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authordec05eba <dec05eba@protonmail.com>2024-08-19 17:42:42 +0200
committerdec05eba <dec05eba@protonmail.com>2024-08-19 17:42:42 +0200
commit78e4620d9c87493509ff5bda2de11b7c36320287 (patch)
tree15890f5783e6b6f55cc5fca73fc057f88a6e221f
parent677526e2e2830b9fb31b7c21d949d9d2c169d738 (diff)
Update comments
-rwxr-xr-xextra/meson_post_install.sh5
-rw-r--r--src/overclock.c4
2 files changed, 4 insertions, 5 deletions
diff --git a/extra/meson_post_install.sh b/extra/meson_post_install.sh
index bef7a4a..a93f27b 100755
--- a/extra/meson_post_install.sh
+++ b/extra/meson_post_install.sh
@@ -11,6 +11,7 @@
# process and if the session token is stolen by another application then it will ignore the session token as it wasn't that
# application that created the session token.
# ---
-# This is needed to allow gpu screen recorder to run faster than a heavy games fps, for example when trying to record at 60 fps
-# but the game drops to 45 fps in some place. That would also make gpu screen recorder drop to 45 fps unless this setcap is used.
+# This is needed (for EGL_CONTEXT_PRIORITY_HIGH_IMG) to allow gpu screen recorder to run faster than the heaviest application on AMD.
+# For example when trying to record a game at 60 fps and the game drops to 45 fps in some place that would also make gpu screen recorder
+# drop to 45 fps unless this setcap is used.
#/usr/sbin/setcap cap_sys_nice+ep ${MESON_INSTALL_DESTDIR_PREFIX}/bin/gpu-screen-recorder
diff --git a/src/overclock.c b/src/overclock.c
index 2cba623..df2ae66 100644
--- a/src/overclock.c
+++ b/src/overclock.c
@@ -4,12 +4,10 @@
#include <string.h>
#include <stdlib.h>
-// HACK!!!: When a program uses cuda (including nvenc) then the nvidia driver drops to performance level 2 (memory transfer rate is dropped and possibly graphics clock).
+// HACK!!!: When a program uses cuda (including nvenc) then the nvidia driver drops to max performance level - 1 (memory transfer rate is dropped and possibly graphics clock).
// Nvidia does this because in some very extreme cases of cuda there can be memory corruption when running at max memory transfer rate.
// So to get around this we overclock memory transfer rate (maybe this should also be done for graphics clock?) to the best performance level while GPU Screen Recorder is running.
-// TODO: Does it always drop to performance level 2?
-
static int min_int(int a, int b) {
return a < b ? a : b;
}