diff options
-rw-r--r-- | include/sound.hpp | 2 | ||||
-rw-r--r-- | src/main.cpp | 13 | ||||
-rw-r--r-- | src/sound.cpp | 16 |
3 files changed, 25 insertions, 6 deletions
diff --git a/include/sound.hpp b/include/sound.hpp index 731e787..77bec99 100644 --- a/include/sound.hpp +++ b/include/sound.hpp @@ -55,7 +55,7 @@ void sound_device_close(SoundDevice *device); Returns the next chunk of audio into @buffer. Returns the number of frames read, or a negative value on failure. */ -int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec); +int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_seconds); std::vector<AudioInput> get_pulseaudio_inputs(); diff --git a/src/main.cpp b/src/main.cpp index 5aacd8b..c716e47 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2417,12 +2417,17 @@ int main(int argc, char **argv) { while(running) { void *sound_buffer; int sound_buffer_size = -1; - if(audio_device.sound_device.handle) - sound_buffer_size = sound_device_read_next_chunk(&audio_device.sound_device, &sound_buffer, timeout_sec); + const double time_before_read_seconds = clock_get_monotonic_seconds(); + if(audio_device.sound_device.handle) { + // TODO: use this instead of calculating time to read. But this can fluctuate and we dont want to go back in time + double latency_seconds = 0.0; + sound_buffer_size = sound_device_read_next_chunk(&audio_device.sound_device, &sound_buffer, timeout_sec, &latency_seconds); + } const bool got_audio_data = sound_buffer_size >= 0; - - const double this_audio_frame_time = clock_get_monotonic_seconds() - paused_time_offset; + const double time_after_read_seconds = clock_get_monotonic_seconds(); + const double time_to_read_seconds = time_after_read_seconds - time_before_read_seconds; + const double this_audio_frame_time = time_after_read_seconds - paused_time_offset - time_to_read_seconds; if(paused) { if(got_audio_data) diff --git a/src/sound.cpp b/src/sound.cpp index be9c196..25f1080 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -41,6 +41,7 @@ struct pa_handle { size_t output_index, output_length; int operation_success; + double latency_seconds; }; static void pa_sound_device_free(pa_handle *s) { @@ -79,6 +80,7 @@ static pa_handle* pa_sound_device_new(const char *server, p->read_data = NULL; p->read_length = 0; p->read_index = 0; + p->latency_seconds = 0.0; const int buffer_size = attr->fragsize; void *buffer = malloc(buffer_size); @@ -161,6 +163,9 @@ static int pa_sound_device_read(pa_handle *p, double timeout_seconds) { bool success = false; int r = 0; int *rerror = &r; + pa_usec_t latency = 0; + int negative = 0; + CHECK_DEAD_GOTO(p, rerror, fail); while (p->output_index < p->output_length) { @@ -193,6 +198,13 @@ static int pa_sound_device_read(pa_handle *p, double timeout_seconds) { CHECK_DEAD_GOTO(p, rerror, fail); continue; } + + if(pa_stream_get_latency(p->stream, &latency, &negative) >= 0) { + p->latency_seconds = negative ? -(int64_t)latency : latency; + p->latency_seconds *= 0.0000001; + if(p->latency_seconds < 0.0) + p->latency_seconds = 0.0; + } } const size_t space_free_in_output_buffer = p->output_length - p->output_index; @@ -276,13 +288,15 @@ void sound_device_close(SoundDevice *device) { device->handle = NULL; } -int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec) { +int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_seconds) { pa_handle *pa = (pa_handle*)device->handle; if(pa_sound_device_read(pa, timeout_sec) < 0) { //fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error)); + *latency_seconds = 0.0; return -1; } *buffer = pa->output_data; + *latency_seconds = pa->latency_seconds; return device->frames; } |