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authordec05eba <dec05eba@protonmail.com>2024-03-04 20:30:43 +0100
committerdec05eba <dec05eba@protonmail.com>2024-03-08 11:35:26 +0100
commit0d89378021b9e8913b521164d1bc436d9bc2630f (patch)
treec72f8ae7453aa7c6b4f149b1d6292d2292b6411b /TODO
parentd0c221a233e0bc07e22cffb06ec3ae77a5f96010 (diff)
Use opengl capture for nvfbc (prepare for vulkan capture without cuda)
Diffstat (limited to 'TODO')
-rw-r--r--TODO10
1 files changed, 9 insertions, 1 deletions
diff --git a/TODO b/TODO
index 2971a9e..8c0f567 100644
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@@ -114,4 +114,12 @@ Color range doesn't seem to work on nvidia. This might be because the output col
Setup hardware video context so we can query constraints and capabilities for better default and better error messages.
-Use CAP_SYS_NICE in flatpak too on the main gpu screen recorder binary. It makes recording smoother, especially with constant framerate. \ No newline at end of file
+Use CAP_SYS_NICE in flatpak too on the main gpu screen recorder binary. It makes recording smoother, especially with constant framerate.
+
+Show error when using compressed kms plane which isn't supported. Also do that in the gui.
+
+Use video_codec_context->width/height instead of frame->width/height in capture.
+
+Modify ffmpeg to accept opengl texture for nvenc encoding. Removes extra buffers and copies.
+
+When vulkan encode is added, mention minimum nvidia driver required. (550.54.14?).