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AgeCommit message (Collapse)Author
2024-02-09Remove wayland capture (wlroots)dec05eba
2023-09-29Remove unused cursor codedec05eba
2023-08-13kms vaapi: fix capture bug (incorrect video size) caused by shadowed variable...dec05eba
2023-07-21Support wlroots screen capture, which doesn't require kms root access and ↵dec05eba
also captures cursor
2023-07-18Remove -O2 and use globally defined opt valuedec05eba
2023-07-18Fix wayland capture on amd/inteldec05eba
2023-07-18Experimental wayland support, test 1dec05eba
2023-07-10Remove fcf-protection=full since it doesn't work on armdec05eba
2023-07-09Test fix using correct gpu when multiple gpus are connecteddec05eba
2023-06-20Do not automatically install coolbitsdec05eba
2023-06-04Make sure window id hex starts with 0x (makes monitor recording more ↵dec05eba
reliable), allow CC and CXX to set compiler for build
2023-05-17Disable error on warning because of possible ffmpeg deprecated warningdec05eba
2023-05-17Fix all warningsdec05eba
2023-04-22kms_vaapi: add cursor capture for amd/intel monitor capturedec05eba
Always find largest drm buf, to fix some cases when there are multiple planes and we accidentally capture a drm buf that isn't the target buf. We always want the full SCREEN drm buf.
2023-04-21Add code to copy cursor image to opengl texture and update on event update ↵dec05eba
(not used yet)
2023-04-15Fix AMD single monitor rotated display being rotated in recordingdec05eba
If there is only one monitor connected and it's rotated then the drm buf will also be rotated. This only the case with AMD and only when using one monitor! To fix this, we perform color conversion with an opengl shader which allows us to also rotate the texture. VAAPI supports rotation but it's not implemented by AMD at least. Performance seems to be the same as when using VAAPI, even when GPU usage is 100%.
2023-04-09Move kms client and server to separate directoriesdec05eba
2023-04-07Implement kms vaapi capturedec05eba
2023-04-01Rename drm to vaapiSteam Deck User
2023-04-01Use vaapi to do rgb->yuv420p color conversionSteam Deck User
Enable window capture for amd/intel. Properly check if h264/hevc is supported on amd/intel before using codec.
2023-03-17Add overclocking option -oc to workaround a NVIDIA driver bug (forcefully ↵dec05eba
set to p2 state when using cuda)
2023-03-17vaapi wipSteam Deck User
2023-02-16Add option to merge audio devices by separating audio inputs with | in one -adec05eba
2022-11-30wip inteldec05eba
2022-10-16Refactor xcomposite into abstract capture apidec05eba
Refactor c++ files into c files, more usable
2022-10-14Refactor nvfbc into abstract capture apidec05eba
2022-10-11Use p4 preset on older gpus (kepler family) because of performancedec05eba
with p7
2022-10-11Tune quality again, remove vbrdec05eba
2022-09-28Remove dependency on glew and glfw, move external files to external directorydec05eba
2022-09-26Load cuda at runtime. Include cuda header files inside the projectdec05eba
2022-09-20Fix replay video/audio desync, fix dummy audio when dropping audio input, ↵dec05eba
give each audio stream a new name so it can be replaced with pipewire graphs
2022-03-22Use /usr/lib64 instead of /usr/lib, which makes it compatible with gentoodec05eba
2022-01-30Remove dependency on sibs for buildingdec05eba