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authordec05eba <dec05eba@protonmail.com>2022-10-02 01:04:57 +0200
committerdec05eba <dec05eba@protonmail.com>2022-10-02 01:04:57 +0200
commit5871abc42ff0c05726adb0be3b5a6dd4ee095b50 (patch)
tree30e2a849db11d0ce1dcde119ec0919c9bab878a5 /include
parenta1f7fedcb8ef87787b19c9eac86e8394b27ad3e5 (diff)
Allow giving audio inputs names by prefixing them with <name>/
Diffstat (limited to 'include')
-rw-r--r--include/sound.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/sound.hpp b/include/sound.hpp
index d8ad322..710533e 100644
--- a/include/sound.hpp
+++ b/include/sound.hpp
@@ -37,7 +37,7 @@ struct AudioInput {
to clean up internal resources.
Returns 0 on success, or a negative value on failure.
*/
-int sound_device_get_by_name(SoundDevice *device, const char *name = "default", unsigned int num_channels = 2, unsigned int period_frame_size = 32);
+int sound_device_get_by_name(SoundDevice *device, const char *device_name, const char *description, unsigned int num_channels, unsigned int period_frame_size);
void sound_device_close(SoundDevice *device);