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author | dec05eba <dec05eba@protonmail.com> | 2024-11-12 21:25:01 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-11-12 21:25:01 +0100 |
commit | 650be43cf1409a9086d006c918f3bcce43c3ca3e (patch) | |
tree | dc29f47eebff5bedaba901ad3208af04e4b14471 | |
parent | ed42b0aca2751fa7671b883331b4cd6d05fb7951 (diff) |
Alpha blend rectangle properly for transparent windows
-rw-r--r-- | src/graphics/rectangle.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/graphics/rectangle.c b/src/graphics/rectangle.c index 879e0dd..de721b7 100644 --- a/src/graphics/rectangle.c +++ b/src/graphics/rectangle.c @@ -1,7 +1,10 @@ #include "../../include/mgl/graphics/rectangle.h" #include "../../include/mgl/mgl.h" +#include "../../include/mgl/window/window.h" void mgl_rectangle_draw(mgl_context *context, const mgl_rectangle *rect) { + mgl_window_set_texture_blend_func(context->current_window); + context->gl.glColor4ub(rect->color.r, rect->color.g, rect->color.b, rect->color.a); context->gl.glBegin(GL_QUADS); context->gl.glVertex3f(rect->position.x, rect->position.y, 0.0f); @@ -9,4 +12,6 @@ void mgl_rectangle_draw(mgl_context *context, const mgl_rectangle *rect) { context->gl.glVertex3f(rect->position.x + rect->size.x, rect->position.y + rect->size.y, 0.0f); context->gl.glVertex3f(rect->position.x, rect->position.y + rect->size.y, 0.0f); context->gl.glEnd(); + + mgl_window_set_render_blend_func(context->current_window); } |