diff options
Diffstat (limited to 'src/encoder/video')
-rw-r--r-- | src/encoder/video/cuda.c | 8 | ||||
-rw-r--r-- | src/encoder/video/software.c | 4 | ||||
-rw-r--r-- | src/encoder/video/vaapi.c | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/src/encoder/video/cuda.c b/src/encoder/video/cuda.c index 2568bc7..4142e97 100644 --- a/src/encoder/video/cuda.c +++ b/src/encoder/video/cuda.c @@ -44,7 +44,7 @@ static bool gsr_video_encoder_cuda_setup_context(gsr_video_encoder_cuda *self, A AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data; hw_frame_context->width = video_codec_context->width; hw_frame_context->height = video_codec_context->height; - hw_frame_context->sw_format = self->params.hdr ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12; + hw_frame_context->sw_format = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12; hw_frame_context->format = video_codec_context->pix_fmt; hw_frame_context->device_ref = device_ctx; hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data; @@ -108,7 +108,7 @@ static bool gsr_video_encoder_cuda_setup_textures(gsr_video_encoder_cuda *self, const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size for(int i = 0; i < 2; ++i) { - self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], !self->params.hdr ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); + self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); if(self->target_textures[i] == 0) { fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: failed to create opengl texture\n"); return false; @@ -187,7 +187,7 @@ static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *enc memcpy_struct.srcPitch = frame->width / div[i]; memcpy_struct.dstDevice = (CUdeviceptr)frame->data[i]; memcpy_struct.dstPitch = frame->linesize[i]; - memcpy_struct.WidthInBytes = frame->width * (encoder_cuda->params.hdr ? 2 : 1); + memcpy_struct.WidthInBytes = frame->width * (encoder_cuda->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? 2 : 1); memcpy_struct.Height = frame->height / div[i]; // TODO: Remove this copy if possible encoder_cuda->cuda.cuMemcpy2DAsync_v2(&memcpy_struct, encoder_cuda->cuda_stream); @@ -202,7 +202,7 @@ static void gsr_video_encoder_cuda_get_textures(gsr_video_encoder *encoder, unsi textures[0] = encoder_cuda->target_textures[0]; textures[1] = encoder_cuda->target_textures[1]; *num_textures = 2; - *destination_color = encoder_cuda->params.hdr ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; + *destination_color = encoder_cuda->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; } static void gsr_video_encoder_cuda_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) { diff --git a/src/encoder/video/software.c b/src/encoder/video/software.c index f3b311e..192be17 100644 --- a/src/encoder/video/software.c +++ b/src/encoder/video/software.c @@ -48,7 +48,7 @@ static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size for(int i = 0; i < 2; ++i) { - self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], !self->params.hdr ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); + self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); if(self->target_textures[i] == 0) { fprintf(stderr, "gsr error: gsr_capture_kms_setup_cuda_textures: failed to create opengl texture\n"); return false; @@ -103,7 +103,7 @@ static void gsr_video_encoder_software_get_textures(gsr_video_encoder *encoder, textures[0] = encoder_software->target_textures[0]; textures[1] = encoder_software->target_textures[1]; *num_textures = 2; - *destination_color = encoder_software->params.hdr ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; + *destination_color = encoder_software->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; } static void gsr_video_encoder_software_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) { diff --git a/src/encoder/video/vaapi.c b/src/encoder/video/vaapi.c index 910eb18..9470e76 100644 --- a/src/encoder/video/vaapi.c +++ b/src/encoder/video/vaapi.c @@ -43,7 +43,7 @@ static bool gsr_video_encoder_vaapi_setup_context(gsr_video_encoder_vaapi *self, (AVHWFramesContext *)frame_context->data; hw_frame_context->width = video_codec_context->width; hw_frame_context->height = video_codec_context->height; - hw_frame_context->sw_format = self->params.hdr ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12; + hw_frame_context->sw_format = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12; hw_frame_context->format = video_codec_context->pix_fmt; hw_frame_context->device_ref = device_ctx; hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data; @@ -211,7 +211,7 @@ static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, uns textures[0] = encoder_vaapi->target_textures[0]; textures[1] = encoder_vaapi->target_textures[1]; *num_textures = 2; - *destination_color = encoder_vaapi->params.hdr ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; + *destination_color = encoder_vaapi->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; } static void gsr_video_encoder_vaapi_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) { |