diff options
-rw-r--r-- | include/Body.hpp | 1 | ||||
-rw-r--r-- | src/Body.cpp | 18 |
2 files changed, 17 insertions, 2 deletions
diff --git a/include/Body.hpp b/include/Body.hpp index 8a3bce5..84d0f14 100644 --- a/include/Body.hpp +++ b/include/Body.hpp @@ -304,6 +304,7 @@ namespace QuickMedia { float offset_to_top = 0.0f; float offset_to_bottom = 0.0f; int clamp_selected_item_to_body_count = 1; + int shit_hack_body_size_change = 0; bool mouse_left_pressed = false; bool mouse_left_clicked = false; bool has_scrolled_with_input = false; diff --git a/src/Body.cpp b/src/Body.cpp index df9ba41..f316e2f 100644 --- a/src/Body.cpp +++ b/src/Body.cpp @@ -493,8 +493,17 @@ namespace QuickMedia { body_pos = pos; bool body_size_changed = std::abs(size.x - body_size.x) > 0.1f || std::abs(size.y - body_size.y) > 0.1f; - if(body_size_changed) + if(body_size_changed) { body_size = size; + shit_hack_body_size_change = 2; + } + + if(shit_hack_body_size_change > 0) + body_size_changed = true; + + shit_hack_body_size_change--; + if(shit_hack_body_size_change < 0) + shit_hack_body_size_change = 0; elapsed_time_sec = draw_timer.getElapsedTime().asSeconds(); @@ -604,8 +613,13 @@ namespace QuickMedia { selected_scrolled += scroll_smooth_diff; + if(body_size_changed) { + extra_scroll_current = extra_scroll_target; + prev_extra_scroll = extra_scroll_current; + } + bool selected_item_fits_on_screen = selected_item_height <= size.y; - if(selected_item_fits_on_screen && render_selected_item_bg && !first_item_fully_visible && !last_item_fully_visible && items_cut_off && (selected_item == first_visible_item || selected_item == last_visible_item || selected_item == first_fully_visible_item || selected_item == last_fully_visible_item)) { + if(shit_hack_body_size_change == 0 && selected_item_fits_on_screen && render_selected_item_bg && !first_item_fully_visible && !last_item_fully_visible && items_cut_off && (selected_item == first_visible_item || selected_item == last_visible_item || selected_item == first_fully_visible_item || selected_item == last_fully_visible_item)) { page_scroll += scroll_smooth_diff; keep_selected_inside_body = false; } |