diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-10-06 02:25:04 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-10-06 02:25:04 +0200 |
commit | 29a21ffff0c1447284957ed3b12a73e12bcdc3fb (patch) | |
tree | 95319066d8e67c375ac08cdc31a015a33590ac88 /README.md | |
parent | a11c65f7bf64e5f36a443da67c8cb1fe6929b03d (diff) |
Move some TODO from README to TODO file
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 7 |
1 files changed, 1 insertions, 6 deletions
@@ -168,9 +168,4 @@ Try recording to an SSD and make sure it's not using NTFS file system. Also reco ## The colors look washed out when recording a monitor with HDR enabled You have to either record in hdr mode (-k `hevc_hdr` or -k `av1_hdr` option) to record a HDR video or record with desktop portal option (`-w portal`) to turn the HDR recording into SDR. ## GPU Screen Recorder records night light when recording in HDR mode -You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR. - -# TODO -* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service. -* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture. -* Always use direct capture with NvFBC once the capture issue in mpv fullscreen has been resolved (maybe detect if direct capture fails in nvfbc and switch to non-direct recording. NvFBC says if direct capture fails). +You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR.
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