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authordec05eba <dec05eba@protonmail.com>2024-08-15 12:08:16 +0200
committerdec05eba <dec05eba@protonmail.com>2024-08-15 12:08:16 +0200
commitc1debaa838795c1d628ad9295f2c1b8498ea4f4a (patch)
tree5a11aaae441d553a516c26aa22dbc8a42ba8f227 /TODO
parent85d59ea2c8c8e64e55247b967d1469ad92e63e6b (diff)
Disable prime-run + portal for now
Diffstat (limited to 'TODO')
-rw-r--r--TODO4
1 files changed, 3 insertions, 1 deletions
diff --git a/TODO b/TODO
index 7ecc530..d79eace 100644
--- a/TODO
+++ b/TODO
@@ -156,4 +156,6 @@ Explicit sync is done with the drm property IN_FENCE_FD (see https://drmdb.emers
The update fps appear to be lower when recording a monitor instead of using portal on intel. Does this reflect in game framerate?
-Recording a monitor belonging to another gpu might be possible by using GL_TEXTURE_EXTERNAL_OES instead for the texture. \ No newline at end of file
+Recording a monitor belonging to another gpu might be possible by using GL_TEXTURE_EXTERNAL_OES instead for the texture.
+
+Fix glitches when using prime-run with desktop portal. It happens when moving a window around. It's probably a syncing issue. \ No newline at end of file