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authordec05eba <dec05eba@protonmail.com>2024-03-10 20:59:17 +0100
committerdec05eba <dec05eba@protonmail.com>2024-03-10 20:59:17 +0100
commitf3c32a880a426d8365f01ba7d61d81b75c04d9bc (patch)
treed4cfa97f27bd56b9b0aa39ac849d2be8f1bc1fb4 /include/color_conversion.h
parentfc5ddc97cf0293a2aff74e47a28d4d49a8b63f17 (diff)
Fix cursor capture in nvidia wayland, hdr, clear background immediately in window capture
Diffstat (limited to 'include/color_conversion.h')
-rw-r--r--include/color_conversion.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/color_conversion.h b/include/color_conversion.h
index 1848715..d05df6a 100644
--- a/include/color_conversion.h
+++ b/include/color_conversion.h
@@ -16,7 +16,6 @@ typedef enum {
} gsr_source_color;
typedef enum {
- GSR_DESTINATION_COLOR_BGR, // TODO: remove
GSR_DESTINATION_COLOR_NV12, /* YUV420, BT709, 8-bit */
GSR_DESTINATION_COLOR_P010 /* YUV420, BT2020, 10-bit */
} gsr_destination_color;
@@ -36,12 +35,13 @@ typedef struct {
int num_destination_textures;
gsr_color_range color_range;
+ bool load_external_image_shader;
} gsr_color_conversion_params;
typedef struct {
gsr_color_conversion_params params;
- gsr_color_uniforms uniforms[2];
- gsr_shader shaders[2];
+ gsr_color_uniforms uniforms[4];
+ gsr_shader shaders[4];
unsigned int framebuffers[2];