diff options
Diffstat (limited to 'src/capture/nvfbc.c')
-rw-r--r-- | src/capture/nvfbc.c | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/src/capture/nvfbc.c b/src/capture/nvfbc.c index ee77a20..96f3894 100644 --- a/src/capture/nvfbc.c +++ b/src/capture/nvfbc.c @@ -240,6 +240,11 @@ static int gsr_capture_nvfbc_setup_handle(gsr_capture_nvfbc *self) { } } + if(!self->capture_region) { + self->width = self->tracking_width; + self->height = self->tracking_height; + } + return 0; error_cleanup: @@ -351,6 +356,14 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec video_codec_context->height = FFALIGN(self->tracking_height, 2); } + if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) { + self->params.output_resolution = (vec2i){video_codec_context->width, video_codec_context->height}; + } else { + self->params.output_resolution = scale_keep_aspect_ratio((vec2i){video_codec_context->width, video_codec_context->height}, self->params.output_resolution); + video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2); + video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2); + } + frame->width = video_codec_context->width; frame->height = video_codec_context->height; @@ -390,6 +403,13 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame, gsr_color } } + const vec2i frame_size = (vec2i){self->width, self->height}; + const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0; + vec2i output_size = is_scaled ? self->params.output_resolution : frame_size; + output_size = scale_keep_aspect_ratio(frame_size, output_size); + + const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) }; + NVFBC_FRAME_GRAB_INFO frame_info; memset(&frame_info, 0, sizeof(frame_info)); @@ -412,8 +432,8 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame, gsr_color self->params.egl->glFinish(); gsr_color_conversion_draw(color_conversion, self->setup_params.dwTextures[grab_params.dwTextureIndex], - (vec2i){0, 0}, (vec2i){frame->width, frame->height}, - (vec2i){0, 0}, (vec2i){frame->width, frame->height}, + target_pos, (vec2i){output_size.x, output_size.y}, + (vec2i){0, 0}, frame_size, 0.0f, false); self->params.egl->glFlush(); |