Age | Commit message (Collapse) | Author |
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options.before_syntax_highlight is not set to NULL
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instead of loop with glBegin/glEnd
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Need to call glVertexPointer/glTexCoordPointer/glColorPointer every time
we render.
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Fix vertex buffer causing crash on render if update is called with an
empty list.
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window, allow creating text without font/string
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from test
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