diff options
author | dec05eba <dec05eba@protonmail.com> | 2025-03-13 22:34:29 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2025-03-13 22:34:29 +0100 |
commit | b0de8588f2f4a5204e9bc22218eed884fa741153 (patch) | |
tree | 6089c4688e9e65ce1f0d1ac3ee9709a020e0d942 /src/encoder/video | |
parent | f63409bdd758b80f3a4e414fd5cb5526e384c93a (diff) |
Take screenshot with XGetImage on x11 to workaround nvidia driver (nvfbc) limitation that only allows one nvfbc session at a time
Diffstat (limited to 'src/encoder/video')
-rw-r--r-- | src/encoder/video/nvenc.c | 17 | ||||
-rw-r--r-- | src/encoder/video/software.c | 18 | ||||
-rw-r--r-- | src/encoder/video/vulkan.c | 18 |
3 files changed, 4 insertions, 49 deletions
diff --git a/src/encoder/video/nvenc.c b/src/encoder/video/nvenc.c index c78e94a..7d8cf5d 100644 --- a/src/encoder/video/nvenc.c +++ b/src/encoder/video/nvenc.c @@ -65,21 +65,6 @@ static bool gsr_video_encoder_nvenc_setup_context(gsr_video_encoder_nvenc *self, return true; } -static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) { - unsigned int texture_id = 0; - egl->glGenTextures(1, &texture_id); - egl->glBindTexture(GL_TEXTURE_2D, texture_id); - egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); - - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - - egl->glBindTexture(GL_TEXTURE_2D, 0); - return texture_id; -} - static bool cuda_register_opengl_texture(gsr_cuda *cuda, CUgraphicsResource *cuda_graphics_resource, CUarray *mapped_array, unsigned int texture_id) { CUresult res; res = cuda->cuGraphicsGLRegisterImage(cuda_graphics_resource, texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_NONE); @@ -110,7 +95,7 @@ static bool gsr_video_encoder_nvenc_setup_textures(gsr_video_encoder_nvenc *self const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size for(int i = 0; i < 2; ++i) { - self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); + self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_LINEAR); if(self->target_textures[i] == 0) { fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_textures: failed to create opengl texture\n"); return false; diff --git a/src/encoder/video/software.c b/src/encoder/video/software.c index be227f2..33b8d9c 100644 --- a/src/encoder/video/software.c +++ b/src/encoder/video/software.c @@ -1,5 +1,6 @@ #include "../../../include/encoder/video/software.h" #include "../../../include/egl.h" +#include "../../../include/utils.h" #include <libavcodec/avcodec.h> #include <libavutil/frame.h> @@ -14,21 +15,6 @@ typedef struct { unsigned int target_textures[2]; } gsr_video_encoder_software; -static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) { - unsigned int texture_id = 0; - egl->glGenTextures(1, &texture_id); - egl->glBindTexture(GL_TEXTURE_2D, texture_id); - egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); - - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - - egl->glBindTexture(GL_TEXTURE_2D, 0); - return texture_id; -} - static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software *self, AVCodecContext *video_codec_context, AVFrame *frame) { int res = av_frame_get_buffer(frame, LINESIZE_ALIGNMENT); if(res < 0) { @@ -48,7 +34,7 @@ static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size for(int i = 0; i < 2; ++i) { - self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); + self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_LINEAR); if(self->target_textures[i] == 0) { fprintf(stderr, "gsr error: gsr_capture_kms_setup_cuda_textures: failed to create opengl texture\n"); return false; diff --git a/src/encoder/video/vulkan.c b/src/encoder/video/vulkan.c index d202ddd..24e24d6 100644 --- a/src/encoder/video/vulkan.c +++ b/src/encoder/video/vulkan.c @@ -71,22 +71,6 @@ static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *sel return true; } -static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) { - unsigned int texture_id = 0; - egl->glGenTextures(1, &texture_id); - egl->glBindTexture(GL_TEXTURE_2D, texture_id); - //egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, GL_OPTIMAL_TILING_EXT); - egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); - - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - - egl->glBindTexture(GL_TEXTURE_2D, 0); - return texture_id; -} - static AVVulkanDeviceContext* video_codec_context_get_vulkan_data(AVCodecContext *video_codec_context) { AVBufferRef *hw_frames_ctx = video_codec_context->hw_frames_ctx; if(!hw_frames_ctx) @@ -116,7 +100,7 @@ static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *se const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size for(int i = 0; i < 2; ++i) { - self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); + self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_LINEAR); if(self->target_textures[i] == 0) { fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: failed to create opengl texture\n"); return false; |