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Diffstat (limited to 'src/capture/portal.c')
-rw-r--r--src/capture/portal.c42
1 files changed, 13 insertions, 29 deletions
diff --git a/src/capture/portal.c b/src/capture/portal.c
index 5d5acd7..7d50c0a 100644
--- a/src/capture/portal.c
+++ b/src/capture/portal.c
@@ -16,7 +16,6 @@ typedef struct {
gsr_capture_portal_params params;
gsr_texture_map texture_map;
- unsigned int external_intermediate_texture;
gsr_dbus dbus;
char *session_handle;
@@ -48,11 +47,6 @@ static void gsr_capture_portal_stop(gsr_capture_portal *self) {
self->texture_map.external_texture_id = 0;
}
- if(self->external_intermediate_texture) {
- self->params.egl->glDeleteTextures(1, &self->external_intermediate_texture);
- self->external_intermediate_texture = 0;
- }
-
if(self->texture_map.cursor_texture_id) {
self->params.egl->glDeleteTextures(1, &self->texture_map.cursor_texture_id);
self->texture_map.cursor_texture_id = 0;
@@ -313,6 +307,14 @@ static int max_int(int a, int b) {
return a > b ? a : b;
}
+static int gl_texture_get_internal_image_format(gsr_egl *egl, unsigned int texture) {
+ int internal_image_format = 0;
+ egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
+ egl->glGetTexLevelParameteriv(GL_TEXTURE_EXTERNAL_OES, 0, GL_TEXTURE_INTERNAL_FORMAT, &internal_image_format);
+ egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
+ return internal_image_format;
+}
+
static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_color_conversion *color_conversion) {
(void)frame;
(void)color_conversion;
@@ -324,39 +326,21 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
gsr_pipewire_region region = {0, 0, 0, 0};
gsr_pipewire_region cursor_region = {0, 0, 0, 0};
bool using_external_image = false;
- bool resized = false;
if(gsr_pipewire_map_texture(&self->pipewire, self->texture_map, &region, &cursor_region, self->plane_fds, &self->num_plane_fds, &using_external_image)) {
if(region.width != self->capture_size.x || region.height != self->capture_size.y) {
gsr_color_conversion_clear(color_conversion);
self->capture_size.x = region.width;
self->capture_size.y = region.height;
- resized = true;
}
}
- if(using_external_image && (self->external_intermediate_texture == 0 || resized)) {
- if(self->external_intermediate_texture == 0)
- self->params.egl->glGenTextures(1, &self->external_intermediate_texture);
- self->params.egl->glBindTexture(GL_TEXTURE_2D, self->external_intermediate_texture);
- self->params.egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, self->capture_size.x, self->capture_size.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
- }
-
- /* The image glitches a lot unless this is done. TODO: Find a proper solution */
- if(using_external_image) {
- self->params.egl->glCopyImageSubData(self->texture_map.external_texture_id, GL_TEXTURE_EXTERNAL_OES, 0, 0, 0, 0,
- self->external_intermediate_texture, GL_TEXTURE_2D, 0, 0, 0, 0,
- self->capture_size.x, self->capture_size.y, 1);
- }
+ self->params.egl->glFlush();
+ self->params.egl->glFinish();
const int target_x = max_int(0, frame->width / 2 - self->capture_size.x / 2);
const int target_y = max_int(0, frame->height / 2 - self->capture_size.y / 2);
- gsr_color_conversion_draw(color_conversion, using_external_image ? self->external_intermediate_texture : self->texture_map.texture_id,
+ gsr_color_conversion_draw(color_conversion, using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
(vec2i){target_x, target_y}, self->capture_size,
(vec2i){region.x, region.y}, self->capture_size,
0.0f, false);
@@ -376,8 +360,8 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
self->params.egl->glDisable(GL_SCISSOR_TEST);
}
- //self->params.egl->glFlush();
- //self->params.egl->glFinish();
+ self->params.egl->glFlush();
+ self->params.egl->glFinish();
return 0;
}