diff options
Diffstat (limited to 'src/capture')
-rw-r--r-- | src/capture/kms_vaapi.c | 1 | ||||
-rw-r--r-- | src/capture/xcomposite_vaapi.c | 341 |
2 files changed, 108 insertions, 234 deletions
diff --git a/src/capture/kms_vaapi.c b/src/capture/kms_vaapi.c index 04e9658..ea2ece0 100644 --- a/src/capture/kms_vaapi.c +++ b/src/capture/kms_vaapi.c @@ -38,7 +38,6 @@ typedef struct { MonitorId monitor_id; VADisplay va_dpy; - VADRMPRIMESurfaceDescriptor prime; unsigned int input_texture; diff --git a/src/capture/xcomposite_vaapi.c b/src/capture/xcomposite_vaapi.c index 4ca5d7b..a1a8bb9 100644 --- a/src/capture/xcomposite_vaapi.c +++ b/src/capture/xcomposite_vaapi.c @@ -1,6 +1,7 @@ #include "../../include/capture/xcomposite_vaapi.h" #include "../../include/window_texture.h" #include "../../include/utils.h" +#include "../../include/color_conversion.h" #include <stdlib.h> #include <stdio.h> #include <unistd.h> @@ -10,6 +11,8 @@ #include <libavutil/hwcontext_vaapi.h> #include <libavutil/frame.h> #include <libavcodec/avcodec.h> +#include <va/va.h> +#include <va/va_drmcommon.h> typedef struct { gsr_capture_xcomposite_vaapi_params params; @@ -28,19 +31,12 @@ typedef struct { WindowTexture window_texture; - int fourcc; - int num_planes; - uint64_t modifiers; - int dmabuf_fd; - int32_t pitch; - int32_t offset; - VADisplay va_dpy; - VAConfigID config_id; - VAContextID context_id; - VASurfaceID input_surface; - VABufferID buffer_id; - VARectangle output_region; + VADRMPRIMESurfaceDescriptor prime; + + unsigned int target_textures[2]; + + gsr_color_conversion color_conversion; Atom net_active_window_atom; } gsr_capture_xcomposite_vaapi; @@ -194,6 +190,12 @@ static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext * return 0; } +static uint32_t fourcc(uint32_t a, uint32_t b, uint32_t c, uint32_t d) { + return (d << 24) | (c << 16) | (b << 8) | a; +} + +#define FOURCC_NV12 842094158 + static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; @@ -301,31 +303,6 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext * cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x))); cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y))); - if(cap_xcomp->buffer_id) { - vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id); - cap_xcomp->buffer_id = 0; - } - - if(cap_xcomp->context_id) { - vaDestroyContext(cap_xcomp->va_dpy, cap_xcomp->context_id); - cap_xcomp->context_id = 0; - } - - if(cap_xcomp->config_id) { - vaDestroyConfig(cap_xcomp->va_dpy, cap_xcomp->config_id); - cap_xcomp->config_id = 0; - } - - if(cap_xcomp->input_surface) { - vaDestroySurfaces(cap_xcomp->va_dpy, &cap_xcomp->input_surface, 1); - cap_xcomp->input_surface = 0; - } - - if(cap_xcomp->dmabuf_fd) { - close(cap_xcomp->dmabuf_fd); - cap_xcomp->dmabuf_fd = 0; - } - if(!cap_xcomp->created_hw_frame) { cap_xcomp->created_hw_frame = true; av_frame_free(frame); @@ -352,147 +329,95 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext * cap_xcomp->stop_is_error = true; return; } - } - - int xx = 0, yy = 0; - cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)); - cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &xx); - cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &yy); - cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0); - - const intptr_t pixmap_attrs[] = { - EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, - EGL_NONE, - }; - - // TODO: Use the window texture egl image directly instead of exporting it to opengl texture and then importing it to egl image again - EGLImage img = cap_xcomp->params.egl->eglCreateImage(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_context, EGL_GL_TEXTURE_2D, (EGLClientBuffer)(uint64_t)window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), pixmap_attrs); - if(!img) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglCreateImage failed\n"); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - return; - } - - if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA(cap_xcomp->params.egl->egl_display, img, &cap_xcomp->fourcc, &cap_xcomp->num_planes, &cap_xcomp->modifiers)) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageQueryMESA failed\n"); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img); - return; - } - - if(cap_xcomp->num_planes != 1) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: expected 1 plane for drm buf, got %d planes\n", cap_xcomp->num_planes); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img); - return; - } - if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA(cap_xcomp->params.egl->egl_display, img, &cap_xcomp->dmabuf_fd, &cap_xcomp->pitch, &cap_xcomp->offset)) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageMESA failed\n"); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img); - return; - } + VASurfaceID target_surface_id = (uintptr_t)(*frame)->data[3]; - cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img); - - uintptr_t dmabuf = cap_xcomp->dmabuf_fd; - - VASurfaceAttribExternalBuffers buf = {0}; - buf.pixel_format = VA_FOURCC_BGRX; - buf.width = xx; - buf.height = yy; - buf.data_size = yy * cap_xcomp->pitch; - buf.num_planes = 1; - buf.pitches[0] = cap_xcomp->pitch; - buf.offsets[0] = cap_xcomp->offset; - buf.buffers = &dmabuf; - buf.num_buffers = 1; - buf.flags = 0; - buf.private_data = 0; - - #define VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME 0x20000000 - - VASurfaceAttrib attribs[2] = {0}; - attribs[0].type = VASurfaceAttribMemoryType; - attribs[0].flags = VA_SURFACE_ATTRIB_SETTABLE; - attribs[0].value.type = VAGenericValueTypeInteger; - attribs[0].value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME; - attribs[1].type = VASurfaceAttribExternalBufferDescriptor; - attribs[1].flags = VA_SURFACE_ATTRIB_SETTABLE; - attribs[1].value.type = VAGenericValueTypePointer; - attribs[1].value.value.p = &buf; - - VAStatus va_status = vaCreateSurfaces(cap_xcomp->va_dpy, VA_RT_FORMAT_RGB32, xx, yy, &cap_xcomp->input_surface, 1, attribs, 2); - if(va_status != VA_STATUS_SUCCESS) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateSurfaces failed: %d\n", va_status); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - return; - } + VAStatus va_status = vaExportSurfaceHandle(cap_xcomp->va_dpy, target_surface_id, VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, VA_EXPORT_SURFACE_READ_WRITE | VA_EXPORT_SURFACE_SEPARATE_LAYERS, &cap_xcomp->prime); + if(va_status != VA_STATUS_SUCCESS) { + fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaExportSurfaceHandle failed, error: %d\n", va_status); + cap_xcomp->should_stop = true; + cap_xcomp->stop_is_error = true; + return; + } + vaSyncSurface(cap_xcomp->va_dpy, target_surface_id); + + if(cap_xcomp->prime.fourcc == FOURCC_NV12) { + cap_xcomp->params.egl->glGenTextures(2, cap_xcomp->target_textures); + for(int i = 0; i < 2; ++i) { + const uint32_t formats[2] = { fourcc('R', '8', ' ', ' '), fourcc('G', 'R', '8', '8') }; + const int layer = i; + const int plane = 0; + + const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size + //const uint64_t modifier = cap_kms->prime.objects[cap_kms->prime.layers[layer].object_index[plane]].drm_format_modifier; + + const intptr_t img_attr[] = { + EGL_LINUX_DRM_FOURCC_EXT, formats[i], + EGL_WIDTH, cap_xcomp->prime.width / div[i], + EGL_HEIGHT, cap_xcomp->prime.height / div[i], + EGL_DMA_BUF_PLANE0_FD_EXT, cap_xcomp->prime.objects[cap_xcomp->prime.layers[layer].object_index[plane]].fd, + EGL_DMA_BUF_PLANE0_OFFSET_EXT, cap_xcomp->prime.layers[layer].offset[plane], + EGL_DMA_BUF_PLANE0_PITCH_EXT, cap_xcomp->prime.layers[layer].pitch[plane], + // TODO: + //EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, modifier & 0xFFFFFFFFULL, + //EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT, modifier >> 32ULL, + EGL_NONE + }; + + while(cap_xcomp->params.egl->eglGetError() != EGL_SUCCESS){} + EGLImage image = cap_xcomp->params.egl->eglCreateImage(cap_xcomp->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); + if(!image) { + fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to create egl image from drm fd for output drm fd, error: %d\n", cap_xcomp->params.egl->eglGetError()); + cap_xcomp->should_stop = true; + cap_xcomp->stop_is_error = true; + return; + } + + cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_textures[i]); + cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + while(cap_xcomp->params.egl->glGetError()) {} + while(cap_xcomp->params.egl->eglGetError() != EGL_SUCCESS){} + cap_xcomp->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image); + if(cap_xcomp->params.egl->glGetError() != 0 || cap_xcomp->params.egl->eglGetError() != EGL_SUCCESS) { + // TODO: Get the error properly + fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to bind egl image to gl texture, error: %d\n", cap_xcomp->params.egl->eglGetError()); + cap_xcomp->should_stop = true; + cap_xcomp->stop_is_error = true; + cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, image); + cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0); + return; + } + + cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, image); + cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0); + } - va_status = vaCreateConfig(cap_xcomp->va_dpy, VAProfileNone, VAEntrypointVideoProc, NULL, 0, &cap_xcomp->config_id); - if(va_status != VA_STATUS_SUCCESS) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateConfig failed: %d\n", va_status); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - return; - } + gsr_color_conversion_params color_conversion_params = {0}; + color_conversion_params.egl = cap_xcomp->params.egl; + color_conversion_params.source_color = GSR_SOURCE_COLOR_RGB; + color_conversion_params.destination_color = GSR_DESTINATION_COLOR_NV12; - VASurfaceID target_surface_id = (uintptr_t)(*frame)->data[3]; - va_status = vaCreateContext(cap_xcomp->va_dpy, cap_xcomp->config_id, xx, yy, VA_PROGRESSIVE, &target_surface_id, 1, &cap_xcomp->context_id); - if(va_status != VA_STATUS_SUCCESS) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateContext failed: %d\n", va_status); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - return; - } + color_conversion_params.destination_textures[0] = cap_xcomp->target_textures[0]; + color_conversion_params.destination_textures[1] = cap_xcomp->target_textures[1]; + color_conversion_params.num_destination_textures = 2; - cap_xcomp->output_region = (VARectangle){ - .x = 0, - .y = 0, - .width = xx, - .height = yy - }; - - // Copying a surface to another surface will automatically perform the color conversion. Thanks vaapi! - VAProcPipelineParameterBuffer params = {0}; - params.surface = cap_xcomp->input_surface; - params.surface_region = NULL; - params.output_region = &cap_xcomp->output_region; - params.output_background_color = 0; - params.filter_flags = VA_FRAME_PICTURE; - - params.input_color_properties.colour_primaries = 1; - params.input_color_properties.transfer_characteristics = 1; - params.input_color_properties.matrix_coefficients = 1; - params.surface_color_standard = VAProcColorStandardBT709; - params.input_color_properties.color_range = (*frame)->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED; - - params.output_color_properties.colour_primaries = 1; - params.output_color_properties.transfer_characteristics = 1; - params.output_color_properties.matrix_coefficients = 1; - params.output_color_standard = VAProcColorStandardBT709; - params.output_color_properties.color_range = (*frame)->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED; - - params.processing_mode = VAProcPerformanceMode; - - va_status = vaCreateBuffer(cap_xcomp->va_dpy, cap_xcomp->context_id, VAProcPipelineParameterBufferType, sizeof(params), 1, ¶ms, &cap_xcomp->buffer_id); - if(va_status != VA_STATUS_SUCCESS) { - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateBuffer failed: %d\n", va_status); - cap_xcomp->should_stop = true; - cap_xcomp->stop_is_error = true; - return; + if(gsr_color_conversion_init(&cap_xcomp->color_conversion, &color_conversion_params) != 0) { + fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to create color conversion\n"); + cap_xcomp->should_stop = true; + cap_xcomp->stop_is_error = true; + return; + } + } else { + fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: unexpected fourcc %u for output drm fd, expected nv12\n", cap_xcomp->prime.fourcc); + cap_xcomp->should_stop = true; + cap_xcomp->stop_is_error = true; + return; + } } - - // Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)) - // might be smaller than cap_xcomp->target_texture_id - // TODO: - //cap_xcomp->params.egl->glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } } @@ -510,46 +435,14 @@ static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err } static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) { + (void)frame; gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; - VASurfaceID target_surface_id = (uintptr_t)frame->data[3]; - - VAStatus va_status = vaBeginPicture(cap_xcomp->va_dpy, cap_xcomp->context_id, target_surface_id); - if(va_status != VA_STATUS_SUCCESS) { - static bool error_printed = false; - if(!error_printed) { - error_printed = true; - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaBeginPicture failed: %d\n", va_status); - } - return -1; - } - - va_status = vaRenderPicture(cap_xcomp->va_dpy, cap_xcomp->context_id, &cap_xcomp->buffer_id, 1); - if(va_status != VA_STATUS_SUCCESS) { - vaEndPicture(cap_xcomp->va_dpy, cap_xcomp->context_id); - static bool error_printed = false; - if(!error_printed) { - error_printed = true; - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaRenderPicture failed: %d\n", va_status); - } - return -1; - } - - va_status = vaEndPicture(cap_xcomp->va_dpy, cap_xcomp->context_id); - if(va_status != VA_STATUS_SUCCESS) { - static bool error_printed = false; - if(!error_printed) { - error_printed = true; - fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaEndPicture failed: %d\n", va_status); - } - return -1; - } - - // TODO: Needed? - //vaSyncSurface(cap_xcomp->va_dpy, target_surface_id); - - // TODO: Remove - //cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface); + float texture_rotation = 0.0f; + gsr_color_conversion_draw(&cap_xcomp->color_conversion, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), + (vec2i){0, 0}, cap_xcomp->texture_size, + (vec2i){0, 0}, cap_xcomp->texture_size, + texture_rotation); return 0; } @@ -557,30 +450,12 @@ static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; - // TODO: buffer_id == 0 is valid.. may be same for some of these other values. Handle that! also in other files - if(cap_xcomp->buffer_id) { - vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id); - cap_xcomp->buffer_id = 0; - } - - if(cap_xcomp->context_id) { - vaDestroyContext(cap_xcomp->va_dpy, cap_xcomp->context_id); - cap_xcomp->context_id = 0; - } - - if(cap_xcomp->config_id) { - vaDestroyConfig(cap_xcomp->va_dpy, cap_xcomp->config_id); - cap_xcomp->config_id = 0; - } - - if(cap_xcomp->input_surface) { - vaDestroySurfaces(cap_xcomp->va_dpy, &cap_xcomp->input_surface, 1); - cap_xcomp->input_surface = 0; - } + gsr_color_conversion_deinit(&cap_xcomp->color_conversion); - if(cap_xcomp->dmabuf_fd) { - close(cap_xcomp->dmabuf_fd); - cap_xcomp->dmabuf_fd = 0; + if(cap_xcomp->params.egl->egl_context) { + cap_xcomp->params.egl->glDeleteTextures(2, cap_xcomp->target_textures); + cap_xcomp->target_textures[0] = 0; + cap_xcomp->target_textures[1] = 0; } window_texture_deinit(&cap_xcomp->window_texture); |