diff options
author | dec05eba <dec05eba@protonmail.com> | 2025-06-16 20:57:59 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2025-06-16 20:57:59 +0200 |
commit | bc58e382b7182497d1cfc08e1a158d1ecd5ef4cd (patch) | |
tree | 77591cd31b7a2dfa93fb1baeea4a25725bb65ff5 /TODO | |
parent | 630c5042410996d3ec05ddf2906f1f5d2d424626 (diff) |
EGL_OPENGL_ES_BIT->EGL_OPENGL_ES2_BIT
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -304,3 +304,5 @@ Allow medium, high, very_high and ultra quality for -bm cbr. If that is used the Maybe remove shader compute code. It doesn't seem necessary anymore now that glSwapBuffer/glFinish isn't used. dbus server isn't needed anymore either, the code can be moved back to the gpu screen recorder process. Add proper check if opengl functions are supported. dlsym for the symbol will return a no-op function if it's not supported, so it silently fails if used. + +Colors are offset to bottom left by 1 pixel or so on steam deck in landscape mode. |