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authordec05eba <dec05eba@protonmail.com>2021-10-28 17:33:57 +0200
committerdec05eba <dec05eba@protonmail.com>2021-10-29 14:31:31 +0200
commit8d525bc1c3506f15a5f68672245f845cebe18eef (patch)
tree243376e2cae0be40b6870ec8fe0082845996df87 /include
parenta80bf6bb6cb8ab8c5a1430f9f9dbc214f71bdddf (diff)
More, todo interfaces
Diffstat (limited to 'include')
-rw-r--r--include/mglpp/graphics/Font.hpp15
-rw-r--r--include/mglpp/graphics/Image.hpp2
-rw-r--r--include/mglpp/graphics/PrimitiveType.hpp18
-rw-r--r--include/mglpp/graphics/Rectangle.hpp1
-rw-r--r--include/mglpp/graphics/Shader.hpp2
-rw-r--r--include/mglpp/graphics/Sprite.hpp9
-rw-r--r--include/mglpp/graphics/Text.hpp15
-rw-r--r--include/mglpp/graphics/Texture.hpp5
-rw-r--r--include/mglpp/graphics/Vertex.hpp19
-rw-r--r--include/mglpp/graphics/VertexBuffer.hpp31
-rw-r--r--include/mglpp/system/Clock.hpp21
-rw-r--r--include/mglpp/system/FloatRect.hpp26
-rw-r--r--include/mglpp/system/vec.hpp34
-rw-r--r--include/mglpp/window/Clipboard.hpp14
-rw-r--r--include/mglpp/window/Window.hpp18
15 files changed, 202 insertions, 28 deletions
diff --git a/include/mglpp/graphics/Font.hpp b/include/mglpp/graphics/Font.hpp
index 6818277..b032e13 100644
--- a/include/mglpp/graphics/Font.hpp
+++ b/include/mglpp/graphics/Font.hpp
@@ -1,11 +1,23 @@
#ifndef MGLPP_FONT_HPP
#define MGLPP_FONT_HPP
+#include "../system/vec.hpp"
+
extern "C" {
#include <mgl/graphics/font.h>
}
namespace mgl {
+ class Texture;
+
+ struct FontGlyph {
+ vec2f position;
+ vec2f size;
+ vec2f texture_position;
+ vec2f texture_size;
+ float advance = 0.0f;
+ };
+
class Font {
public:
Font();
@@ -13,7 +25,10 @@ namespace mgl {
bool load_from_file(const char *filepath, unsigned int character_size);
unsigned int get_character_size() const;
+ // Returns 0 sized glyph if the font doesn't have the codepoint
+ FontGlyph get_glyph(uint32_t codepoint) const;
+ Texture get_texture() const;
mgl_font* internal_font();
private:
mgl_font font;
diff --git a/include/mglpp/graphics/Image.hpp b/include/mglpp/graphics/Image.hpp
index fd82c0c..1ddeb88 100644
--- a/include/mglpp/graphics/Image.hpp
+++ b/include/mglpp/graphics/Image.hpp
@@ -14,6 +14,8 @@ namespace mgl {
~Image();
bool load_from_file(const char *filepath);
+ bool load_from_memory(const unsigned char *data, size_t size);
+
unsigned char* data();
size_t get_byte_size();
vec2i get_size() const;
diff --git a/include/mglpp/graphics/PrimitiveType.hpp b/include/mglpp/graphics/PrimitiveType.hpp
new file mode 100644
index 0000000..d68446c
--- /dev/null
+++ b/include/mglpp/graphics/PrimitiveType.hpp
@@ -0,0 +1,18 @@
+#ifndef MGLPP_PRIMITIVE_TYPE_HPP
+#define MGLPP_PRIMITIVE_TYPE_HPP
+
+namespace mgl {
+ enum class PrimitiveType {
+ Points,
+ Lines,
+ LineStrip,
+ Triangles,
+ TriangleStrip,
+ TriangleFan,
+ Quads,
+ QuadStrip,
+ Polygon
+ };
+}
+
+#endif /* MGLPP_PRIMITIVE_TYPE_HPP */
diff --git a/include/mglpp/graphics/Rectangle.hpp b/include/mglpp/graphics/Rectangle.hpp
index b1ed1ce..ca13d5f 100644
--- a/include/mglpp/graphics/Rectangle.hpp
+++ b/include/mglpp/graphics/Rectangle.hpp
@@ -11,6 +11,7 @@ namespace mgl {
class Rectangle : public Drawable {
public:
Rectangle();
+ Rectangle(vec2f size);
Rectangle(vec2f position, vec2f size);
void set_position(vec2f position) override;
diff --git a/include/mglpp/graphics/Shader.hpp b/include/mglpp/graphics/Shader.hpp
index 4e94a7e..47e9689 100644
--- a/include/mglpp/graphics/Shader.hpp
+++ b/include/mglpp/graphics/Shader.hpp
@@ -22,6 +22,8 @@ namespace mgl {
bool load_from_file(const char *filepath, Type type);
bool set_uniform(const char *name, vec2f value);
+ bool is_valid() const;
+
// If |shader| is nullptr then no shader is used
static void use(Shader *shader);
private:
diff --git a/include/mglpp/graphics/Sprite.hpp b/include/mglpp/graphics/Sprite.hpp
index 3cfe92b..ec9f898 100644
--- a/include/mglpp/graphics/Sprite.hpp
+++ b/include/mglpp/graphics/Sprite.hpp
@@ -11,14 +11,19 @@ namespace mgl {
class Texture;
class Sprite : public Drawable {
public:
- Sprite(Texture &texture, vec2f position);
+ Sprite();
+ Sprite(Texture *texture, vec2f position = vec2f(0.0f, 0.0f));
~Sprite();
+ void set_texture(Texture *texture);
+
void set_position(vec2f position) override;
void set_color(Color color) override;
vec2f get_position() const override;
void set_scale(vec2f scale);
void set_scale(float scale);
+ void set_rotation(float degrees);
+ void set_origin(vec2f origin);
vec2f get_scale() const;
@@ -27,7 +32,7 @@ namespace mgl {
void draw(Window &window) override;
private:
mgl_sprite sprite;
- Texture &texture;
+ Texture *texture;
};
}
diff --git a/include/mglpp/graphics/Text.hpp b/include/mglpp/graphics/Text.hpp
index c169075..23f847c 100644
--- a/include/mglpp/graphics/Text.hpp
+++ b/include/mglpp/graphics/Text.hpp
@@ -3,6 +3,7 @@
#include <string>
#include "Drawable.hpp"
+#include "../system/FloatRect.hpp"
extern "C" {
#include <mgl/graphics/text.h>
@@ -12,18 +13,30 @@ namespace mgl {
class Font;
class Text : public Drawable {
public:
+ Text();
Text(std::string str, Font &font);
Text(std::string str, vec2f position, Font &font);
+ Text(const Text &other);
~Text();
void set_position(vec2f position) override;
void set_color(Color color) override;
vec2f get_position() const override;
+
+ FloatRect get_local_bounds();
+ void set_string(std::string str);
+ const std::string& get_string() const;
+
+ // Returns the visual position of a character from its index.
+ // If the index is out of range, then the position of the end of the string is returned.
+ vec2f find_character_pos(size_t index);
+
+ Font* get_font();
protected:
void draw(Window &window) override;
private:
mgl_text text;
- Font &font;
+ Font *font;
std::string str;
};
}
diff --git a/include/mglpp/graphics/Texture.hpp b/include/mglpp/graphics/Texture.hpp
index c584a7b..9559829 100644
--- a/include/mglpp/graphics/Texture.hpp
+++ b/include/mglpp/graphics/Texture.hpp
@@ -8,18 +8,23 @@ extern "C" {
}
namespace mgl {
+ class Image;
class Texture {
public:
Texture();
~Texture();
+ static Texture reference(mgl_texture ref);
+
bool load_from_file(const char *filepath);
+ bool load_from_image(Image &image);
vec2i get_size() const;
bool is_valid() const;
mgl_texture* internal_texture();
private:
mgl_texture texture;
+ bool owned = true;
};
}
diff --git a/include/mglpp/graphics/Vertex.hpp b/include/mglpp/graphics/Vertex.hpp
new file mode 100644
index 0000000..afa27c1
--- /dev/null
+++ b/include/mglpp/graphics/Vertex.hpp
@@ -0,0 +1,19 @@
+#ifndef MGLPP_VERTEX_HPP
+#define MGLPP_VERTEX_HPP
+
+#include "Color.hpp"
+#include "../system/vec.hpp"
+
+namespace mgl {
+ struct Vertex {
+ Vertex() = default;
+ Vertex(vec2f position, Color color) : position(position), color(color) {}
+ Vertex(vec2f position, vec2f texcoords, Color color) : position(position), texcoords(texcoords), color(color) {}
+
+ vec2f position;
+ vec2f texcoords;
+ Color color;
+ };
+}
+
+#endif /* MGLPP_VERTEX_HPP */
diff --git a/include/mglpp/graphics/VertexBuffer.hpp b/include/mglpp/graphics/VertexBuffer.hpp
index ca3defd..03d8763 100644
--- a/include/mglpp/graphics/VertexBuffer.hpp
+++ b/include/mglpp/graphics/VertexBuffer.hpp
@@ -1,43 +1,26 @@
#ifndef MGLPP_VERTEX_BUFFER_HPP
#define MGLPP_VERTEX_BUFFER_HPP
+#include "PrimitiveType.hpp"
#include "Drawable.hpp"
-#include "Color.hpp"
-#include "../system/vec.hpp"
extern "C" {
#include <mgl/graphics/vertex_buffer.h>
}
namespace mgl {
- struct Vertex {
- vec2f position;
- Color color;
- vec2f texcoords;
- };
-
class Texture;
+ class Vertex;
+
class VertexBuffer : public Drawable {
public:
- enum PrimitiveType {
- Points,
- Lines,
- LineStrip,
- Triangles,
- TriangleStrip,
- TriangleFan,
- Quads,
- QuadStrip,
- Polygon
- };
-
enum Usage {
Stream,
Dynamic,
Static
};
- VertexBuffer(PrimitiveType primitive_type, Usage usage);
+ VertexBuffer();
~VertexBuffer();
void set_position(vec2f position) override;
@@ -47,14 +30,14 @@ namespace mgl {
void set_texture(Texture *texture);
const Texture* get_texture() const;
- bool update(const Vertex *vertices, size_t vertex_count);
+ size_t size() const;
+
+ bool update(const Vertex *vertices, size_t vertex_count, PrimitiveType primitive_type, Usage usage);
protected:
void draw(Window &window) override;
private:
mgl_vertex_buffer vertex_buffer;
Texture *texture;
- PrimitiveType primitive_type;
- Usage usage;
};
}
diff --git a/include/mglpp/system/Clock.hpp b/include/mglpp/system/Clock.hpp
new file mode 100644
index 0000000..0c24471
--- /dev/null
+++ b/include/mglpp/system/Clock.hpp
@@ -0,0 +1,21 @@
+#ifndef MGLPP_CLOCK_HPP
+#define MGLPP_CLOCK_HPP
+
+extern "C" {
+#include <mgl/system/clock.h>
+}
+
+namespace mgl {
+ class Clock {
+ public:
+ Clock();
+
+ /* Returns the elapsed time in seconds since the last restart or init, before resetting the clock */
+ double restart();
+ double get_elapsed_time_seconds();
+ private:
+ mgl_clock clock;
+ };
+}
+
+#endif /* MGLPP_CLOCK_HPP */
diff --git a/include/mglpp/system/FloatRect.hpp b/include/mglpp/system/FloatRect.hpp
new file mode 100644
index 0000000..e187b50
--- /dev/null
+++ b/include/mglpp/system/FloatRect.hpp
@@ -0,0 +1,26 @@
+#ifndef MGLPP_FLOAT_RECT_HPP
+#define MGLPP_FLOAT_RECT_HPP
+
+#include "../system/vec.hpp"
+
+namespace mgl {
+ template <typename T>
+ class Rect {
+ public:
+ Rect() : position(0.0f, 0.0f), size(0.0f, 0.0f) {}
+ Rect(const vec2<T>& position, const vec2<T>& size) : position(position), size(size) {}
+
+ bool contains(const vec2<T>& point) const {
+ return point.x >= position.x && point.x <= position.x + size.x
+ && point.y >= position.y && point.y <= position.y + size.y;
+ }
+
+ vec2<T> position;
+ vec2<T> size;
+ };
+
+ typedef Rect<int> IntRect;
+ typedef Rect<float> FloatRect;
+}
+
+#endif /* MGLPP_FLOAT_RECT_HPP */
diff --git a/include/mglpp/system/vec.hpp b/include/mglpp/system/vec.hpp
index a9de662..ea6eba5 100644
--- a/include/mglpp/system/vec.hpp
+++ b/include/mglpp/system/vec.hpp
@@ -22,6 +22,40 @@ namespace mgl {
return { x * v, y * v };
}
+ vec2<T> operator / (T v) const {
+ return { x / v, y / v };
+ }
+
+ vec2<T>& operator += (vec2<T> other) {
+ x += other.x;
+ y += other.y;
+ return *this;
+ }
+
+ vec2<T>& operator -= (vec2<T> other) {
+ x -= other.x;
+ y -= other.y;
+ return *this;
+ }
+
+ vec2<T>& operator *= (vec2<T> other) {
+ x *= other.x;
+ y *= other.y;
+ return *this;
+ }
+
+ vec2<T>& operator *= (T v) {
+ x *= v;
+ y *= v;
+ return *this;
+ }
+
+ vec2<T>& operator /= (T v) {
+ x /= v;
+ y /= v;
+ return *this;
+ }
+
vec2<float> to_vec2f() const {
return { (float)x, (float)y };
}
diff --git a/include/mglpp/window/Clipboard.hpp b/include/mglpp/window/Clipboard.hpp
new file mode 100644
index 0000000..7d5c9d4
--- /dev/null
+++ b/include/mglpp/window/Clipboard.hpp
@@ -0,0 +1,14 @@
+#ifndef MGLPP_CLIPBOARD_HPP
+#define MGLPP_CLIPBOARD_HPP
+
+#include <string>
+
+namespace mgl {
+ class Clipboard {
+ public:
+ static void set_string(std::string str);
+ static std::string get_string();
+ };
+}
+
+#endif /* MGLPP_CLIPBOARD_HPP */
diff --git a/include/mglpp/window/Window.hpp b/include/mglpp/window/Window.hpp
index d98f5ef..88a025c 100644
--- a/include/mglpp/window/Window.hpp
+++ b/include/mglpp/window/Window.hpp
@@ -1,8 +1,10 @@
#ifndef MGLPP_WINDOW_HPP
#define MGLPP_WINDOW_HPP
+#include "../graphics/PrimitiveType.hpp"
#include "../graphics/Color.hpp"
#include "../system/vec.hpp"
+#include <stddef.h>
extern "C" {
#include <mgl/window/window.h>
@@ -14,6 +16,7 @@ namespace mgl {
class Event;
class Drawable;
class Shader;
+ class Vertex;
class Window {
public:
@@ -27,13 +30,26 @@ namespace mgl {
~Window();
bool create(const char *title, int width, int height);
+ // Initialize this window from an existing window
+ bool create(WindowHandle existing_window);
+
bool poll_event(Event &event);
- void clear(mgl::Color color = mgl::Color(0, 0, 0, 255));
+
+ void clear(Color color = Color(0, 0, 0, 255));
void draw(Drawable &drawable, Shader *shader = nullptr);
+ void draw(const Vertex *vertices, size_t vertex_count, PrimitiveType primitive_type, Shader *shader = nullptr);
void display();
+ bool is_open() const;
+ bool has_focus() const;
+ void close();
+ void set_title(const char *title);
+ void set_framerate_limit(unsigned int fps);
+ void set_key_repeat_enabled(bool enabled);
+ void set_cursor_visible(bool visible);
vec2i get_size() const;
vec2i get_cursor_position() const;
+ WindowHandle get_system_handle() const;
private:
mgl_window window;
};