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authordec05eba <dec05eba@protonmail.com>2025-03-29 15:38:05 +0100
committerdec05eba <dec05eba@protonmail.com>2025-03-29 15:38:05 +0100
commitb8a521a785e1c40ef247e6536f284afd9e39922a (patch)
tree5776bf16deb9f4e18cf744d474e0d1f0dc19c081 /src/encoder/video/software.c
parentf85a7ab2055ddc8e2231a380f0c46e29e42c2072 (diff)
Reapply "WIP: use compute shader instead of graphics shader for better performance (especially on amd)"
This reverts commit f85a7ab2055ddc8e2231a380f0c46e29e42c2072.
Diffstat (limited to 'src/encoder/video/software.c')
-rw-r--r--src/encoder/video/software.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/encoder/video/software.c b/src/encoder/video/software.c
index 3649ff1..627cdea 100644
--- a/src/encoder/video/software.c
+++ b/src/encoder/video/software.c
@@ -83,8 +83,8 @@ static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
// cap_kms->kms.base.egl->eglSwapBuffers(cap_kms->kms.base.egl->egl_display, cap_kms->kms.base.egl->egl_surface);
- self->params.egl->glFlush();
- self->params.egl->glFinish();
+ //self->params.egl->glFlush();
+ //self->params.egl->glFinish();
}
static void gsr_video_encoder_software_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {