diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp index 2073682..2b2f60c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1162,7 +1162,7 @@ static void usage_full() { fprintf(stderr, " Note: the directory to the portal session token file is created automatically if it doesn't exist.\n"); fprintf(stderr, "\n"); fprintf(stderr, " -encoder\n"); - fprintf(stderr, " Which device should be used for video encoding. Should either be 'gpu' or 'cpu'. Does currently only work with h264 codec option (-k).\n"); + fprintf(stderr, " Which device should be used for video encoding. Should either be 'gpu' or 'cpu'. 'cpu' option currently only work with h264 codec option (-k).\n"); fprintf(stderr, " Optional, set to 'gpu' by default.\n"); fprintf(stderr, "\n"); fprintf(stderr, " --info\n"); @@ -1177,6 +1177,7 @@ static void usage_full() { fprintf(stderr, " For example:\n"); fprintf(stderr, " bluez_input.88:C9:E8:66:A2:27|WH-1000XM4\n"); fprintf(stderr, " The <audio_device_name> is the name to pass to GPU Screen Recorder in a -a option.\n"); + fprintf(stderr, "\n"); fprintf(stderr, " --version\n"); fprintf(stderr, " Print version (%s) and exit\n", GSR_VERSION); fprintf(stderr, "\n"); @@ -1185,7 +1186,7 @@ static void usage_full() { fprintf(stderr, " In replay mode this has to be a directory instead of a file.\n"); fprintf(stderr, " Note: the directory to the file is created automatically if it doesn't already exist.\n"); fprintf(stderr, "\n"); - fprintf(stderr, " -v Prints per second, fps updates. Optional, set to 'yes' by default.\n"); + fprintf(stderr, " -v Prints fps and damage info once per second. Optional, set to 'yes' by default.\n"); fprintf(stderr, "\n"); fprintf(stderr, " -h, --help\n"); fprintf(stderr, " Show this help.\n"); @@ -2609,7 +2610,7 @@ int main(int argc, char **argv) { setenv("__GL_THREADED_OPTIMIZATIONS", "0", true); // Forces low latency encoding mode. Use this environment variable until vaapi supports setting this as a parameter. // The downside of this is that it always uses maximum power, which is not ideal for replay mode that runs on system startup. - // This option was added in mesa 24.1.4, released on july 17, 2024. + // This option was added in mesa 24.1.4, released in july 17, 2024. // TODO: Add an option to enable/disable this? // Seems like the performance issue is not in encoding, but rendering the frame. // Some frames end up taking 10 times longer. Seems to be an issue with amd gpu power management when letting the application sleep on the cpu side? |