diff options
-rw-r--r-- | src/AsyncImageLoader.cpp | 6 | ||||
-rw-r--r-- | src/Body.cpp | 10 |
2 files changed, 6 insertions, 10 deletions
diff --git a/src/AsyncImageLoader.cpp b/src/AsyncImageLoader.cpp index 05c6a7e..ec9ae9a 100644 --- a/src/AsyncImageLoader.cpp +++ b/src/AsyncImageLoader.cpp @@ -37,6 +37,8 @@ namespace QuickMedia { int scaled_y_start = ((float)y / (float)destination_size.y) * source_size.y; int scaled_x_end = ((float)(x + 1) / (float)destination_size.x) * source_size.x; int scaled_y_end = ((float)(y + 1) / (float)destination_size.y) * source_size.y; + if(scaled_x_end > (int)source_size.x) scaled_x_end = source_size.x; + if(scaled_y_end > (int)source_size.y) scaled_y_end = source_size.y; //float scaled_x = x * width_ratio; //float scaled_y = y * height_ratio; @@ -90,9 +92,7 @@ namespace QuickMedia { } static void create_thumbnail_if_thumbnail_smaller_than_image(const std::string &original_url, const Path &thumbnail_path, ThumbnailData *thumbnail_data, sf::Vector2i resize_target_size) { - sf::Vector2u new_image_size = to_vec2u( - clamp_to_size( - to_vec2f(thumbnail_data->image->getSize()), to_vec2f(resize_target_size))); + sf::Vector2u new_image_size = clamp_to_size(thumbnail_data->image->getSize(), sf::Vector2u(resize_target_size.x, resize_target_size.y)); if(new_image_size.x < thumbnail_data->image->getSize().x || new_image_size.y < thumbnail_data->image->getSize().y) { auto destination_image = std::make_unique<sf::Image>(); copy_resize(*thumbnail_data->image, *destination_image, new_image_size); diff --git a/src/Body.cpp b/src/Body.cpp index a7d772b..fd29d17 100644 --- a/src/Body.cpp +++ b/src/Body.cpp @@ -759,17 +759,13 @@ namespace QuickMedia { if(load_texture) { item_thumbnail->referenced = true; - if(!item->thumbnail_url.empty() && item_thumbnail->loading_state == LoadingState::NOT_LOADED) { - sf::Vector2i resize_size = thumbnail_resize_target_size; - if(item->thumbnail_size.x > 0 && item->thumbnail_size.y > 0) - resize_size = item->thumbnail_size; - async_image_loader.load_thumbnail(item->thumbnail_url, item->thumbnail_is_local, resize_size, program->is_tor_enabled(), item_thumbnail); - } + if(!item->thumbnail_url.empty() && item_thumbnail->loading_state == LoadingState::NOT_LOADED) + async_image_loader.load_thumbnail(item->thumbnail_url, item->thumbnail_is_local, content_size, program->is_tor_enabled(), item_thumbnail); if(item_thumbnail->loading_state == LoadingState::FINISHED_LOADING && item_thumbnail->image->getSize().x > 0 && item_thumbnail->image->getSize().y > 0) { if(!item_thumbnail->texture.loadFromImage(*item_thumbnail->image)) fprintf(stderr, "Warning: failed to load texture from image: %s\n", item->thumbnail_url.c_str()); - //item_thumbnail->texture.setSmooth(true); + item_thumbnail->texture.setSmooth(true); //item_thumbnail->texture.generateMipmap(); item_thumbnail->image.reset(); item_thumbnail->loading_state = LoadingState::APPLIED_TO_TEXTURE; |