX11&) = delete;
~GlobalHotkeysX11() override;
+ // Hotkey key is a KeySym (XK_z for example) and modifiers is a bitmask of X11 modifier masks (for example ShiftMask | Mod1Mask)
bool bind_key_press(Hotkey hotkey, const std::string &id, GlobalHotkeyCallback callback) override;
void unbind_key_press(const std::string &id) override;
void unbind_all_keys() override;
void poll_events() override;
+ bool on_event(mgl::Event &event) override;
private:
- void call_hotkey_callback(Hotkey hotkey) const;
+ // Returns true if a key bind has been registered for the hotkey
+ bool call_hotkey_callback(Hotkey hotkey) const;
private:
struct HotkeyData {
Hotkey hotkey;
diff --git a/include/Overlay.hpp b/include/Overlay.hpp
index e6b65e3..bf49a42 100644
--- a/include/Overlay.hpp
+++ b/include/Overlay.hpp
@@ -18,6 +18,7 @@
namespace gsr {
class DropdownButton;
+ class GlobalHotkeys;
enum class RecordingStatus {
NONE,
@@ -40,7 +41,7 @@ namespace gsr {
Overlay& operator=(const Overlay&) = delete;
~Overlay();
- void handle_events();
+ void handle_events(gsr::GlobalHotkeys *global_hotkeys);
void on_event(mgl::Event &event);
// Returns false if not visible
bool draw();
diff --git a/src/GlobalHotkeysX11.cpp b/src/GlobalHotkeysX11.cpp
index 6b01bfd..2943397 100644
--- a/src/GlobalHotkeysX11.cpp
+++ b/src/GlobalHotkeysX11.cpp
@@ -1,6 +1,7 @@
#include "../include/GlobalHotkeysX11.hpp"
-#define XK_MISCELLANY
-#include <X11/keysymdef.h>
+#include <X11/keysym.h>
+#include <mglpp/window/Event.hpp>
+#include <assert.h>
namespace gsr {
static bool x_failed = false;
@@ -25,6 +26,30 @@ namespace gsr {
return numlockmask;
}
+ static KeySym mgl_key_to_key_sym(mgl::Keyboard::Key key) {
+ switch(key) {
+ case mgl::Keyboard::Z: return XK_z;
+ case mgl::Keyboard::F7: return XK_F7;
+ case mgl::Keyboard::F8: return XK_F8;
+ case mgl::Keyboard::F9: return XK_F9;
+ case mgl::Keyboard::F10: return XK_F10;
+ default: return None;
+ }
+ }
+
+ static uint32_t mgl_key_modifiers_to_x11_modifier_mask(const mgl::Event::KeyEvent &key_event) {
+ uint32_t mask = 0;
+ if(key_event.shift)
+ mask |= ShiftMask;
+ if(key_event.control)
+ mask |= ControlMask;
+ if(key_event.alt)
+ mask |= Mod1Mask;
+ if(key_event.system)
+ mask |= Mod4Mask;
+ return mask;
+ }
+
GlobalHotkeysX11::GlobalHotkeysX11() {
dpy = XOpenDisplay(NULL);
if(!dpy)
@@ -122,16 +147,27 @@ namespace gsr {
}
}
+ bool GlobalHotkeysX11::on_event(mgl::Event &event) {
+ if(event.type != mgl::Event::KeyPressed)
+ return true;
+
+ // Note: not all keys are mapped in mgl_key_to_key_sym. If more hotkeys are added or changed then add the key mapping there
+ const KeySym key_sym = mgl_key_to_key_sym(event.key.code);
+ const uint32_t modifiers = mgl_key_modifiers_to_x11_modifier_mask(event.key);
+ return !call_hotkey_callback(Hotkey{key_sym, modifiers});
+ }
+
static unsigned int key_state_without_locks(unsigned int key_state) {
return key_state & ~(Mod2Mask|LockMask);
}
- void GlobalHotkeysX11::call_hotkey_callback(Hotkey hotkey) const {
+ bool GlobalHotkeysX11::call_hotkey_callback(Hotkey hotkey) const {
for(const auto &[key, val] : bound_keys_by_id) {
if(val.hotkey.key == hotkey.key && key_state_without_locks(val.hotkey.modifiers) == key_state_without_locks(hotkey.modifiers)) {
val.callback(key);
- return;
+ return true;
}
}
+ return false;
}
} \ No newline at end of file
diff --git a/src/Overlay.cpp b/src/Overlay.cpp
index f24c7d0..2a0d8f2 100644
--- a/src/Overlay.cpp
+++ b/src/Overlay.cpp
@@ -10,6 +10,7 @@
#include "../include/gui/Utils.hpp"
#include "../include/gui/PageStack.hpp"
#include "../include/WindowUtils.hpp"
+#include "../include/GlobalHotkeys.hpp"
#include <string.h>
#include <assert.h>
@@ -555,13 +556,17 @@ namespace gsr {
}
}
- void Overlay::handle_events() {
+ void Overlay::handle_events(gsr::GlobalHotkeys *global_hotkeys) {
if(!visible || !window)
return;
handle_xi_events();
while(window->poll_event(event)) {
+ if(global_hotkeys) {
+ if(!global_hotkeys->on_event(event))
+ continue;
+ }
on_event(event);
}
}
@@ -910,7 +915,7 @@ namespace gsr {
// The real cursor doesn't move when all devices are grabbed, so we create our own cursor and diplay that while grabbed
xi_setup_fake_cursor();
- // We want to grab all devices to prevent any other application below from receiving events.
+ // We want to grab all devices to prevent any other application below the UI from receiving events.
// Owlboy seems to use xi events and XGrabPointer doesn't prevent owlboy from receiving events.
xi_grab_all_devices();
@@ -1005,10 +1010,16 @@ namespace gsr {
}
void Overlay::toggle_show() {
- if(visible)
- hide();
- else
+ if(visible) {
+ //hide();
+ // We dont want to hide immediately because hide is called in event callback, in which it destroys the window.
+ // Instead remove all pages and wait until next iteration to close the UI (which happens when there are no pages to render).
+ while(!page_stack.empty()) {
+ page_stack.pop();
+ }
+ } else {
show();
+ }
}
void Overlay::toggle_record() {
@@ -1555,6 +1566,8 @@ namespace gsr {
const int fdl = fcntl(gpu_screen_recorder_process_output_fd, F_GETFL);
fcntl(gpu_screen_recorder_process_output_fd, F_SETFL, fdl | O_NONBLOCK);
gpu_screen_recorder_process_output_file = fdopen(gpu_screen_recorder_process_output_fd, "r");
+ if(gpu_screen_recorder_process_output_file)
+ gpu_screen_recorder_process_output_fd = -1;
// TODO: Start recording after this notification has disappeared to make sure it doesn't show up in the video.
// Make clear to the user that the recording starts after the notification is gone.
diff --git a/src/main.cpp b/src/main.cpp
index a030dbb..7002288 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -14,7 +14,7 @@
#include <mglpp/mglpp.hpp>
#include <mglpp/system/Clock.hpp>
-// TODO: Make keyboard controllable for steam deck (and other controllers).
+// TODO: Make keyboard/controller controllable for steam deck (and other controllers).
// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
// TODO: Add systray by using org.kde.StatusNotifierWatcher/etc dbus directly.
// TODO: Make sure the overlay always stays on top. Test with starting the overlay and then opening youtube in fullscreen.
@@ -38,6 +38,100 @@ static void disable_prime_run() {
unsetenv("__VK_LAYER_NV_optimus");
}
+static std::unique_ptr<gsr::GlobalHotkeysX11> register_x11_hotkeys(gsr::Overlay *overlay) {
+ auto global_hotkeys = std::make_unique<gsr::GlobalHotkeysX11>();
+ const bool show_hotkey_registered = global_hotkeys->bind_key_press({ XK_z, Mod1Mask }, "show_hide", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_show();
+ });
+
+ const bool record_hotkey_registered = global_hotkeys->bind_key_press({ XK_F9, Mod1Mask }, "record", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_record();
+ });
+
+ const bool pause_hotkey_registered = global_hotkeys->bind_key_press({ XK_F7, Mod1Mask }, "pause", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_pause();
+ });
+
+ const bool stream_hotkey_registered = global_hotkeys->bind_key_press({ XK_F8, Mod1Mask }, "stream", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_stream();
+ });
+
+ const bool replay_hotkey_registered = global_hotkeys->bind_key_press({ XK_F10, ShiftMask | Mod1Mask }, "replay_start", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_replay();
+ });
+
+ const bool replay_save_hotkey_registered = global_hotkeys->bind_key_press({ XK_F10, Mod1Mask }, "replay_save", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->save_replay();
+ });
+
+ if(!show_hotkey_registered)
+ fprintf(stderr, "error: failed to register hotkey alt+z for showing the overlay because the hotkey is registered by another program\n");
+
+ if(!record_hotkey_registered)
+ fprintf(stderr, "error: failed to register hotkey alt+f9 for recording because the hotkey is registered by another program\n");
+
+ if(!pause_hotkey_registered)
+ fprintf(stderr, "error: failed to register hotkey alt+f7 for pausing because the hotkey is registered by another program\n");
+
+ if(!stream_hotkey_registered)
+ fprintf(stderr, "error: failed to register hotkey alt+f8 for streaming because the hotkey is registered by another program\n");
+
+ if(!replay_hotkey_registered)
+ fprintf(stderr, "error: failed to register hotkey alt+shift+f10 for starting replay because the hotkey is registered by another program\n");
+
+ if(!replay_save_hotkey_registered)
+ fprintf(stderr, "error: failed to register hotkey alt+f10 for saving replay because the hotkey is registered by another program\n");
+
+ if(!show_hotkey_registered || !record_hotkey_registered || !pause_hotkey_registered || !stream_hotkey_registered || !replay_hotkey_registered || !replay_save_hotkey_registered)
+ return nullptr;
+
+ return global_hotkeys;
+}
+
+static std::unique_ptr<gsr::GlobalHotkeysLinux> register_linux_hotkeys(gsr::Overlay *overlay) {
+ auto global_hotkeys = std::make_unique<gsr::GlobalHotkeysLinux>();
+ if(!global_hotkeys->start())
+ fprintf(stderr, "error: failed to start global hotkeys\n");
+
+ global_hotkeys->bind_action("show_hide", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_show();
+ });
+
+ global_hotkeys->bind_action("record", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_record();
+ });
+
+ global_hotkeys->bind_action("pause", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_pause();
+ });
+
+ global_hotkeys->bind_action("stream", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_stream();
+ });
+
+ global_hotkeys->bind_action("replay_start", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->toggle_replay();
+ });
+
+ global_hotkeys->bind_action("replay_save", [overlay](const std::string &id) {
+ fprintf(stderr, "pressed %s\n", id.c_str());
+ overlay->save_replay();
+ });
+
+ return global_hotkeys;
+}
+
int main(void) {
setlocale(LC_ALL, "C"); // Sigh... stupid C
@@ -89,7 +183,6 @@ int main(void) {
}
mgl_context *context = mgl_get_context();
- const int x11_socket = XConnectionNumber((Display*)context->connection);
egl_functions egl_funcs;
egl_funcs.eglGetError = (decltype(egl_funcs.eglGetError))context->gl.eglGetProcAddress("eglGetError");
@@ -107,96 +200,27 @@ int main(void) {
auto overlay = std::make_unique<gsr::Overlay>(resources_path, gsr_info, egl_funcs);
//overlay.show();
- // gsr::GlobalHotkeysX11 global_hotkeys;
- // const bool show_hotkey_registered = global_hotkeys.bind_key_press({ XK_z, Mod1Mask }, "show_hide", [&](const std::string &id) {
- // fprintf(stderr, "pressed %s\n", id.c_str());
- // overlay->toggle_show();
- // });
-
- // const bool record_hotkey_registered = global_hotkeys.bind_key_press({ XK_F9, Mod1Mask }, "record", [&](const std::string &id) {
- // fprintf(stderr, "pressed %s\n", id.c_str());
- // overlay->toggle_record();
- // });
-
- // const bool pause_hotkey_registered = global_hotkeys.bind_key_press({ XK_F7, Mod1Mask }, "pause", [&](const std::string &id) {
- // fprintf(stderr, "pressed %s\n", id.c_str());
- // overlay->toggle_pause();
- // });
-
- // const bool stream_hotkey_registered = global_hotkeys.bind_key_press({ XK_F8, Mod1Mask }, "stream", [&](const std::string &id) {
- // fprintf(stderr, "pressed %s\n", id.c_str());
- // overlay->toggle_stream();
- // });
-
- // const bool replay_hotkey_registered = global_hotkeys.bind_key_press({ XK_F10, ShiftMask | Mod1Mask }, "replay_start", [&](const std::string &id) {
- // fprintf(stderr, "pressed %s\n", id.c_str());
- // overlay->toggle_replay();
- // });
-
- // const bool replay_save_hotkey_registered = global_hotkeys.bind_key_press({ XK_F10, Mod1Mask }, "replay_save", [&](const std::string &id) {
- // fprintf(stderr, "pressed %s\n", id.c_str());
- // overlay->save_replay();
- // });
-
- gsr::GlobalHotkeysLinux global_hotkeys;
- if(!global_hotkeys.start())
- fprintf(stderr, "error: failed to start global hotkeys\n");
-
- const bool show_hotkey_registered = global_hotkeys.bind_action("show_hide", [&](const std::string &id) {
- fprintf(stderr, "pressed %s\n", id.c_str());
- overlay->toggle_show();
- });
-
- const bool record_hotkey_registered = global_hotkeys.bind_action("record", [&](const std::string &id) {
- fprintf(stderr, "pressed %s\n", id.c_str());
- overlay->toggle_record();
- });
-
- const bool pause_hotkey_registered = global_hotkeys.bind_action("pause", [&](const std::string &id) {
- fprintf(stderr, "pressed %s\n", id.c_str());
- overlay->toggle_pause();
- });
-
- const bool stream_hotkey_registered = global_hotkeys.bind_action("stream", [&](const std::string &id) {
- fprintf(stderr, "pressed %s\n", id.c_str());
- overlay->toggle_stream();
- });
-
- const bool replay_hotkey_registered = global_hotkeys.bind_action("replay_start", [&](const std::string &id) {
- fprintf(stderr, "pressed %s\n", id.c_str());
- overlay->toggle_replay();
- });
-
- const bool replay_save_hotkey_registered = global_hotkeys.bind_action("replay_save", [&](const std::string &id) {
- fprintf(stderr, "pressed %s\n", id.c_str());
- overlay->save_replay();
- });
-
- if(!show_hotkey_registered)
- fprintf(stderr, "error: failed to register hotkey alt+z for showing the overlay because the hotkey is registered by another program\n");
-
- if(!record_hotkey_registered)
- fprintf(stderr, "error: failed to register hotkey alt+f9 for recording because the hotkey is registered by another program\n");
-
- if(!pause_hotkey_registered)
- fprintf(stderr, "error: failed to register hotkey alt+f7 for pausing because the hotkey is registered by another program\n");
-
- if(!stream_hotkey_registered)
- fprintf(stderr, "error: failed to register hotkey alt+f8 for streaming because the hotkey is registered by another program\n");
-
- if(!replay_hotkey_registered)
- fprintf(stderr, "error: failed to register hotkey alt+shift+f10 for starting replay because the hotkey is registered by another program\n");
+ std::unique_ptr<gsr::GlobalHotkeys> global_hotkeys = nullptr;
+ if(gsr_info.system_info.display_server == gsr::DisplayServer::X11) {
+ global_hotkeys = register_x11_hotkeys(overlay.get());
+ if(!global_hotkeys) {
+ fprintf(stderr, "info: failed to register some x11 hotkeys because they are registered by another program. Will use linux hotkeys instead that can clash with keys used by other applications\n");
+ global_hotkeys = register_linux_hotkeys(overlay.get());
+ }
+ } else {
+ fprintf(stderr, "info: Global linux hotkeys are used which can clash with keys used by other applications. Use X11 instead if this is an issue for you\n");
+ global_hotkeys = register_linux_hotkeys(overlay.get());
+ }
- if(!replay_save_hotkey_registered)
- fprintf(stderr, "error: failed to register hotkey alt+f10 for saving replay because the hotkey is registered by another program\n");
+ // TODO: Add hotkeys in Overlay when using x11 global hotkeys. The hotkeys in Overlay should duplicate each key that is used for x11 global hotkeys.
mgl::Clock frame_delta_clock;
while(running && mgl_is_connected_to_display_server()) {
const double frame_delta_seconds = frame_delta_clock.restart();
gsr::set_frame_delta_seconds(frame_delta_seconds);
- global_hotkeys.poll_events();
- overlay->handle_events();
+ global_hotkeys->poll_events();
+ overlay->handle_events(global_hotkeys.get());
if(!overlay->draw()) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
mgl_ping_display_server();