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authordec05eba <dec05eba@protonmail.com>2024-06-22 03:36:23 +0200
committerdec05eba <dec05eba@protonmail.com>2024-06-22 03:36:23 +0200
commitdf83c8a602f6c928c13930b74c495edfd5037b33 (patch)
tree6eb9969d3498188e9f7fac22396eb8599c5cb516 /TODO
parent46da55b1eafef7495204a6733193057853d6575a (diff)
Fix audio recording (channel layout) for ffmpeg 7
Diffstat (limited to 'TODO')
-rw-r--r--TODO3
1 files changed, 3 insertions, 0 deletions
diff --git a/TODO b/TODO
index 05d56a5..2f7485b 100644
--- a/TODO
+++ b/TODO
@@ -133,3 +133,6 @@ Add 10-bit capture option. This is good because it reduces banding and quality i
Enable b-frames.
Support vfr matching games exact fps all the time. On x11 use damage tracking, on wayland? maybe there is drm plane damage tracking. But that may not be accurate as the compositor may update it every monitor hz anyways. On wayland maybe only support it for desktop portal + pipewire capture.
+
+Support selecting which gpu to use. This can be done in egl with eglQueryDevicesEXT and then eglGetPlatformDisplayEXT. This will automatically work on AMD and Intel as vaapi uses the same device. On nvidia we need to use eglQueryDeviceAttribEXT with EGL_CUDA_DEVICE_NV.
+ Maybe on glx (nvidia x11 nvfbc) we need to use __NV_PRIME_RENDER_OFFLOAD_PROVIDER and __GLX_VENDOR_LIBRARY_NAME instead. \ No newline at end of file