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authordec05eba <dec05eba@protonmail.com>2021-11-07 06:33:07 +0100
committerdec05eba <dec05eba@protonmail.com>2021-11-07 06:33:07 +0100
commit29627a93c68b9f3927ee9d1097ed3266777b6a0b (patch)
tree9f1b20f8babc57dde0c59324756ea5ed5a3f31a0 /include
parent0a22a501932e4c462fc904bcf5da541a226e4308 (diff)
Fix exit being called when closing window, respond to wm ping, add is_open function to window
Diffstat (limited to 'include')
-rw-r--r--include/mglpp/graphics/Image.hpp1
-rw-r--r--include/mglpp/graphics/Shader.hpp1
-rw-r--r--include/mglpp/graphics/Text.hpp2
-rw-r--r--include/mglpp/system/FloatRect.hpp6
-rw-r--r--include/mglpp/system/vec.hpp3
-rw-r--r--include/mglpp/window/Event.hpp9
6 files changed, 16 insertions, 6 deletions
diff --git a/include/mglpp/graphics/Image.hpp b/include/mglpp/graphics/Image.hpp
index 1ddeb88..a868ad6 100644
--- a/include/mglpp/graphics/Image.hpp
+++ b/include/mglpp/graphics/Image.hpp
@@ -19,6 +19,7 @@ namespace mgl {
unsigned char* data();
size_t get_byte_size();
vec2i get_size() const;
+ int get_num_channels() const;
mgl_image* internal_image();
private:
diff --git a/include/mglpp/graphics/Shader.hpp b/include/mglpp/graphics/Shader.hpp
index 47e9689..0aedc47 100644
--- a/include/mglpp/graphics/Shader.hpp
+++ b/include/mglpp/graphics/Shader.hpp
@@ -20,6 +20,7 @@ namespace mgl {
~Shader();
bool load_from_file(const char *filepath, Type type);
+ bool set_uniform(const char *name, float value);
bool set_uniform(const char *name, vec2f value);
bool is_valid() const;
diff --git a/include/mglpp/graphics/Text.hpp b/include/mglpp/graphics/Text.hpp
index 23f847c..6166087 100644
--- a/include/mglpp/graphics/Text.hpp
+++ b/include/mglpp/graphics/Text.hpp
@@ -23,7 +23,7 @@ namespace mgl {
void set_color(Color color) override;
vec2f get_position() const override;
- FloatRect get_local_bounds();
+ FloatRect get_bounds() const;
void set_string(std::string str);
const std::string& get_string() const;
diff --git a/include/mglpp/system/FloatRect.hpp b/include/mglpp/system/FloatRect.hpp
index e187b50..50941dd 100644
--- a/include/mglpp/system/FloatRect.hpp
+++ b/include/mglpp/system/FloatRect.hpp
@@ -7,10 +7,10 @@ namespace mgl {
template <typename T>
class Rect {
public:
- Rect() : position(0.0f, 0.0f), size(0.0f, 0.0f) {}
- Rect(const vec2<T>& position, const vec2<T>& size) : position(position), size(size) {}
+ Rect() : position(0, 0), size(0, 0) {}
+ Rect(vec2<T> position, vec2<T> size) : position(position), size(size) {}
- bool contains(const vec2<T>& point) const {
+ bool contains(vec2<T> point) const {
return point.x >= position.x && point.x <= position.x + size.x
&& point.y >= position.y && point.y <= position.y + size.y;
}
diff --git a/include/mglpp/system/vec.hpp b/include/mglpp/system/vec.hpp
index ea6eba5..c81cdfa 100644
--- a/include/mglpp/system/vec.hpp
+++ b/include/mglpp/system/vec.hpp
@@ -4,7 +4,8 @@
namespace mgl {
template <typename T>
struct vec2 {
- vec2(T x = 0, T y = 0) : x(x), y(y) {}
+ vec2() : x(0), y(0) {}
+ vec2(T x, T y) : x(x), y(y) {}
vec2<T> operator + (vec2<T> other) const {
return { x + other.x, y + other.y };
diff --git a/include/mglpp/window/Event.hpp b/include/mglpp/window/Event.hpp
index c073251..5b7da45 100644
--- a/include/mglpp/window/Event.hpp
+++ b/include/mglpp/window/Event.hpp
@@ -15,6 +15,10 @@ namespace mgl {
int height;
};
+ struct TextEvent {
+ uint32_t codepoint;
+ };
+
struct KeyEvent {
Keyboard::Key code;
bool alt;
@@ -36,7 +40,9 @@ namespace mgl {
enum Type : int {
Unknown,
- Resized,
+ Closed, /* Window closed */
+ Resized, /* Window resized */
+ TextEntered,
KeyPressed,
KeyReleased,
MouseButtonPressed,
@@ -48,6 +54,7 @@ namespace mgl {
union {
SizeEvent size;
+ TextEvent text;
KeyEvent key;
MouseButtonEvent mouse_button;
MouseMoveEvent mouse_move;