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authordec05eba <dec05eba@protonmail.com>2024-04-08 00:51:33 +0200
committerdec05eba <dec05eba@protonmail.com>2024-04-08 00:51:33 +0200
commitd5bf41fed6628083200370cd5acf3ff43b592891 (patch)
tree4d038cea2d6c2fd31b13cff14f786da38cedf7b3 /TODO
parent6770bac05b39f930db40c50dcb969685cf821e2b (diff)
X11 nvidia monitor capture: fix capture broken after sleep/suspend or monitor reconfiguration
Diffstat (limited to 'TODO')
-rw-r--r--TODO4
1 files changed, 0 insertions, 4 deletions
diff --git a/TODO b/TODO
index 2e12d5d..9b107d2 100644
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@@ -34,8 +34,6 @@ NVreg_RegistryDwords.
Restore nvfbc screen recording on monitor reconfiguration.
Window capture doesn't work properly in _control_ game after going from pause menu to in-game (and back to pause menu). There might be some x11 event we need to catch. Same for vr-video-player.
-Properly handle monitor reconfiguration (kms vaapi, nvfbc).
-
Monitor capture on steam deck is slightly below the game fps, but only when capturing on the steam deck screen. If capturing on another monitor, there is no issue.
Is this related to the dma buf rotation issue? different modifier being slow? does this always happen?
@@ -80,8 +78,6 @@ Preset is set to p5 for now but it should ideally be p6 or p7.
For low latency, see https://developer.download.nvidia.com/compute/nvenc/v4.0/NVENC_VideoEncoder_API_ProgGuide.pdf (section 7.1).
Remove follow focused option.
-Overclocking (-oc) can overclock too much on some systems. Maybe remove the option?
-
Exit if X11/Wayland killed (if drm plane dead or something?)
Use SRC_W and SRC_H for screen plane instead of crtc_w and crtc_h.