diff options
author | dec05eba <dec05eba@protonmail.com> | 2025-03-29 15:38:05 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2025-03-29 15:38:05 +0100 |
commit | b8a521a785e1c40ef247e6536f284afd9e39922a (patch) | |
tree | 5776bf16deb9f4e18cf744d474e0d1f0dc19c081 /src/encoder/video/vaapi.c | |
parent | f85a7ab2055ddc8e2231a380f0c46e29e42c2072 (diff) |
Reapply "WIP: use compute shader instead of graphics shader for better performance (especially on amd)"
This reverts commit f85a7ab2055ddc8e2231a380f0c46e29e42c2072.
Diffstat (limited to 'src/encoder/video/vaapi.c')
-rw-r--r-- | src/encoder/video/vaapi.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/encoder/video/vaapi.c b/src/encoder/video/vaapi.c index 8bb2f08..1d5dae0 100644 --- a/src/encoder/video/vaapi.c +++ b/src/encoder/video/vaapi.c @@ -123,8 +123,8 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]); self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); while(self->params.egl->glGetError()) {} while(self->params.egl->eglGetError() != EGL_SUCCESS){} |